Searched defs:spriteCount (Results 1 – 5 of 5) sorted by relevance
/external/skia/src/gpu/ops/ |
D | GrDrawAtlasOp.cpp | 91 const SkMatrix& viewMatrix, GrAAType aaType, int spriteCount, in DrawAtlasOp() 270 int spriteCount, in Make() 324 uint32_t spriteCount = random->nextRangeU(1, 100); in GR_DRAW_OP_TEST_DEFINE() local
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/external/skqp/src/gpu/ops/ |
D | GrDrawAtlasOp.cpp | 31 const SkMatrix& viewMatrix, GrAAType aaType, int spriteCount, in GrDrawAtlasOp() 244 uint32_t spriteCount = random->nextRangeU(1, 100); in GR_DRAW_OP_TEST_DEFINE() local
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D | GrDrawAtlasOp.h | 27 int spriteCount, in Make()
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/external/skqp/src/gpu/ |
D | GrRenderTargetContext.cpp | 1066 int spriteCount, in drawAtlas()
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/external/skia/src/gpu/ |
D | GrRenderTargetContext.cpp | 1157 int spriteCount, in drawAtlas()
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