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Searched defs:setBaseLevel (Results 1 – 10 of 10) sorted by relevance

/external/swiftshader/src/Renderer/
DSampler.cpp345 void Sampler::setBaseLevel(int baseLevel) in setBaseLevel() function in sw::Sampler
DVertexProcessor.cpp659 void VertexProcessor::setBaseLevel(unsigned int sampler, int baseLevel) in setBaseLevel() function in sw::VertexProcessor
DPixelProcessor.cpp504 void PixelProcessor::setBaseLevel(unsigned int sampler, int baseLevel) in setBaseLevel() function in sw::PixelProcessor
DRenderer.cpp2460 void Renderer::setBaseLevel(SamplerType type, int sampler, int baseLevel) in setBaseLevel() function in sw::Renderer
/external/swiftshader/src/Device/
DSampler.cpp342 void Sampler::setBaseLevel(int baseLevel) in setBaseLevel() function in sw::Sampler
DVertexProcessor.cpp327 void VertexProcessor::setBaseLevel(unsigned int sampler, int baseLevel) in setBaseLevel() function in sw::VertexProcessor
DPixelProcessor.cpp290 void PixelProcessor::setBaseLevel(unsigned int sampler, int baseLevel) in setBaseLevel() function in sw::PixelProcessor
DRenderer.cpp2066 void Renderer::setBaseLevel(SamplerType type, int sampler, int baseLevel) in setBaseLevel() function in sw::Renderer
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.hpp97 void setBaseLevel (int baseLevel) { m_baseLevel = baseLevel; } in setBaseLevel() function in sglr::rc::Texture
/external/swiftshader/src/OpenGL/libGLESv2/
DTexture.cpp192 bool Texture::setBaseLevel(GLint baseLevel) in setBaseLevel() function in es2::Texture