Searched defs:numLoopIterations (Results 1 – 4 of 4) sorted by relevance
/external/deqp/modules/gles3/performance/ |
D | es3pShaderOptimizationTests.cpp | 355 …t, const char* name, const char* description, CaseShaderType caseShaderType, int numLoopIterations) in LoopInvariantCodeMotionCase() 652 const int numLoopIterations = useHeavierWorkload ? 32 : 4; in loopCaseStatements() local 726 const int numLoopIterations = useHeavierWorkload ? 16 : 4; in deadBranchSimpleCaseStatements() local 742 const int numLoopIterations = useHeavierWorkload ? 16 : 4; in deadBranchComplexCaseStatements() local 767 const int numLoopIterations = useHeavierWorkload ? 16 : 4; in deadBranchFuncCallCaseStatements() local 795 const int numLoopIterations = useHeavierWorkload ? 16 : 4; in unusedValueLoopCaseStatements() local
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D | es3pShaderCompilationCases.cpp | 1145 static string loopVertexTemplate (LoopType type, bool isVertexCase, int numLoopIterations, int nest… in loopVertexTemplate() 1217 static string loopFragmentTemplate (LoopType type, bool isVertexCase, int numLoopIterations, int ne… in loopFragmentTemplate() 1274 …Spec> loopShaderAttributes (const string& nameSpecialization, LoopType type, int numLoopIterations) in loopShaderAttributes() 1300 …rmSpec> loopShaderUniforms (const string& nameSpecialization, LoopType type, int numLoopIterations) in loopShaderUniforms() 2292 … bool addWhitespaceAndComments, bool isVertexCase, LoopType type, int numLoopIterations, int nesti… in ShaderCompilerLoopCase() 2731 … InvalidityType invalidityType, bool isVertexCase, LoopType type, int numLoopIterations, int nesti… in InvalidShaderCompilerLoopCase()
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/external/deqp/modules/gles2/performance/ |
D | es2pShaderOptimizationTests.cpp | 352 …t, const char* name, const char* description, CaseShaderType caseShaderType, int numLoopIterations) in LoopInvariantCodeMotionCase() 641 const int numLoopIterations = useHeavierWorkload ? 32 : 4; in loopCaseStatements() local 715 const int numLoopIterations = useHeavierWorkload ? 16 : 4; in deadBranchSimpleCaseStatements() local 731 const int numLoopIterations = useHeavierWorkload ? 16 : 4; in deadBranchComplexCaseStatements() local 756 const int numLoopIterations = useHeavierWorkload ? 16 : 4; in deadBranchFuncCallCaseStatements() local 784 const int numLoopIterations = useHeavierWorkload ? 16 : 4; in unusedValueLoopCaseStatements() local
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D | es2pShaderCompilationCases.cpp | 1140 static string loopVertexTemplate (LoopType type, bool isVertexCase, int numLoopIterations, int nest… in loopVertexTemplate() 1211 static string loopFragmentTemplate (LoopType type, bool isVertexCase, int numLoopIterations, int ne… in loopFragmentTemplate() 1266 …Spec> loopShaderAttributes (const string& nameSpecialization, LoopType type, int numLoopIterations) in loopShaderAttributes() 1292 …rmSpec> loopShaderUniforms (const string& nameSpecialization, LoopType type, int numLoopIterations) in loopShaderUniforms() 2272 … bool addWhitespaceAndComments, bool isVertexCase, LoopType type, int numLoopIterations, int nesti… in ShaderCompilerLoopCase() 2711 … InvalidityType invalidityType, bool isVertexCase, LoopType type, int numLoopIterations, int nesti… in InvalidShaderCompilerLoopCase()
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