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Searched defs:textureNdx (Results 1 – 5 of 5) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fVertexTextureTests.cpp690 int textureNdx; in iterate() member
733 void Vertex2DTextureCase::setupShaderInputs (int textureNdx, float lod, const Grid& grid) const in setupShaderInputs()
780 void Vertex2DTextureCase::renderCell (int textureNdx, float lod, const Grid& grid) const in renderCell()
786 void Vertex2DTextureCase::computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::S… in computeReferenceCell()
1025 int textureNdx; in iterate() member
1068 void VertexCubeTextureCase::setupShaderInputs (int textureNdx, float lod, const Grid& grid) const in setupShaderInputs()
1115 void VertexCubeTextureCase::renderCell (int textureNdx, float lod, const Grid& grid) const in renderCell()
1122 void VertexCubeTextureCase::computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu:… in computeReferenceCell()
1366 int textureNdx; in iterate() member
1408 void Vertex2DArrayTextureCase::setupShaderInputs (int textureNdx, float lod, const Grid& grid) const in setupShaderInputs()
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/external/deqp/modules/gles2/functional/
Des2fVertexTextureTests.cpp590 int textureNdx; in iterate() member
633 void Vertex2DTextureCase::setupShaderInputs (int textureNdx, float lod, const Grid& grid) const in setupShaderInputs()
680 void Vertex2DTextureCase::renderCell (int textureNdx, float lod, const Grid& grid) const in renderCell()
686 void Vertex2DTextureCase::computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::S… in computeReferenceCell()
931 int textureNdx; in iterate() member
974 void VertexCubeTextureCase::setupShaderInputs (int textureNdx, float lod, const Grid& grid) const in setupShaderInputs()
1021 void VertexCubeTextureCase::renderCell (int textureNdx, float lod, const Grid& grid) const in renderCell()
1028 void VertexCubeTextureCase::computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu:… in computeReferenceCell()
/external/deqp/external/vulkancts/modules/vulkan/image/
DvktImageLoadStoreTests.cpp1258 for (int textureNdx = 0; textureNdx < DE_LENGTH_OF_ARRAY(s_textures); ++textureNdx) in getTestTexture() local
1295 for (int textureNdx = 0; textureNdx < DE_LENGTH_OF_ARRAY(s_textures); ++textureNdx) in createImageStoreTests() local
1329 for (int textureNdx = 0; textureNdx < DE_LENGTH_OF_ARRAY(s_textures); ++textureNdx) in createImageLoadStoreTests() local
1361 for (int textureNdx = 0; textureNdx < DE_LENGTH_OF_ARRAY(s_textures); ++textureNdx) in createImageFormatReinterpretTests() local
DvktImageMutableTests.cpp1783 for (int textureNdx = 0; textureNdx < DE_LENGTH_OF_ARRAY(s_textures); ++textureNdx) in createImageMutableTests() local
2299 for (int textureNdx = 0; textureNdx < DE_LENGTH_OF_ARRAY(s_textures); ++textureNdx) in createSwapchainImageMutableTests() local
/external/deqp/modules/egl/
DteglGLES2SharingThreadedTests.cpp2350 …for (int textureNdx = 0; textureNdx < m_threads[threadNdx]->context->resourceManager->getTextureCo… in addRandomOperation() local