/external/mesa3d/src/mesa/main/ |
D | light.c | 103 struct gl_light *light; in _mesa_light() local 198 _mesa_Lightf( GLenum light, GLenum pname, GLfloat param ) in _mesa_Lightf() 208 _mesa_Lightfv( GLenum light, GLenum pname, const GLfloat *params ) in _mesa_Lightfv() 269 _mesa_Lighti( GLenum light, GLenum pname, GLint param ) in _mesa_Lighti() 279 _mesa_Lightiv( GLenum light, GLenum pname, const GLint *params ) in _mesa_Lightiv() 321 _mesa_GetLightfv( GLenum light, GLenum pname, GLfloat *params ) in _mesa_GetLightfv() 370 _mesa_GetLightiv( GLenum light, GLenum pname, GLint *params ) in _mesa_GetLightiv() 627 struct gl_light *light = &ctx->Light.Light[i]; in _mesa_update_material() local 637 struct gl_light *light = &ctx->Light.Light[i]; in _mesa_update_material() local 661 struct gl_light *light = &ctx->Light.Light[i]; in _mesa_update_material() local [all …]
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/external/skqp/src/effects/ |
D | SkEmbossMaskFilter.cpp | 26 sk_sp<SkMaskFilter> SkEmbossMaskFilter::Make(SkScalar blurSigma, const Light& light) { in Make() 47 SkEmbossMaskFilter::Light light; in MakeEmboss() local 62 SkEmbossMaskFilter::SkEmbossMaskFilter(SkScalar blurSigma, const Light& light) in SkEmbossMaskFilter() 108 Light light = fLight; in filterMask() local 128 Light light; in CreateProc() local
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D | SkEmbossMask.cpp | 48 void SkEmbossMask::Emboss(SkMask* mask, const SkEmbossMaskFilter::Light& light) { in Emboss()
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/external/skia/src/effects/ |
D | SkEmbossMaskFilter.cpp | 26 sk_sp<SkMaskFilter> SkEmbossMaskFilter::Make(SkScalar blurSigma, const Light& light) { in Make() 47 SkEmbossMaskFilter::Light light; in MakeEmboss() local 62 SkEmbossMaskFilter::SkEmbossMaskFilter(SkScalar blurSigma, const Light& light) in SkEmbossMaskFilter() 108 Light light = fLight; in filterMask() local 128 Light light; in CreateProc() local
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D | SkEmbossMask.cpp | 48 void SkEmbossMask::Emboss(SkMask* mask, const SkEmbossMaskFilter::Light& light) { in Emboss()
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/external/skia/src/shaders/ |
D | SkLights.cpp | 41 Light light = Light::MakePoint(color, dirOrPos, intensity); in MakeFromBuffer() local 44 Light light = Light::MakeDirectional(color, dirOrPos); in MakeFromBuffer() local 66 Light light(fLights[i].type(), xform_color(fLights[i].color(), xformer), in makeColorSpace() local 79 const Light& light = this->light(l); in flatten() local
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D | SkLights.h | 119 void add(const Light& light) { in add() 125 void add(Light&& light) { in add() 156 const Light& light(int index) const { return fLights[index]; } in light() function
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D | SkLightingShader.cpp | 212 for (const SkLights::Light& light : directionalLights) { in onSetData() local 391 const SkLights::Light& light = lightShader.fLights->light(l); in shadeSpan() local
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/external/skqp/src/shaders/ |
D | SkLights.cpp | 41 Light light = Light::MakePoint(color, dirOrPos, intensity); in MakeFromBuffer() local 44 Light light = Light::MakeDirectional(color, dirOrPos); in MakeFromBuffer() local 66 Light light(fLights[i].type(), xform_color(fLights[i].color(), xformer), in makeColorSpace() local 79 const Light& light = this->light(l); in flatten() local
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D | SkLights.h | 119 void add(const Light& light) { in add() 125 void add(Light&& light) { in add() 156 const Light& light(int index) const { return fLights[index]; } in light() function
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D | SkLightingShader.cpp | 214 for (const SkLights::Light& light : directionalLights) { in onSetData() local 393 const SkLights::Light& light = lightShader.fLights->light(l); in shadeSpan() local
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/external/skia/src/effects/imagefilters/ |
D | SkLightingImageFilter.cpp | 158 SkPMColor light(const SkPoint3& normal, const SkPoint3& surfaceTolight, in light() function in DiffuseLightingType 180 SkPMColor light(const SkPoint3& normal, const SkPoint3& surfaceTolight, in light() function in SpecularLightingType 375 const SkImageFilterLight* light, in lightBitmap() 405 SkLightingImageFilterInternal(sk_sp<SkImageFilterLight> light, in SkLightingImageFilterInternal() 604 const SkImageFilterLight* light() const { return fLight.get(); } in light() function in GrLightingEffect 636 sk_sp<const SkImageFilterLight> light, in Make() 681 sk_sp<const SkImageFilterLight> light, in Make() 1153 SkLightingImageFilter::SkLightingImageFilter(sk_sp<SkImageFilterLight> light, in SkLightingImageFilter() 1169 sk_sp<SkImageFilterLight> light(new SkDistantLight(direction, lightColor)); in MakeDistantLitDiffuse() local 1180 sk_sp<SkImageFilterLight> light(new SkPointLight(location, lightColor)); in MakePointLitDiffuse() local [all …]
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/external/skqp/src/effects/imagefilters/ |
