/external/mesa3d/src/gallium/drivers/vc5/ |
D | vc5_resource.c | 46 vc5_debug_resource_layout(struct vc5_resource *rsc, const char *caller) in vc5_debug_resource_layout() 96 vc5_resource_bo_alloc(struct vc5_resource *rsc) in vc5_resource_bo_alloc() 127 struct vc5_resource *rsc = vc5_resource(ptrans->resource); in vc5_resource_transfer_unmap() local 155 struct vc5_resource *rsc = vc5_resource(prsc); in vc5_resource_transfer_map() local 292 struct vc5_resource *rsc = vc5_resource(prsc); in vc5_resource_destroy() local 305 struct vc5_resource *rsc = vc5_resource(prsc); in vc5_resource_get_handle() local 331 vc5_setup_slices(struct vc5_resource *rsc) in vc5_setup_slices() 440 struct vc5_resource *rsc = CALLOC_STRUCT(vc5_resource); in vc5_resource_setup() local 500 struct vc5_resource *rsc = vc5_resource_setup(pscreen, tmpl); in vc5_resource_create_with_modifiers() local 568 struct vc5_resource *rsc = vc5_resource_setup(pscreen, tmpl); in vc5_resource_from_handle() local [all …]
|
D | vc5_draw.c | 257 struct vc5_resource *rsc = vc5_resource(vb->buffer.resource); in vc5_emit_gl_shader_state() local 446 struct vc5_resource *rsc = vc5_resource(prsc); in vc5_draw_vbo() local 512 struct vc5_resource *rsc = vc5_resource(job->zsbuf->texture); in vc5_draw_vbo() local 534 struct vc5_resource *rsc = vc5_resource(job->cbufs[i]->texture); in vc5_draw_vbo() local 573 struct vc5_resource *rsc = vc5_resource(psurf->texture); in vc5_clear() local 634 struct vc5_resource *rsc = in vc5_clear() local
|
D | vc5_rcl.c | 41 struct vc5_resource *rsc = vc5_resource(psurf->texture); in load_general() local 95 struct vc5_resource *rsc = vc5_resource(psurf->texture); in store_general() local 309 struct vc5_resource *rsc = vc5_resource(job->zsbuf->texture); in vc5_rcl_emit_stores() local 493 struct vc5_resource *rsc = vc5_resource(psurf->texture); in v3dX() local 585 struct vc5_resource *rsc = vc5_resource(psurf->texture); in v3dX() local
|
D | vc5_job.c | 169 struct vc5_resource *rsc = vc5_resource(prsc); in vc5_flush_jobs_reading_resource() local 307 struct vc5_resource *rsc = vc5_resource(cbufs[i]->texture); in vc5_get_job_for_fbo() local 314 struct vc5_resource *rsc = vc5_resource(zsbuf->texture); in vc5_get_job_for_fbo() local
|
/external/mesa3d/src/gallium/drivers/freedreno/ |
D | freedreno_resource.c | 99 realloc_bo(struct fd_resource *rsc, uint32_t size) in realloc_bo() 136 fd_try_shadow_resource(struct fd_context *ctx, struct fd_resource *rsc, in fd_try_shadow_resource() 282 fd_alloc_staging(struct fd_context *ctx, struct fd_resource *rsc, in fd_alloc_staging() 344 fd_resource_layer_offset(struct fd_resource *rsc, in fd_resource_layer_offset() 358 struct fd_resource *rsc = fd_resource(ptrans->resource); in fd_resource_transfer_flush_region() local 367 flush_resource(struct fd_context *ctx, struct fd_resource *rsc, unsigned usage) in flush_resource() 416 struct fd_resource *rsc = fd_resource(ptrans->resource); in fd_resource_transfer_unmap() local 445 struct fd_resource *rsc = fd_resource(prsc); in fd_resource_transfer_map() local 643 struct fd_resource *rsc = fd_resource(prsc); in fd_resource_destroy() local 658 struct fd_resource *rsc = fd_resource(prsc); in fd_resource_get_handle() local [all …]
|
D | freedreno_resource.h | 120 pending(struct fd_resource *rsc, bool write) in pending() 149 fd_resource_slice(struct fd_resource *rsc, unsigned level) in fd_resource_slice() 157 fd_resource_offset(struct fd_resource *rsc, unsigned level, unsigned layer) in fd_resource_offset()
|
D | freedreno_query_acc.c | 58 struct fd_resource *rsc; in realloc_query_bo() local 121 struct fd_resource *rsc = fd_resource(aq->prsc); in fd_acc_get_query_result() local
