Home
last modified time | relevance | path

Searched defs:referenceColor (Results 1 – 6 of 6) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderLayeredRenderingFBONoAttachment.cpp392 const int referenceColor[4] = { 0, 255, 0, 0 }; in iterate() local
/external/deqp/external/openglcts/modules/glesext/gpu_shader5/
DesextcGPUShader5SamplerArrayIndexing.cpp298 const glw::GLubyte referenceColor[] = { 255, 255, 255, 255 }; in iterate() local
/external/deqp/external/vulkancts/modules/vulkan/conditional_rendering/
DvktConditionalClearAttachmentTests.cpp188 const tcu::Vec4 referenceColor = m_conditionalData.expectCommandExecution ? in iterate() local
DvktConditionalDrawTests.cpp462 const tcu::Vec4 referenceColor = m_conditionalData.expectCommandExecution ? in iterate() local
/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderViewportLayerArrayTests.cpp260 bool ShaderViewportLayerArrayUtils::validateColor(tcu::Vec4 renderedColor, tcu::Vec4 referenceColor) in validateColor()
/external/deqp/modules/gles31/functional/
Des31fSRGBDecodeTests.cpp1212 tcu::Vec4 SRGBTestCase::formatReferenceColor (tcu::Vec4 referenceColor) in formatReferenceColor()