Searched defs:oX (Results 1 – 9 of 9) sorted by relevance
82 const int oX = n_iC_oY_bY_oX - n_iC_oY_bY * output_width; in S2D_NCHW() local121 const int oX = thread_idx - n_iC_oY * output_width; in S2D_NCHW_LOOP() local
283 const float oX; in Texture2DShadowTestInstance() member301 const float oX = cases[caseNdx].oX; in Texture2DShadowTestInstance() local710 const float oX; in Texture2DArrayShadowTestInstance() member731 const float oX = cases[caseNdx].oX; in Texture2DArrayShadowTestInstance() local
168 const float oX; in Texture2DFilteringTestInstance() member183 const float oX = cases[caseNdx].oX; in Texture2DFilteringTestInstance() local636 const float oX = curCase.offset.x(); in iterate() local821 const float oX = curCase.offset.x(); in iterate() local
281 float oX; in init() member302 const float oX = cases[caseNdx].oX; in init() local835 float oX; in init() member859 const float oX = cases[caseNdx].oX; in init() local
232 float oX; in init() member250 const float oX = cases[caseNdx].oX; in init() local876 const float oX = curCase.offset.x(); in iterate() local1119 const float oX = curCase.offset.x(); in iterate() local
214 float oX; in init() member232 const float oX = cases[caseNdx].oX; in init() local
409 Sk4f oX = deviceQuad.x4f(); in Tessellate() local
823 const float oX = (float)viewport.left + halfW; in transformVertexClipCoordsToWindowCoords() local
627 const float oX = curCase.offset.x(); in iterate() local