Searched defs:outputStride (Results 1 – 4 of 4) sorted by relevance
/external/deqp/modules/gles31/functional/ |
D | es31fShaderAtomicOpTests.cpp | 277 …bool verify (int numValues, int inputStride, const void* inputs, int outputStride, const void* out… in verify() 430 …bool verify (int numValues, int inputStride, const void* inputs, int outputStride, const void* out… in verify() 512 …bool verify (int numValues, int inputStride, const void* inputs, int outputStride, const void* out… in verify() 604 …bool verify (int numValues, int inputStride, const void* inputs, int outputStride, const void* out… in verify() 675 …bool verify (int numValues, int inputStride, const void* inputs, int outputStride, const void* out… in verify() 748 …bool verify (int numValues, int inputStride, const void* inputs, int outputStride, const void* out… in verify() 827 …bool verify (int numValues, int inputStride, const void* inputs, int outputStride, const void* out… in verify()
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/external/deqp/modules/glshared/ |
D | glsShaderExecUtil.cpp | 902 const deUint32 outputStride = getLayoutStride(m_outputLayout); in initBuffers() local 1062 const deUint32 outputStride = getLayoutStride(m_outputLayout); in readOutputBuffer() local 1210 const deUint32 outputStride = getOutputStride(); in execute() local
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktShaderExecutor.cpp | 1838 const deUint32 outputStride = getLayoutStride(m_outputLayout); in initBuffers() local 2431 const deUint32 outputStride = getOutputStride(); in execute() local
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/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/ |
D | vktSpvAsmInstructionTests.cpp | 11528 const deUint32 outputStride = (dstType.typeComponents == 3) ? 4 : dstType.typeComponents; in createFloat16VectorShuffleSet() local
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