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/external/mesa3d/src/gallium/drivers/vc5/
Dvc5_resource.c46 vc5_debug_resource_layout(struct vc5_resource *rsc, const char *caller) in vc5_debug_resource_layout()
96 vc5_resource_bo_alloc(struct vc5_resource *rsc) in vc5_resource_bo_alloc()
127 struct vc5_resource *rsc = vc5_resource(ptrans->resource); in vc5_resource_transfer_unmap() local
155 struct vc5_resource *rsc = vc5_resource(prsc); in vc5_resource_transfer_map() local
292 struct vc5_resource *rsc = vc5_resource(prsc); in vc5_resource_destroy() local
305 struct vc5_resource *rsc = vc5_resource(prsc); in vc5_resource_get_handle() local
331 vc5_setup_slices(struct vc5_resource *rsc) in vc5_setup_slices()
440 struct vc5_resource *rsc = CALLOC_STRUCT(vc5_resource); in vc5_resource_setup() local
500 struct vc5_resource *rsc = vc5_resource_setup(pscreen, tmpl); in vc5_resource_create_with_modifiers() local
568 struct vc5_resource *rsc = vc5_resource_setup(pscreen, tmpl); in vc5_resource_from_handle() local
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Dvc5_draw.c257 struct vc5_resource *rsc = vc5_resource(vb->buffer.resource); in vc5_emit_gl_shader_state() local
446 struct vc5_resource *rsc = vc5_resource(prsc); in vc5_draw_vbo() local
512 struct vc5_resource *rsc = vc5_resource(job->zsbuf->texture); in vc5_draw_vbo() local
534 struct vc5_resource *rsc = vc5_resource(job->cbufs[i]->texture); in vc5_draw_vbo() local
573 struct vc5_resource *rsc = vc5_resource(psurf->texture); in vc5_clear() local
634 struct vc5_resource *rsc = in vc5_clear() local
Dvc5_rcl.c41 struct vc5_resource *rsc = vc5_resource(psurf->texture); in load_general() local
95 struct vc5_resource *rsc = vc5_resource(psurf->texture); in store_general() local
309 struct vc5_resource *rsc = vc5_resource(job->zsbuf->texture); in vc5_rcl_emit_stores() local
493 struct vc5_resource *rsc = vc5_resource(psurf->texture); in v3dX() local
585 struct vc5_resource *rsc = vc5_resource(psurf->texture); in v3dX() local
Dvc5_job.c169 struct vc5_resource *rsc = vc5_resource(prsc); in vc5_flush_jobs_reading_resource() local
307 struct vc5_resource *rsc = vc5_resource(cbufs[i]->texture); in vc5_get_job_for_fbo() local
314 struct vc5_resource *rsc = vc5_resource(zsbuf->texture); in vc5_get_job_for_fbo() local
/external/mesa3d/src/gallium/drivers/freedreno/
Dfreedreno_resource.c99 realloc_bo(struct fd_resource *rsc, uint32_t size) in realloc_bo()
136 fd_try_shadow_resource(struct fd_context *ctx, struct fd_resource *rsc, in fd_try_shadow_resource()
282 fd_alloc_staging(struct fd_context *ctx, struct fd_resource *rsc, in fd_alloc_staging()
344 fd_resource_layer_offset(struct fd_resource *rsc, in fd_resource_layer_offset()
358 struct fd_resource *rsc = fd_resource(ptrans->resource); in fd_resource_transfer_flush_region() local
367 flush_resource(struct fd_context *ctx, struct fd_resource *rsc, unsigned usage) in flush_resource()
416 struct fd_resource *rsc = fd_resource(ptrans->resource); in fd_resource_transfer_unmap() local
445 struct fd_resource *rsc = fd_resource(prsc); in fd_resource_transfer_map() local
643 struct fd_resource *rsc = fd_resource(prsc); in fd_resource_destroy() local
658 struct fd_resource *rsc = fd_resource(prsc); in fd_resource_get_handle() local
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Dfreedreno_resource.h120 pending(struct fd_resource *rsc, bool write) in pending()
149 fd_resource_slice(struct fd_resource *rsc, unsigned level) in fd_resource_slice()
157 fd_resource_offset(struct fd_resource *rsc, unsigned level, unsigned layer) in fd_resource_offset()
