/external/skia/src/core/ |
D | SkStroke.cpp | 45 #define STROKER_RESULT(resultType, depth, quadPts, format, ...) \ argument 51 #define STROKER_RESULT(resultType, depth, quadPts, format, ...) \ argument 492 void SkPathStroker::init(StrokeType strokeType, SkQuadConstruct* quadPts, SkScalar tStart, in init() 716 SkQuadConstruct quadPts; in conicTo() local 754 SkQuadConstruct quadPts; in quadTo() local 839 void SkPathStroker::cubicQuadEnds(const SkPoint cubic[4], SkQuadConstruct* quadPts) { in cubicQuadEnds() 854 void SkPathStroker::cubicQuadMid(const SkPoint cubic[4], const SkQuadConstruct* quadPts, in cubicQuadMid() 874 SkPathStroker::ResultType SkPathStroker::intersectRay(SkQuadConstruct* quadPts, in intersectRay() 930 SkQuadConstruct* quadPts) { in tangentsMeet() 1042 SkQuadConstruct* quadPts) { in compareQuadCubic() [all …]
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D | SkEdgeBuilder.cpp | 388 const SkPoint* quadPts = quadder.computeQuads( in build() local 431 const SkPoint* quadPts = quadder.computeQuads( in build() local
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D | SkScan_Hairline.cpp | 594 const SkPoint* quadPts = converter.computeQuads(pts, in hair_path() local
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/external/skqp/src/core/ |
D | SkStroke.cpp | 45 #define STROKER_RESULT(resultType, depth, quadPts, format, ...) \ argument 51 #define STROKER_RESULT(resultType, depth, quadPts, format, ...) \ argument 492 void SkPathStroker::init(StrokeType strokeType, SkQuadConstruct* quadPts, SkScalar tStart, in init() 715 SkQuadConstruct quadPts; in conicTo() local 753 SkQuadConstruct quadPts; in quadTo() local 843 void SkPathStroker::cubicQuadEnds(const SkPoint cubic[4], SkQuadConstruct* quadPts) { in cubicQuadEnds() 858 void SkPathStroker::cubicQuadMid(const SkPoint cubic[4], const SkQuadConstruct* quadPts, in cubicQuadMid() 878 SkPathStroker::ResultType SkPathStroker::intersectRay(SkQuadConstruct* quadPts, in intersectRay() 934 SkQuadConstruct* quadPts) { in tangentsMeet() 1046 SkQuadConstruct* quadPts) { in compareQuadCubic() [all …]
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D | SkEdgeBuilder.cpp | 388 const SkPoint* quadPts = quadder.computeQuads( in build() local 431 const SkPoint* quadPts = quadder.computeQuads( in build() local
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D | SkScan_Hairline.cpp | 594 const SkPoint* quadPts = converter.computeQuads(pts, in hair_path() local
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/external/skia/src/utils/ |
D | SkParsePath.cpp | 243 const SkPoint* quadPts = quadder.computeQuads(pts, iter.conicWeight(), tol); in ToSVGString() local
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D | SkShadowTessellator.cpp | 830 SkPoint quadPts[3]; in handleConic() local
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/external/skqp/src/utils/ |
D | SkParsePath.cpp | 243 const SkPoint* quadPts = quadder.computeQuads(pts, iter.conicWeight(), tol); in ToSVGString() local
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D | SkShadowTessellator.cpp | 830 SkPoint quadPts[3]; in handleConic() local
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/external/skqp/src/gpu/ops/ |
D | GrDefaultPathRenderer.cpp | 125 const SkPoint* quadPts = converter.computeQuads(pts, weight, srcSpaceTol); in addConic() local
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D | GrAAConvexPathRenderer.cpp | 315 const SkPoint* quadPts = converter.computeQuads(pts, weight, 0.25f); in get_segments() local
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D | GrAAConvexTessellator.cpp | 977 SkPoint quadPts[3]; in conicTo() local
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D | GrAAHairLinePathRenderer.cpp | 321 const SkPoint* quadPts = converter.computeQuads(pathPts, weight, 0.25f); in gather_lines_and_quads() local
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/external/skia/src/gpu/ops/ |
D | GrDefaultPathRenderer.cpp | 123 const SkPoint* quadPts = converter.computeQuads(pts, weight, srcSpaceTol); in addConic() local
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D | GrAAConvexTessellator.cpp | 977 SkPoint quadPts[3]; in conicTo() local
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D | GrAAConvexPathRenderer.cpp | 314 const SkPoint* quadPts = converter.computeQuads(pts, weight, 0.25f); in get_segments() local
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D | GrAAHairLinePathRenderer.cpp | 320 const SkPoint* quadPts = converter.computeQuads(pathPts, weight, 0.25f); in gather_lines_and_quads() local
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/external/skia/src/gpu/ |
D | GrPathUtils.cpp | 187 const SkPoint* quadPts = converter.computeQuads(pts, weight, tol); in worstCasePointCount() local
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D | GrDistanceFieldGenFromVector.cpp | 810 const SkPoint* quadPts = converter.computeQuads(pts, weight, kConicTolerance); in GrGenerateDistanceFieldFromPath() local
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D | GrTessellator.cpp | 768 const SkPoint* quadPts = converter.computeQuads(pts, weight, toleranceSqd); in path_to_contours() local
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/external/skqp/src/gpu/ |
D | GrPathUtils.cpp | 187 const SkPoint* quadPts = converter.computeQuads(pts, weight, tol); in worstCasePointCount() local
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D | GrDistanceFieldGenFromVector.cpp | 810 const SkPoint* quadPts = converter.computeQuads(pts, weight, kConicTolerance); in GrGenerateDistanceFieldFromPath() local
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/external/skqp/tools/fonts/ |
D | SkTestSVGTypeface.cpp | 984 const SkPoint* quadPts; in path_to_quads() local
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/external/skia/tools/fonts/ |
D | SkTestSVGTypeface.cpp | 982 const SkPoint* quadPts; in path_to_quads() local
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