Searched defs:oY (Results 1 – 8 of 8) sorted by relevance
284 const float oY; in Texture2DShadowTestInstance() member302 const float oY = cases[caseNdx].oY; in Texture2DShadowTestInstance() local711 const float oY; in Texture2DArrayShadowTestInstance() member732 const float oY = cases[caseNdx].oY; in Texture2DArrayShadowTestInstance() local
169 const float oY; in Texture2DFilteringTestInstance() member184 const float oY = cases[caseNdx].oY; in Texture2DFilteringTestInstance() local637 const float oY = curCase.offset.y(); in iterate() local822 const float oY = curCase.offset.y(); in iterate() local
282 float oY; in init() member303 const float oY = cases[caseNdx].oY; in init() local836 float oY; in init() member860 const float oY = cases[caseNdx].oY; in init() local
233 float oY; in init() member251 const float oY = cases[caseNdx].oY; in init() local877 const float oY = curCase.offset.y(); in iterate() local1120 const float oY = curCase.offset.y(); in iterate() local
215 float oY; in init() member233 const float oY = cases[caseNdx].oY; in init() local
410 Sk4f oY = deviceQuad.y4f(); in Tessellate() local
824 const float oY = (float)viewport.bottom + halfH; in transformVertexClipCoordsToWindowCoords() local
628 const float oY = curCase.offset.y(); in iterate() local