D | SkLightingImageFilter.cpp | 156 SkPMColor light(const SkPoint3& normal, const SkPoint3& surfaceTolight, in light() function in DiffuseLightingType 178 SkPMColor light(const SkPoint3& normal, const SkPoint3& surfaceTolight, in light() function in SpecularLightingType 373 const SkImageFilterLight* light, in lightBitmap() 403 SkLightingImageFilterInternal(sk_sp<SkImageFilterLight> light, in SkLightingImageFilterInternal() 602 const SkImageFilterLight* light() const { return fLight.get(); } in light() function in GrLightingEffect 634 sk_sp<const SkImageFilterLight> light, in Make() 679 sk_sp<const SkImageFilterLight> light, in Make() 1151 SkLightingImageFilter::SkLightingImageFilter(sk_sp<SkImageFilterLight> light, in SkLightingImageFilter() 1167 sk_sp<SkImageFilterLight> light(new SkDistantLight(direction, lightColor)); in MakeDistantLitDiffuse() local 1178 sk_sp<SkImageFilterLight> light(new SkPointLight(location, lightColor)); in MakePointLitDiffuse() local [all …]
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/external/mesa3d/src/mesa/tnl/ |
D | t_vb_lighttmp.h | 112 struct gl_light *light = &ctx->Light.Light[l]; in TAG() local 291 struct gl_light *light = &ctx->Light.Light[l]; in TAG() local 426 const struct gl_light *light = in TAG() local 585 const struct gl_light *light = &ctx->Light.Light[l]; in TAG() local
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/external/skia/include/effects/ |
D | SkLightingImageFilter.h | 50 const SkImageFilterLight* light() const { return fLight.get(); } in light() function
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/external/skqp/include/effects/ |
D | SkLightingImageFilter.h | 50 const SkImageFilterLight* light() const { return fLight.get(); } in light() function
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/external/swiftshader/src/Renderer/ |
D | VertexProcessor.cpp | 262 void VertexProcessor::setLightEnable(unsigned int light, bool lightEnable) in setLightEnable() 280 void VertexProcessor::setLightPosition(unsigned int light, const Point &lightPosition) in setLightPosition() 291 void VertexProcessor::setLightDiffuse(unsigned int light, const Color<float> &lightDiffuse) in setLightDiffuse() 303 void VertexProcessor::setLightSpecular(unsigned int light, const Color<float> &lightSpecular) in setLightSpecular() 315 void VertexProcessor::setLightAmbient(unsigned int light, const Color<float> &lightAmbient) in setLightAmbient() 327 …void VertexProcessor::setLightAttenuation(unsigned int light, float constant, float linear, float … in setLightAttenuation() 338 void VertexProcessor::setLightRange(unsigned int light, float lightRange) in setLightRange() 432 void VertexProcessor::setLightViewPosition(unsigned int light, const Point &P) in setLightViewPosition()
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D | Context.cpp | 328 const Point &Context::getLightPosition(int light) in getLightPosition() 348 void Context::setLightEnable(int light, bool lightEnable) in setLightEnable() 353 void Context::setLightPosition(int light, Point worldLightPosition) in setLightPosition()
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/external/clang/test/Index/ |
D | print-bitwidth.c | 10 unsigned light : 1; member
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/external/mesa3d/src/gallium/state_trackers/nine/ |
D | nine_dump.h | 41 nine_dump_D3DLIGHT9(unsigned ch, const D3DLIGHT9 *light) in nine_dump_D3DLIGHT9()
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/external/u-boot/drivers/demo/ |
D | demo-uclass.c | 55 int demo_set_light(struct udevice *dev, int light) in demo_set_light()
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/external/dng_sdk/source/ |
D | dng_camera_profile.h | 345 void SetCalibrationIlluminant1 (uint32 light) in SetCalibrationIlluminant1() 356 void SetCalibrationIlluminant2 (uint32 light) in SetCalibrationIlluminant2()
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/external/u-boot/cmd/ |
D | demo.c | 45 int light; in do_demo_light() local
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/external/swiftshader/src/D3D8/ |
D | Direct3DStateBlock8.hpp | 142 D3DLIGHT8 light[8]; member in D3D8::Direct3DStateBlock8
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/external/replicaisland/src/com/replica/replicaisland/ |
D | GLErrorLogger.java | 359 public void glLightf(int light, int pname, float param) { in glLightf() 364 public void glLightfv(int light, int pname, FloatBuffer params) { in glLightfv() 369 public void glLightfv(int light, int pname, float[] params, int offset) { in glLightfv() 374 public void glLightx(int light, int pname, int param) { in glLightx() 379 public void glLightxv(int light, int pname, IntBuffer params) { in glLightxv() 384 public void glLightxv(int light, int pname, int[] params, int offset) { in glLightxv() 842 public void glGetLightfv(int light, int pname, FloatBuffer params) { in glGetLightfv() 847 public void glGetLightfv(int light, int pname, float[] params, in glGetLightfv() 854 public void glGetLightxv(int light, int pname, IntBuffer params) { in glGetLightxv() 859 public void glGetLightxv(int light, int pname, int[] params, int offset) { in glGetLightxv()
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