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Searched defs:texture_data (Results 1 – 15 of 15) sorted by relevance

/external/tensorflow/tensorflow/examples/android/jni/object_tracking/
Dsprite.h132 uint8_t* texture_data; in LoadTexture() local
/external/deqp/external/openglcts/modules/gl/
Dgl4cStencilTexturingTests.cpp819 std::vector<GLubyte> texture_data; in prepareDestinationTexture() local
946 const std::vector<glw::GLubyte>& texture_data) in prepareSourceTexture()
1006 …unctionalTest::prepareSourceTextureData(GLenum internal_format, std::vector<GLubyte>& texture_data) in prepareSourceTextureData()
1221 std::vector<GLubyte> texture_data; in test() local
Dgl4cShaderImageLoadStoreTests.cpp7141 std::vector<GLubyte> texture_data; in Create2DR8UIDestinationTexture() local
7171 std::vector<GLubyte> texture_data; in Create2DR8UISourceTexture() local
7193 GLenum Create2DR8UITexture(GLuint width, GLuint height, const std::vector<GLubyte>& texture_data, in Create2DR8UITexture()
7649 std::vector<GLubyte> texture_data; in CreateRGBA8DestinationTexture() local
7683 std::vector<GLubyte> texture_data; in CreateRGBA8SourceTexture() local
7726 …RGBA8Texture(GLuint edge, GLenum target, GLuint n_layers, const std::vector<GLubyte>& texture_data, in CreateRGBA8Texture()
7807 std::vector<GLubyte>& texture_data) in ExtractTextureData()
8212 std::vector<GLubyte> texture_data; in CheckIfTextureIsBlack() local
8250 std::vector<GLubyte> texture_data; in CheckIfTextureWasModified() local
8370 std::vector<GLubyte> texture_data; in Create2DRGBA8CompleteTexture() local
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Dgl4cGetTextureSubImageTests.cpp1042 glw::GLubyte* texture_data = new glw::GLubyte[size]; in check() local
Dgl4cShadingLanguage420PackTests.cpp1985 std::vector<glw::GLuint> texture_data; in checkResults() local
2372 std::vector<GLuint> texture_data; in prepareBuffer() local
2395 std::vector<GLuint> texture_data; in prepareTexture() local
2464 std::vector<glw::GLuint> texture_data; in verifyTexture() local
10241 std::vector<GLuint> texture_data; in prepareTexture() local
10534 std::vector<GLuint> texture_data; in prepareUniforms() local
10808 std::vector<GLuint> texture_data; in prepareUniforms() local
11328 std::vector<GLuint> texture_data; in prepareUniforms() local
Dgl4cBufferStorageTests.cpp3447 GLubyte texture_data[texture_data_size]; in iterate() local
Dgl4cShaderSubroutineTests.cpp5738 std::vector<GLubyte> texture_data; in fillTexture() local
5921 std::vector<GLuint> texture_data; in fillTexture() local
Dgl4cComputeShaderTests.cpp1009 std::vector<vec4> texture_data(kBufferSize, vec4(123.0f)); in RunIteration() local
Dgl4cEnhancedLayoutsTests.cpp6864 std::vector<GLuint> texture_data; in test() local
6894 std::vector<GLuint> texture_data; in test() local
19410 std::vector<GLuint> texture_data; in test() local
/external/deqp/external/openglcts/modules/common/
DglcViewportArrayTests.cpp2707 std::vector<GLint> texture_data; in checkResults() local
3472 std::vector<GLint> texture_data; in checkResults() local
3728 std::vector<GLint> texture_data; in checkResults() local
3955 std::vector<GLint> texture_data; in checkResults() local
4052 std::vector<GLint> texture_data; in checkResults() local
4140 std::vector<GLint> texture_data; in checkResults() local
4218 std::vector<GLfloat> texture_data; in checkResults() local
4384 std::vector<GLfloat> texture_data; in checkResults() local
4613 std::vector<GLint> texture_data; in checkResults() local
DglcTextureRepeatModeTests.cpp597 void TestClampModeForInternalFormat::fillTextureWithColor(GLubyte* texture_data, GLsizei tex_width,… in fillTextureWithColor()
/external/deqp/external/openglcts/modules/glesext/gpu_shader5/
DesextcGPUShader5TextureGatherOffset.cpp958 std::vector<glw::GLubyte> texture_data; in prepareTexture() local
1269 glw::GLint* texture_data = (glw::GLint*)data; in prepareTextureData() local
2199 glw::GLfloat* texture_data = (glw::GLfloat*)data; in prepareTextureData() local
2464 glw::GLfloat* texture_data = (glw::GLfloat*)data; in prepareTextureData() local
/external/mesa3d/src/intel/blorp/
Dblorp_blit.c656 nir_ssa_def *texture_data[5]; in blorp_nir_manual_blend_average() local
/external/deqp/external/openglcts/modules/gles31/
Des31cComputeShaderTests.cpp994 std::vector<vec4> texture_data(kBufferSize, vec4(123.0f)); in RunIteration() local
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArraySampling.cpp883 std::vector<T> texture_data; in prepareDataForTexture() local