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Searched defs:nextTexSamplerIdx (Results 1 – 2 of 2) sorted by relevance

/external/skqp/src/gpu/gl/
DGrGLProgram.cpp93 int nextTexSamplerIdx = primProc.numTextureSamplers(); in updateUniformsAndTextureBindings() local
117 void GrGLProgram::setFragmentData(const GrPipeline& pipeline, int* nextTexSamplerIdx) { in setFragmentData()
/external/skia/src/gpu/gl/
DGrGLProgram.cpp93 int nextTexSamplerIdx = primProc.numTextureSamplers(); in updateUniformsAndTextureBindings() local
117 void GrGLProgram::setFragmentData(const GrPipeline& pipeline, int* nextTexSamplerIdx) { in setFragmentData()