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Searched defs:poly (Results 1 – 6 of 6) sorted by relevance

/frameworks/layoutlib/bridge/src/android/view/math/
DMath3DHelper.java31 public static float[] rayIntersectPoly(float[] poly, int polyLength, float px, float py, in rayIntersectPoly()
57 public static void centroid2d(float[] poly, int len, float[] ret) { in centroid2d()
79 public static void centroid3d(float[] poly, int len, float[] ret) { in centroid3d()
198 float[] poly = new float[(poly1length * poly2length + 2) * 2]; in intersection() local
288 public static void sort(float[] poly, int polyLength, float[] ctr) { in sort()
357 private static boolean pointInsidePolygon(float x, float y, float[] poly, int len) { in pointInsidePolygon()
534 public static float[] flatBound(float[] poly, int dimension) { in flatBound()
564 public static void translate(float[] poly, float translateX, float translateY, int dimension) { in translate()
/frameworks/layoutlib/bridge/src/android/view/shadow/
DHighQualityShadowPainter.java69 float[] poly = getPoly(rectScaled, elevation / SCALE_DOWN, radius); in paintRectShadow() local
139 … private static void paintSpotShadow(float[] poly, Rect rectBound, float elevation, Canvas canvas, in paintSpotShadow()
256 … float[] poly = new float[ShadowConstants.RECT_VERTICES_SIZE * ShadowConstants.COORDINATE_SIZE]; in getPoly() local
DSpotShadowVertexCalculator.java81 float[] poly, in calculateShadow()
DSpotShadowConfig.java192 public Builder setPolygon(float[] poly, int polyLength) { in setPolygon()
/frameworks/av/media/libstagefright/
DMPEG2TSWriter.cpp956 uint32_t poly = 0x04C11DB7; in initCrcTable() local
/frameworks/base/core/jni/android/opengl/
Dutil.cpp116 Poly poly; in visibilityTest() local