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Searched defs:max_image_uniforms (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderImageLoadStoreTests.cpp9295 const GLint max_image_uniforms = getMaximumImageUniformsForStage(stage); in createTextureToTestShaderStage() local
9388 GLint max_image_uniforms = 0; in getMaximumImageUniformsForStage() local
9430 GLint max_image_uniforms = getMaximumImageUniformsForStage(stage); in prepareShaderForTestedShaderStage() local
9555 const GLint max_image_uniforms = getMaximumImageUniformsForStage(stage); in testShaderStage() local
Dgl4cShadingLanguage420PackTests.cpp1715 GLint max_image_uniforms; in maxImageUniforms() local