Searched defs:shaderBody (Results 1 – 4 of 4) sorted by relevance
/external/deqp/modules/gles31/functional/ |
D | es31fNegativeComputeTests.cpp | 120 …omputeShader (NegativeTestContext& ctx, const string& shaderDeclarations, const string& shaderBody) in generateComputeShader() 187 std::ostringstream shaderBody; in exceed_uniform_block_limit() local 205 std::ostringstream shaderBody; in exceed_shader_storage_block_limit() local 224 std::ostringstream shaderBody; in exceed_texture_image_units_limit() local 260 std::ostringstream shaderBody; in exceed_image_uniforms_limit() local 285 std::ostringstream shaderBody; in exceed_shared_memory_size_limit() local 307 std::ostringstream shaderBody; in exceed_uniform_components_limit() local 330 std::ostringstream shaderBody; in exceed_atomic_counter_buffer_limit() local 361 std::ostringstream shaderBody; in exceed_atomic_counters_limit() local
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D | es31fLayoutBindingTests.cpp | 88 …ShaderType shaderType, const std::string& shaderUniformDeclarations, const std::string& shaderBody) in generateVertexShader() 130 …ShaderType shaderType, const std::string& shaderUniformDeclarations, const std::string& shaderBody) in generateFragmentShader() 188 …ShaderType shaderType, const std::string& shaderUniformDeclarations, const std::string& shaderBody) in generateTessControlShader() 232 …ShaderType shaderType, const std::string& shaderUniformDeclarations, const std::string& shaderBody) in generateTessEvaluationShader() 1123 std::ostringstream shaderBody; in generateShaders() local 1260 std::ostringstream shaderBody; in generateShaders() local 1480 std::ostringstream shaderBody; in generateShaders() local 1584 std::ostringstream shaderBody; in generateShaders() local 1768 std::ostringstream shaderBody; in generateShaders() local 1852 std::ostringstream shaderBody; in generateShaders() local [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderAlgorithmTests.cpp | 73 …eName, const char* description, bool isVertexCase, ShaderEvalFunc evalFunc, LineStream& shaderBody) in createExpressionCase()
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/external/deqp/modules/egl/ |
D | teglRobustnessTests.cpp | 1089 …::string ShadersOOB::genVertexShader (const std::string& shaderDecl, const std::string& shaderBody) in genVertexShader() 1129 …string ShadersOOB::genFragmentShader (const std::string& shaderDecl, const std::string& shaderBody) in genFragmentShader() 1183 …:string ShadersOOB::genComputeShader (const std::string& shaderDecl, const std::string& shaderBody) in genComputeShader() 1206 std::ostringstream shaderBody; in genNonComputeSource() local 1242 std::ostringstream shaderBody; in genComputeSource() local
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