|
D | freedreno_batch_cache.c | 217 struct fd_resource *rsc = fd_resource(key->surf[idx].texture); in fd_bc_invalidate_batch() local 230 fd_bc_invalidate_resource(struct fd_resource *rsc, bool destroy) in fd_bc_invalidate_resource() 373 struct fd_resource *rsc = fd_resource(key->surf[idx].texture); in batch_from_key() local
|
/external/mesa3d/src/gallium/drivers/vc4/ |
D | vc4_job.c | 114 struct vc4_resource *rsc = vc4_resource(prsc); in vc4_flush_jobs_reading_resource() local 253 struct vc4_resource *rsc = vc4_resource(cbuf->texture); in vc4_get_job_for_fbo() local 259 struct vc4_resource *rsc = vc4_resource(zsbuf->texture); in vc4_get_job_for_fbo() local 292 struct vc4_resource *rsc = vc4_resource(psurf->texture); in vc4_submit_setup_rcl_surface() local 333 struct vc4_resource *rsc = vc4_resource(psurf->texture); in vc4_submit_setup_rcl_render_config_surface() local 360 struct vc4_resource *rsc = vc4_resource(psurf->texture); in vc4_submit_setup_rcl_msaa_surface() local
|
D | vc4_resource.c | 44 vc4_resource_bo_alloc(struct vc4_resource *rsc) in vc4_resource_bo_alloc() 82 struct vc4_resource *rsc; in vc4_resource_transfer_unmap() local 156 struct vc4_resource *rsc = vc4_resource(prsc); in vc4_resource_transfer_map() local 375 struct vc4_resource *rsc = vc4_resource(prsc); in vc4_resource_destroy() local 392 struct vc4_resource *rsc = vc4_resource(prsc); in vc4_resource_get_handle() local 435 vc4_setup_slices(struct vc4_resource *rsc, const char *caller) in vc4_setup_slices() 537 struct vc4_resource *rsc = CALLOC_STRUCT(vc4_resource); in vc4_resource_setup() local 560 struct vc4_resource *rsc = vc4_resource(prsc); in get_resource_texture_format() local 595 struct vc4_resource *rsc = vc4_resource_setup(pscreen, tmpl); in vc4_resource_create_with_modifiers() local 704 struct vc4_resource *rsc = vc4_resource_setup(pscreen, tmpl); in vc4_resource_from_handle() local [all …]
|
D | vc4_draw.c | 188 struct vc4_resource *rsc = vc4_resource(vb->buffer.resource); in vc4_emit_gl_shader_state() local 386 struct vc4_resource *rsc = vc4_resource(prsc); in vc4_draw_vbo() local 508 struct vc4_resource *rsc = in vc4_draw_vbo() local 554 struct vc4_resource *rsc = in vc4_clear() local 596 struct vc4_resource *rsc = in vc4_clear() local 619 struct vc4_resource *rsc = in vc4_clear() local
|
D | vc4_uniforms.c | 38 struct vc4_resource *rsc = vc4_resource(sview->texture); in write_texture_p0() local 65 struct vc4_resource *rsc = vc4_resource(texture->texture); in write_texture_p2() local 93 struct vc4_resource *rsc = vc4_resource(texture->texture); in write_texture_msaa_addr() local 114 struct vc4_resource *rsc = vc4_resource(texture->texture); in write_texture_border_color() local
|
/external/mesa3d/src/gallium/drivers/etnaviv/ |
D | etnaviv_resource.c | 87 struct etna_resource *rsc) in etna_screen_resource_alloc_ts() 147 setup_miptree(struct etna_resource *rsc, unsigned paddingX, unsigned paddingY, in setup_miptree() 185 struct etna_resource *rsc; in etna_resource_alloc() local 458 struct etna_resource *rsc = etna_resource(prsc); in etna_resource_destroy() local 483 struct etna_resource *rsc; in etna_resource_from_handle() local 585 struct etna_resource *rsc = etna_resource(prsc); in etna_resource_get_handle() local 620 struct etna_resource *rsc; in etna_resource_used() local 637 etna_resource_has_valid_ts(struct etna_resource *rsc) in etna_resource_has_valid_ts()
|
D | etnaviv_query_hw.c | 48 struct etna_resource *rsc = etna_resource(hq->prsc); in occlusion_start() local 122 struct etna_resource *rsc; in realloc_query_bo() local 176 struct etna_resource *rsc = etna_resource(hq->prsc); in etna_hw_get_query_result() local
