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Searched defs:stencilMask (Results 1 – 22 of 22) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Ddepthstencil.h158 simdscalar stencilMask = _simd_set1_ps(-1.0f); in DepthStencilTest() local
219 uint8_t *pStencilBase, const simdscalar& stencilMask) in DepthStencilWrite()
/external/swiftshader/src/Device/
DContext.hpp166 int stencilMask; member in sw::Context
DPixelProcessor.cpp399 void PixelProcessor::setStencilMask(int stencilMask) in setStencilMask()
/external/deqp/modules/gles2/functional/
Des2fDepthStencilClearTests.cpp87 deUint32 stencilMask; member
Des2fStencilTests.cpp127 deUint32 stencilMask; member in deqp::gles2::Functional::StencilOp
/external/deqp/modules/gles3/functional/
Des3fDepthStencilClearTests.cpp87 deUint32 stencilMask; member
Des3fStencilTests.cpp130 deUint32 stencilMask; member in deqp::gles3::Functional::StencilOp
/external/mesa3d/src/mesa/swrast/
Ds_stencil.c502 const GLuint stencilMask = ctx->Stencil.WriteMask[0]; in _swrast_write_stencil_span() local
Ds_drawpix.c605 const GLuint stencilMask = ctx->Stencil.WriteMask[0]; in draw_depth_stencil_pixels() local
/external/deqp/modules/egl/
DteglImageUtil.cpp362 const deUint32 stencilMask = deBitMask32(0, numStencilBits); in initializeStencilRbo() local
/external/swiftshader/src/Renderer/
DContext.hpp413 int stencilMask; member in sw::Context
DPixelProcessor.cpp622 void PixelProcessor::setStencilMask(int stencilMask) in setStencilMask()
/external/deqp/modules/gles31/functional/
Des31fStencilTexturingTests.cpp167 const deUint32 stencilMask = (1u<<stencilBits)-1u; in renderTestPatternReference() local
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.h355 GLuint stencilMask; member
DContext.cpp482 void Context::setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask) in setStencilParams()
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.h238 GLuint stencilMask; member
DContext.cpp493 void Context::setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask) in setStencilParams()
/external/deqp/framework/opengl/simplereference/
DsglrGLContext.cpp590 void GLContext::stencilMask (deUint32 mask) in stencilMask() function in sglr::GLContext
DsglrReferenceContext.cpp2958 void ReferenceContext::stencilMask (deUint32 mask) in stencilMask() function in sglr::ReferenceContext
/external/deqp/framework/opengl/wrapper/
DglwFunctions.inl670 glStencilMaskFunc stencilMask; variable
/external/skia/src/gpu/gl/
DGrGLTestInterface.h142 virtual GrGLvoid stencilMask(GrGLuint mask) {} in stencilMask() function
/external/skqp/src/gpu/gl/
DGrGLTestInterface.h142 virtual GrGLvoid stencilMask(GrGLuint mask) {} in stencilMask() function