Home
last modified time | relevance | path

Searched defs:threadState (Results 1 – 5 of 5) sorted by relevance

/frameworks/opt/gamesdk/samples/bouncyball/app/src/main/cpp/
DRenderer.cpp43 mWorkerThread.run([=](ThreadState *threadState) { in setWindow()
65 mWorkerThread.run([this](ThreadState *threadState) { in start()
77 mWorkerThread.run([=](ThreadState *threadState) { threadState->isStarted = false; }); in stop()
87 [=](ThreadState *threadState) { if (threadState->isStarted) draw(threadState); }); in requestDraw()
208 void Renderer::draw(ThreadState *threadState) { in draw()
DWorkerThread.h76 void onSettingsChanged(ThreadState *threadState) { in onSettingsChanged()
86 ThreadState threadState; in threadMain() local
/frameworks/base/core/jni/
Dandroid_os_Parcel.cpp625 IPCThreadState* threadState = IPCThreadState::self(); in android_os_Parcel_enforceInterface() local
/frameworks/base/core/java/android/os/
DStrictMode.java2315 Span(ThreadSpanState threadState) { in Span()
/frameworks/native/libs/binder/
DParcel.cpp609 const IPCThreadState* threadState = IPCThreadState::self(); in writeInterfaceToken() local