Home
last modified time | relevance | path

Searched defs:is_valid (Results 1 – 6 of 6) sorted by relevance

/frameworks/base/tools/aapt2/
DResource.h236 inline bool ResourceId::is_valid() const { in is_valid() function
306 inline bool ResourceName::is_valid() const { in is_valid() function
351 inline bool ResourceNameRef::is_valid() const { in is_valid() function
/frameworks/base/cmds/statsd/src/guardrail/
DStatsdStats.h43 bool is_valid; member
/frameworks/native/libs/vr/libbroadcastring/include/libbroadcastring/
Dbroadcast_ring.h373 bool is_valid() const { return !!data_.mmap; } in is_valid() function
/frameworks/base/cmds/statsd/src/
Dstats_log.proto356 optional bool is_valid = 9; field
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/compiler/js/
Djs_generator.cc799 bool is_valid = EscapeJSString(field->default_value_string(), &out); in JSFieldDefault() local
/frameworks/native/opengl/libagl/
Degl.cpp128 static EGLBoolean is_valid(EGLDisplay dpy) { in is_valid() function