Searched defs:position_location (Results 1 – 1 of 1) sorted by relevance
4387 glw::GLuint position_location = gl.getAttribLocation(program_id, "position"); in bindBOForDraw() local4817 glw::GLuint position_location = gl.getAttribLocation(m_program_id, "position"); in prepareAndBind() local5457 glw::GLuint position_location = gl.getAttribLocation(m_program_id_draw, "position"); in setupVertexArray() local5604 glw::GLuint position_location = gl.getAttribLocation(m_program_id_draw, "position"); in clean() local5950 glw::GLuint position_location = gl.getAttribLocation(m_program_id_draw, "position"); in drawInstanced() local6011 glw::GLuint position_location = gl.getAttribLocation(m_program_id_draw, "position"); in clean() local6404 glw::GLuint position_location = gl.getAttribLocation(m_program_id_draw, "position"); in drawStreamInstanced() local6474 glw::GLuint position_location = gl.getAttribLocation(m_program_id_draw, "position"); in clean() local