Dfreedreno_query_acc.c58 struct fd_resource *rsc; in realloc_query_bo() local
121 struct fd_resource *rsc = fd_resource(aq->prsc); in fd_acc_get_query_result() local
Dfreedreno_batch_cache.c217 struct fd_resource *rsc = fd_resource(key->surf[idx].texture); in fd_bc_invalidate_batch() local
230 fd_bc_invalidate_resource(struct fd_resource *rsc, bool destroy) in fd_bc_invalidate_resource()
373 struct fd_resource *rsc = fd_resource(key->surf[idx].texture); in batch_from_key() local
/external/mesa3d/src/gallium/drivers/vc4/
Dvc4_job.c114 struct vc4_resource *rsc = vc4_resource(prsc); in vc4_flush_jobs_reading_resource() local
253 struct vc4_resource *rsc = vc4_resource(cbuf->texture); in vc4_get_job_for_fbo() local
259 struct vc4_resource *rsc = vc4_resource(zsbuf->texture); in vc4_get_job_for_fbo() local
292 struct vc4_resource *rsc = vc4_resource(psurf->texture); in vc4_submit_setup_rcl_surface() local
333 struct vc4_resource *rsc = vc4_resource(psurf->texture); in vc4_submit_setup_rcl_render_config_surface() local
360 struct vc4_resource *rsc = vc4_resource(psurf->texture); in vc4_submit_setup_rcl_msaa_surface() local
Dvc4_resource.c44 vc4_resource_bo_alloc(struct vc4_resource *rsc) in vc4_resource_bo_alloc()
82 struct vc4_resource *rsc; in vc4_resource_transfer_unmap() local
156 struct vc4_resource *rsc = vc4_resource(prsc); in vc4_resource_transfer_map() local
375 struct vc4_resource *rsc = vc4_resource(prsc); in vc4_resource_destroy() local
392 struct vc4_resource *rsc = vc4_resource(prsc); in vc4_resource_get_handle() local
435 vc4_setup_slices(struct vc4_resource *rsc, const char *caller) in vc4_setup_slices()
537 struct vc4_resource *rsc = CALLOC_STRUCT(vc4_resource); in vc4_resource_setup() local
560 struct vc4_resource *rsc = vc4_resource(prsc); in get_resource_texture_format() local
595 struct vc4_resource *rsc = vc4_resource_setup(pscreen, tmpl); in vc4_resource_create_with_modifiers() local
704 struct vc4_resource *rsc = vc4_resource_setup(pscreen, tmpl); in vc4_resource_from_handle() local
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Dvc4_draw.c188 struct vc4_resource *rsc = vc4_resource(vb->buffer.resource); in vc4_emit_gl_shader_state() local
386 struct vc4_resource *rsc = vc4_resource(prsc); in vc4_draw_vbo() local
508 struct vc4_resource *rsc = in vc4_draw_vbo() local
554 struct vc4_resource *rsc = in vc4_clear() local
596 struct vc4_resource *rsc = in vc4_clear() local
619 struct vc4_resource *rsc = in vc4_clear() local
Dvc4_uniforms.c38 struct vc4_resource *rsc = vc4_resource(sview->texture); in write_texture_p0() local
65 struct vc4_resource *rsc = vc4_resource(texture->texture); in write_texture_p2() local
93 struct vc4_resource *rsc = vc4_resource(texture->texture); in write_texture_msaa_addr() local
114 struct vc4_resource *rsc = vc4_resource(texture->texture); in write_texture_border_color() local
/external/mesa3d/src/gallium/drivers/etnaviv/
Detnaviv_resource.c87 struct etna_resource *rsc) in etna_screen_resource_alloc_ts()
147 setup_miptree(struct etna_resource *rsc, unsigned paddingX, unsigned paddingY, in setup_miptree()
185 struct etna_resource *rsc; in etna_resource_alloc() local
458 struct etna_resource *rsc = etna_resource(prsc); in etna_resource_destroy() local
483 struct etna_resource *rsc; in etna_resource_from_handle() local
585 struct etna_resource *rsc = etna_resource(prsc); in etna_resource_get_handle() local
620 struct etna_resource *rsc; in etna_resource_used() local
637 etna_resource_has_valid_ts(struct etna_resource *rsc) in etna_resource_has_valid_ts()
Detnaviv_query_hw.c48 struct etna_resource *rsc = etna_resource(hq->prsc); in occlusion_start() local
