/external/fdlibm/ |
D | e_sqrt.c | 100 unsigned r,t1,s1,ix1,q1; local
|
/external/deqp/external/vulkancts/modules/vulkan/geometry/ |
D | vktGeometryInstancedRenderingTests.cpp | 236 const int ix1 = std::max(deRoundFloatToInt32(x1), 0); in getSubregion() local
|
/external/u-boot/drivers/video/ |
D | stb_truetype.h | 1562 … float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1) in stbtt_GetGlyphBitmapBoxSubpixel() 1580 …tt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1) in stbtt_GetGlyphBitmapBox() 1585 …float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1) in stbtt_GetCodepointBitmapBoxSubpixel() 1590 …ontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1) in stbtt_GetCodepointBitmapBox() 2422 int ix0,iy0,ix1,iy1; in stbtt_GetGlyphBitmapSubpixel() local
|
/external/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_setup_tri.c | 879 int ix1 = trimmed_box.x1 / TILE_SIZE; in lp_setup_bin_triangle() local
|
/external/v8/src/base/ |
D | ieee754.cc | 87 #define EXTRACT_WORDS(ix0, ix1, d) \ argument 123 #define INSERT_WORDS(d, ix0, ix1) \ argument
|
/external/skqp/src/core/ |
D | SkScan_Hairline.cpp | 120 int ix1 = SkFDot6Round(x1); in HairLineRgn() local
|
/external/skia/src/core/ |
D | SkScan_Hairline.cpp | 120 int ix1 = SkFDot6Round(x1); in HairLineRgn() local
|
/external/deqp/modules/glshared/ |
D | glsShaderRenderCase.cpp | 682 int ix1 = deCeilFloatToInt32(sx1 - 0.5f); in computeVertexReference() local
|
/external/deqp/external/openglcts/modules/common/ |
D | glcShaderRenderCase.cpp | 735 int ix1 = deCeilFloatToInt32(sx1 - 0.5f); in computeVertexReference() local
|
/external/deqp/modules/gles2/functional/ |
D | es2fVertexTextureTests.cpp | 344 const int ix1 = deCeilFloatToInt32(ldru.z() * (float)region.w - 0.5f); in setPixelColors() local
|
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRender.cpp | 2362 const int ix1 = deCeilFloatToInt32(sx1 - 0.5f); in computeVertexReference() local
|
/external/deqp/modules/gles3/functional/ |
D | es3fVertexTextureTests.cpp | 439 const int ix1 = deCeilFloatToInt32(ldru.z() * (float)region.w - 0.5f); in setPixelColors() local
|