1 // Copyright 2011 the V8 project authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef V8_JSON_PARSER_H_ 6 #define V8_JSON_PARSER_H_ 7 8 #include "src/heap/factory.h" 9 #include "src/isolate.h" 10 #include "src/objects.h" 11 #include "src/zone/zone-containers.h" 12 13 namespace v8 { 14 namespace internal { 15 16 enum ParseElementResult { kElementFound, kElementNotFound, kNullHandle }; 17 18 class JsonParseInternalizer BASE_EMBEDDED { 19 public: 20 static MaybeHandle<Object> Internalize(Isolate* isolate, 21 Handle<Object> object, 22 Handle<Object> reviver); 23 24 private: JsonParseInternalizer(Isolate * isolate,Handle<JSReceiver> reviver)25 JsonParseInternalizer(Isolate* isolate, Handle<JSReceiver> reviver) 26 : isolate_(isolate), reviver_(reviver) {} 27 28 MaybeHandle<Object> InternalizeJsonProperty(Handle<JSReceiver> holder, 29 Handle<String> key); 30 31 bool RecurseAndApply(Handle<JSReceiver> holder, Handle<String> name); 32 33 Isolate* isolate_; 34 Handle<JSReceiver> reviver_; 35 }; 36 37 // A simple json parser. 38 template <bool seq_one_byte> 39 class JsonParser BASE_EMBEDDED { 40 public: Parse(Isolate * isolate,Handle<String> source,Handle<Object> reviver)41 V8_WARN_UNUSED_RESULT static MaybeHandle<Object> Parse( 42 Isolate* isolate, Handle<String> source, Handle<Object> reviver) { 43 Handle<Object> result; 44 ASSIGN_RETURN_ON_EXCEPTION(isolate, result, 45 JsonParser(isolate, source).ParseJson(), Object); 46 if (reviver->IsCallable()) { 47 return JsonParseInternalizer::Internalize(isolate, result, reviver); 48 } 49 return result; 50 } 51 52 static const int kEndOfString = -1; 53 54 private: 55 JsonParser(Isolate* isolate, Handle<String> source); 56 57 // Parse a string containing a single JSON value. 58 MaybeHandle<Object> ParseJson(); 59 60 V8_INLINE void Advance(); 61 62 // The JSON lexical grammar is specified in the ECMAScript 5 standard, 63 // section 15.12.1.1. The only allowed whitespace characters between tokens 64 // are tab, carriage-return, newline and space. 65 66 V8_INLINE void AdvanceSkipWhitespace(); 67 V8_INLINE void SkipWhitespace(); 68 V8_INLINE uc32 AdvanceGetChar(); 69 70 // Checks that current charater is c. 71 // If so, then consume c and skip whitespace. 72 V8_INLINE bool MatchSkipWhiteSpace(uc32 c); 73 74 // A JSON string (production JSONString) is subset of valid JavaScript string 75 // literals. The string must only be double-quoted (not single-quoted), and 76 // the only allowed backslash-escapes are ", /, \, b, f, n, r, t and 77 // four-digit hex escapes (uXXXX). Any other use of backslashes is invalid. 78 bool ParseJsonString(Handle<String> expected); 79 ParseJsonString()80 Handle<String> ParseJsonString() { 81 Handle<String> result = ScanJsonString(); 82 if (result.is_null()) return result; 83 return factory()->InternalizeString(result); 84 } 85 86 Handle<String> ScanJsonString(); 87 // Creates a new string and copies prefix[start..end] into the beginning 88 // of it. Then scans the rest of the string, adding characters after the 89 // prefix. Called by ScanJsonString when reaching a '\' or non-Latin1 char. 90 template <typename StringType, typename SinkChar> 91 Handle<String> SlowScanJsonString(Handle<String> prefix, int start, int end); 92 93 // A JSON number (production JSONNumber) is a subset of the valid JavaScript 94 // decimal number literals. 95 // It includes an optional minus sign, must have at least one 96 // digit before and after a decimal point, may not have prefixed zeros (unless 97 // the integer part is zero), and may include an exponent part (e.g., "e-10"). 98 // Hexadecimal and octal numbers are not allowed. 99 Handle<Object> ParseJsonNumber(); 100 101 // Parse a single JSON value from input (grammar production JSONValue). 102 // A JSON value is either a (double-quoted) string literal, a number literal, 103 // one of "true", "false", or "null", or an object or array literal. 104 Handle<Object> ParseJsonValue(); 105 106 // Parse a JSON object literal (grammar production JSONObject). 107 // An object literal is a squiggly-braced and comma separated sequence 108 // (possibly empty) of key/value pairs, where the key is a JSON string 109 // literal, the value is a JSON value, and the two are separated by a colon. 110 // A JSON array doesn't allow numbers and identifiers as keys, like a 111 // JavaScript array. 112 Handle<Object> ParseJsonObject(); 113 114 // Helper for ParseJsonObject. Parses the form "123": obj, which is recorded 115 // as an element, not a property. 116 ParseElementResult ParseElement(Handle<JSObject> json_object); 117 118 // Parses a JSON array literal (grammar production JSONArray). An array 119 // literal is a square-bracketed and comma separated sequence (possibly empty) 120 // of JSON values. 121 // A JSON array doesn't allow leaving out values from the sequence, nor does 122 // it allow a terminal comma, like a JavaScript array does. 123 Handle<Object> ParseJsonArray(); 124 125 126 // Mark that a parsing error has happened at the current token, and 127 // return a null handle. Primarily for readability. ReportUnexpectedCharacter()128 inline Handle<Object> ReportUnexpectedCharacter() { 129 return Handle<Object>::null(); 130 } 131 isolate()132 inline Isolate* isolate() { return isolate_; } factory()133 inline Factory* factory() { return isolate_->factory(); } object_constructor()134 inline Handle<JSFunction> object_constructor() { return object_constructor_; } 135 136 static const int kInitialSpecialStringLength = 32; 137 static const int kPretenureTreshold = 100 * 1024; 138 139 private: zone()140 Zone* zone() { return &zone_; } 141 142 void CommitStateToJsonObject(Handle<JSObject> json_object, Handle<Map> map, 143 Vector<const Handle<Object>> properties); 144 145 Handle<String> source_; 146 int source_length_; 147 Handle<SeqOneByteString> seq_source_; 148 149 PretenureFlag pretenure_; 150 Isolate* isolate_; 151 Zone zone_; 152 Handle<JSFunction> object_constructor_; 153 uc32 c0_; 154 int position_; 155 156 // Property handles are stored here inside ParseJsonObject. 157 ZoneVector<Handle<Object>> properties_; 158 }; 159 160 } // namespace internal 161 } // namespace v8 162 163 #endif // V8_JSON_PARSER_H_ 164