Searched defs:shadersExecutions (Results 1 – 1 of 1) sorted by relevance
/external/deqp/external/vulkancts/modules/vulkan/synchronization/ |
D | vktSynchronizationInternallySynchronizedObjectsTests.cpp | 277 …VkDescriptorSetLayout& descriptorSetLayout, MultiQueues& queues, const deUint32& shadersExecutions) in executeComputePipeline() 351 …orSetLayout, MultiQueues& queues, const VkRenderPass& renderPass, const deUint32 shadersExecutions) in executeGraphicPipeline() 448 …ptorSetLayout& descriptorSetLayout, MultiQueues& queues, const vector<deUint32>& shadersExecutions) in ThreadGroupThread() 550 MultiQueues& queues, const vector<deUint32>& shadersExecutions) in CreateComputeThread() 580 … MultiQueues& queues, const VkRenderPass& renderPass, const vector<deUint32>& shadersExecutions) in CreateGraphicThread() 611 PipelineCacheComputeTestInstance (Context& context, const vector<deUint32>& shadersExecutions) in PipelineCacheComputeTestInstance() 720 … PipelineCacheGraphicTestInstance (Context& context, const vector<deUint32>& shadersExecutions) in PipelineCacheGraphicTestInstance() 1032 vector<deUint32> shadersExecutions; in createInstance() local 1124 vector<deUint32> shadersExecutions; in createInstance() local
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