122 struct etna_resource *rsc; in realloc_query_bo() local
176 struct etna_resource *rsc = etna_resource(hq->prsc); in etna_hw_get_query_result() local
Detnaviv_transfer.c65 struct etna_resource *rsc = etna_resource(ptrans->resource); in etna_transfer_unmap() local
144 struct etna_resource *rsc = etna_resource(prsc); in etna_transfer_map() local
Detnaviv_surface.c45 struct etna_resource *rsc = etna_resource(prsc); in etna_create_surface() local
/external/mesa3d/src/gallium/drivers/freedreno/a5xx/
Dfd5_gmem.c56 struct fd_resource *rsc = NULL; in emit_mrt() local
138 struct fd_resource *rsc = fd_resource(zsbuf->texture); in emit_zs() local
474 struct fd_resource *rsc = fd_resource(psurf->texture); in emit_mem2gmem_surf() local
558 struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture); in fd5_emit_tile_mem2gmem() local
610 struct fd_resource *rsc = fd_resource(psurf->texture); in emit_gmem2mem_surf() local
654 struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture); in fd5_emit_tile_gmem2mem() local
Dfd5_resource.c47 setup_slices(struct fd_resource *rsc, uint32_t alignment, enum pipe_format format) in setup_slices()
132 fd5_setup_slices(struct fd_resource *rsc) in fd5_setup_slices()
/external/mesa3d/src/gallium/auxiliary/renderonly/
Drenderonly.c68 renderonly_create_kms_dumb_buffer_for_resource(struct pipe_resource *rsc, in renderonly_create_kms_dumb_buffer_for_resource()
124 renderonly_create_gpu_import_for_resource(struct pipe_resource *rsc, in renderonly_create_gpu_import_for_resource()
/external/mesa3d/src/gallium/drivers/freedreno/a4xx/
Dfd4_gmem.c65 struct fd_resource *rsc = NULL; in emit_mrt() local
155 struct fd_resource *rsc = fd_resource(psurf->texture); in emit_gmem2mem_surf() local
274 struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture); in fd4_emit_tile_gmem2mem() local
716 struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture); in fd4_emit_tile_prep() local
Dfd4_emit.c192 struct fd_resource *rsc = fd_resource(view->base.texture); in emit_textures() local
220 struct fd_resource *rsc = fd_resource(view->base.texture); in emit_textures() local
293 struct fd_resource *rsc = fd_resource(bufs[i]->texture); in fd4_emit_gmem_restore_tex() local
408 struct fd_resource *rsc = fd_resource(vb->buffer.resource); in fd4_emit_vertex_bufs() local
/external/mesa3d/src/gallium/drivers/freedreno/a3xx/
Dfd3_gmem.c65 struct fd_resource *rsc = NULL; in emit_mrt() local
323 struct fd_resource *rsc = fd_resource(psurf->texture); in emit_gmem2mem_surf() local
447 struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture); in fd3_emit_tile_gmem2mem() local
1002 struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture); in fd3_emit_tile_renderprep() local
Dfd3_emit.c211 struct fd_resource *rsc = fd_resource(view->base.texture); in emit_textures() local
304 struct fd_resource *rsc = fd_resource(psurf[i]->texture); in fd3_emit_gmem_restore_tex() local
342 struct fd_resource *rsc = fd_resource(psurf[i]->texture); in fd3_emit_gmem_restore_tex() local
404 struct fd_resource *rsc = fd_resource(vb->buffer.resource); in fd3_emit_vertex_bufs() local
/external/mesa3d/src/gallium/drivers/freedreno/a2xx/
Dfd2_gmem.c69 struct fd_resource *rsc = fd_resource(psurf->texture); in emit_gmem2mem_surf() local
187 struct fd_resource *rsc = fd_resource(psurf->texture); in emit_mem2gmem_surf() local
Dfd2_emit.c88 struct fd_resource *rsc = fd_resource(cb->buffer); in emit_constants() local
178 struct fd_resource *rsc = fd_resource(vbufs[i].prsc); in fd2_emit_vertex_bufs() local

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