|
D | etnaviv_transfer.c | 65 struct etna_resource *rsc = etna_resource(ptrans->resource); in etna_transfer_unmap() local 144 struct etna_resource *rsc = etna_resource(prsc); in etna_transfer_map() local
|
D | etnaviv_surface.c | 45 struct etna_resource *rsc = etna_resource(prsc); in etna_create_surface() local
|
/external/mesa3d/src/gallium/drivers/freedreno/a5xx/ |
D | fd5_gmem.c | 56 struct fd_resource *rsc = NULL; in emit_mrt() local 138 struct fd_resource *rsc = fd_resource(zsbuf->texture); in emit_zs() local 474 struct fd_resource *rsc = fd_resource(psurf->texture); in emit_mem2gmem_surf() local 558 struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture); in fd5_emit_tile_mem2gmem() local 610 struct fd_resource *rsc = fd_resource(psurf->texture); in emit_gmem2mem_surf() local 654 struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture); in fd5_emit_tile_gmem2mem() local
|
D | fd5_resource.c | 47 setup_slices(struct fd_resource *rsc, uint32_t alignment, enum pipe_format format) in setup_slices() 132 fd5_setup_slices(struct fd_resource *rsc) in fd5_setup_slices()
|
/external/mesa3d/src/gallium/auxiliary/renderonly/ |
D | renderonly.c | 68 renderonly_create_kms_dumb_buffer_for_resource(struct pipe_resource *rsc, in renderonly_create_kms_dumb_buffer_for_resource() 124 renderonly_create_gpu_import_for_resource(struct pipe_resource *rsc, in renderonly_create_gpu_import_for_resource()
|
/external/mesa3d/src/gallium/drivers/freedreno/a4xx/ |
D | fd4_gmem.c | 65 struct fd_resource *rsc = NULL; in emit_mrt() local 155 struct fd_resource *rsc = fd_resource(psurf->texture); in emit_gmem2mem_surf() local 274 struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture); in fd4_emit_tile_gmem2mem() local 716 struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture); in fd4_emit_tile_prep() local
|
D | fd4_emit.c | 192 struct fd_resource *rsc = fd_resource(view->base.texture); in emit_textures() local 220 struct fd_resource *rsc = fd_resource(view->base.texture); in emit_textures() local 293 struct fd_resource *rsc = fd_resource(bufs[i]->texture); in fd4_emit_gmem_restore_tex() local 408 struct fd_resource *rsc = fd_resource(vb->buffer.resource); in fd4_emit_vertex_bufs() local
|
/external/mesa3d/src/gallium/drivers/freedreno/a3xx/ |
D | fd3_gmem.c | 65 struct fd_resource *rsc = NULL; in emit_mrt() local 323 struct fd_resource *rsc = fd_resource(psurf->texture); in emit_gmem2mem_surf() local 447 struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture); in fd3_emit_tile_gmem2mem() local 1002 struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture); in fd3_emit_tile_renderprep() local
|
D | fd3_emit.c | 211 struct fd_resource *rsc = fd_resource(view->base.texture); in emit_textures() local 304 struct fd_resource *rsc = fd_resource(psurf[i]->texture); in fd3_emit_gmem_restore_tex() local 342 struct fd_resource *rsc = fd_resource(psurf[i]->texture); in fd3_emit_gmem_restore_tex() local 404 struct fd_resource *rsc = fd_resource(vb->buffer.resource); in fd3_emit_vertex_bufs() local
|
/external/mesa3d/src/gallium/drivers/freedreno/a2xx/ |
D | fd2_gmem.c | 69 struct fd_resource *rsc = fd_resource(psurf->texture); in emit_gmem2mem_surf() local 187 struct fd_resource *rsc = fd_resource(psurf->texture); in emit_mem2gmem_surf() local
|
D | fd2_emit.c | 88 struct fd_resource *rsc = fd_resource(cb->buffer); in emit_constants() local 178 struct fd_resource *rsc = fd_resource(vbufs[i].prsc); in fd2_emit_vertex_bufs() local
|