Searched defs:texel_offset (Results 1 – 5 of 5) sorted by relevance
1021 …const unsigned int texel_offset = referencePixelCoordinates[1] * m_texture_width * m_texture_pixel… in iterate() local1041 …const unsigned int texel_offset = referencePixelCoordinates[1] * m_texture_width * m_texture_pixel… in iterate() local1061 …const unsigned int texel_offset = referencePixelCoordinates[1] * m_texture_width * m_texture_pixel… in iterate() local1286 …const unsigned int texel_offset = 32 * m_texture_width * m_texture_pixel_size + x * m_texture_pixe… in iterate() local
1900 const unsigned int texel_offset = first_texel_offset + x * m_texture_pixel_size; in verifyResult() local2216 const unsigned int texel_offset = line_offset + x * m_texture_pixel_size; in verifyResult() local2526 const unsigned int texel_offset = first_texel_offset + x * m_texture_pixel_size; in verifyResult() local3290 const unsigned int texel_offset = first_texel_offset + x * m_texture_pixel_size; in verifyResult() local
703 const unsigned int texel_offset = y * line_size + x * pixel_size; in comparePixel() local
7701 const GLuint texel_offset = x * n_components + line_offset; in CreateRGBA8SourceTexture() local8263 const GLuint texel_offset = x * n_components + line_offset; in CheckIfTextureWasModified() local8380 const GLuint texel_offset = x * n_components + line_offset; in Create2DRGBA8CompleteTexture() local8461 const GLuint texel_offset = x * n_components + line_offset; in Create2DRGBA8IncompleteTexture() local
2844 const GLuint texel_offset = line_offset + texel; in checkRegionR32I() local