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Searched defs:numLoopIterations (Results 1 – 4 of 4) sorted by relevance

/external/deqp/modules/gles3/performance/
Des3pShaderOptimizationTests.cpp355 …t, const char* name, const char* description, CaseShaderType caseShaderType, int numLoopIterations) in LoopInvariantCodeMotionCase()
652 const int numLoopIterations = useHeavierWorkload ? 32 : 4; in loopCaseStatements() local
726 const int numLoopIterations = useHeavierWorkload ? 16 : 4; in deadBranchSimpleCaseStatements() local
742 const int numLoopIterations = useHeavierWorkload ? 16 : 4; in deadBranchComplexCaseStatements() local
767 const int numLoopIterations = useHeavierWorkload ? 16 : 4; in deadBranchFuncCallCaseStatements() local
795 const int numLoopIterations = useHeavierWorkload ? 16 : 4; in unusedValueLoopCaseStatements() local
Des3pShaderCompilationCases.cpp1145 static string loopVertexTemplate (LoopType type, bool isVertexCase, int numLoopIterations, int nest… in loopVertexTemplate()
1217 static string loopFragmentTemplate (LoopType type, bool isVertexCase, int numLoopIterations, int ne… in loopFragmentTemplate()
1274 …Spec> loopShaderAttributes (const string& nameSpecialization, LoopType type, int numLoopIterations) in loopShaderAttributes()
1300 …rmSpec> loopShaderUniforms (const string& nameSpecialization, LoopType type, int numLoopIterations) in loopShaderUniforms()
2292 … bool addWhitespaceAndComments, bool isVertexCase, LoopType type, int numLoopIterations, int nesti… in ShaderCompilerLoopCase()
2731 … InvalidityType invalidityType, bool isVertexCase, LoopType type, int numLoopIterations, int nesti… in InvalidShaderCompilerLoopCase()
/external/deqp/modules/gles2/performance/
Des2pShaderOptimizationTests.cpp352 …t, const char* name, const char* description, CaseShaderType caseShaderType, int numLoopIterations) in LoopInvariantCodeMotionCase()
641 const int numLoopIterations = useHeavierWorkload ? 32 : 4; in loopCaseStatements() local
715 const int numLoopIterations = useHeavierWorkload ? 16 : 4; in deadBranchSimpleCaseStatements() local
731 const int numLoopIterations = useHeavierWorkload ? 16 : 4; in deadBranchComplexCaseStatements() local
756 const int numLoopIterations = useHeavierWorkload ? 16 : 4; in deadBranchFuncCallCaseStatements() local
784 const int numLoopIterations = useHeavierWorkload ? 16 : 4; in unusedValueLoopCaseStatements() local
Des2pShaderCompilationCases.cpp1140 static string loopVertexTemplate (LoopType type, bool isVertexCase, int numLoopIterations, int nest… in loopVertexTemplate()
1211 static string loopFragmentTemplate (LoopType type, bool isVertexCase, int numLoopIterations, int ne… in loopFragmentTemplate()
1266 …Spec> loopShaderAttributes (const string& nameSpecialization, LoopType type, int numLoopIterations) in loopShaderAttributes()
1292 …rmSpec> loopShaderUniforms (const string& nameSpecialization, LoopType type, int numLoopIterations) in loopShaderUniforms()
2272 … bool addWhitespaceAndComments, bool isVertexCase, LoopType type, int numLoopIterations, int nesti… in ShaderCompilerLoopCase()
2711 … InvalidityType invalidityType, bool isVertexCase, LoopType type, int numLoopIterations, int nesti… in InvalidShaderCompilerLoopCase()