1 /*
2  * Copyright 2015 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "SkGpuDevice.h"
9 
10 #include "GrBitmapTextureMaker.h"
11 #include "GrBlurUtils.h"
12 #include "GrCaps.h"
13 #include "GrColorSpaceXform.h"
14 #include "GrImageTextureMaker.h"
15 #include "GrRenderTargetContext.h"
16 #include "GrShape.h"
17 #include "GrStyle.h"
18 #include "GrTextureAdjuster.h"
19 #include "GrTextureMaker.h"
20 #include "SkDraw.h"
21 #include "SkGr.h"
22 #include "SkImage_Base.h"
23 #include "SkMaskFilterBase.h"
24 #include "SkYUVAIndex.h"
25 #include "effects/GrBicubicEffect.h"
26 #include "effects/GrSimpleTextureEffect.h"
27 #include "effects/GrTextureDomain.h"
28 
29 namespace {
30 
use_shader(bool textureIsAlphaOnly,const SkPaint & paint)31 static inline bool use_shader(bool textureIsAlphaOnly, const SkPaint& paint) {
32     return textureIsAlphaOnly && paint.getShader();
33 }
34 
35 //////////////////////////////////////////////////////////////////////////////
36 //  Helper functions for dropping src rect constraint in bilerp mode.
37 
38 static const SkScalar kColorBleedTolerance = 0.001f;
39 
has_aligned_samples(const SkRect & srcRect,const SkRect & transformedRect)40 static bool has_aligned_samples(const SkRect& srcRect, const SkRect& transformedRect) {
41     // detect pixel disalignment
42     if (SkScalarAbs(SkScalarRoundToScalar(transformedRect.left()) - transformedRect.left()) < kColorBleedTolerance &&
43         SkScalarAbs(SkScalarRoundToScalar(transformedRect.top())  - transformedRect.top())  < kColorBleedTolerance &&
44         SkScalarAbs(transformedRect.width()  - srcRect.width())  < kColorBleedTolerance &&
45         SkScalarAbs(transformedRect.height() - srcRect.height()) < kColorBleedTolerance) {
46         return true;
47     }
48     return false;
49 }
50 
may_color_bleed(const SkRect & srcRect,const SkRect & transformedRect,const SkMatrix & m,GrFSAAType fsaaType)51 static bool may_color_bleed(const SkRect& srcRect,
52                             const SkRect& transformedRect,
53                             const SkMatrix& m,
54                             GrFSAAType fsaaType) {
55     // Only gets called if has_aligned_samples returned false.
56     // So we can assume that sampling is axis aligned but not texel aligned.
57     SkASSERT(!has_aligned_samples(srcRect, transformedRect));
58     SkRect innerSrcRect(srcRect), innerTransformedRect, outerTransformedRect(transformedRect);
59     if (GrFSAAType::kUnifiedMSAA == fsaaType) {
60         innerSrcRect.inset(SK_Scalar1, SK_Scalar1);
61     } else {
62         innerSrcRect.inset(SK_ScalarHalf, SK_ScalarHalf);
63     }
64     m.mapRect(&innerTransformedRect, innerSrcRect);
65 
66     // The gap between outerTransformedRect and innerTransformedRect
67     // represents the projection of the source border area, which is
68     // problematic for color bleeding.  We must check whether any
69     // destination pixels sample the border area.
70     outerTransformedRect.inset(kColorBleedTolerance, kColorBleedTolerance);
71     innerTransformedRect.outset(kColorBleedTolerance, kColorBleedTolerance);
72     SkIRect outer, inner;
73     outerTransformedRect.round(&outer);
74     innerTransformedRect.round(&inner);
75     // If the inner and outer rects round to the same result, it means the
76     // border does not overlap any pixel centers. Yay!
77     return inner != outer;
78 }
79 
can_ignore_bilerp_constraint(const GrTextureProducer & producer,const SkRect & srcRect,const SkMatrix & srcRectToDeviceSpace,GrFSAAType fsaaType)80 static bool can_ignore_bilerp_constraint(const GrTextureProducer& producer,
81                                          const SkRect& srcRect,
82                                          const SkMatrix& srcRectToDeviceSpace,
83                                          GrFSAAType fsaaType) {
84     if (srcRectToDeviceSpace.rectStaysRect()) {
85         // sampling is axis-aligned
86         SkRect transformedRect;
87         srcRectToDeviceSpace.mapRect(&transformedRect, srcRect);
88 
89         if (has_aligned_samples(srcRect, transformedRect) ||
90             !may_color_bleed(srcRect, transformedRect, srcRectToDeviceSpace, fsaaType)) {
91             return true;
92         }
93     }
94     return false;
95 }
96 
97 enum class ImageDrawMode {
98     // Src and dst have been restricted to the image content. May need to clamp, no need to decal.
99     kOptimized,
100     // Src and dst are their original sizes, requires use of a decal instead of plain clamping.
101     // This is used when a dst clip is provided and extends outside of the optimized dst rect.
102     kDecal,
103     // Src or dst are empty, or do not intersect the image content so don't draw anything.
104     kSkip
105 };
106 
107 /**
108  * Optimize the src rect sampling area within an image (sized 'width' x 'height') such that
109  * 'outSrcRect' will be completely contained in the image's bounds. The corresponding rect
110  * to draw will be output to 'outDstRect'. The mapping between src and dst will be cached in
111  * 'srcToDst'. Outputs are not always updated when kSkip is returned.
112  *
113  * If 'origSrcRect' is null, implicitly use the image bounds. If 'origDstRect' is null, use the
114  * original src rect. 'dstClip' should be null when there is no additional clipping.
115  */
optimize_sample_area(const SkISize & image,const SkRect * origSrcRect,const SkRect * origDstRect,const SkPoint dstClip[4],SkRect * outSrcRect,SkRect * outDstRect,SkMatrix * srcToDst)116 static ImageDrawMode optimize_sample_area(const SkISize& image, const SkRect* origSrcRect,
117                                           const SkRect* origDstRect, const SkPoint dstClip[4],
118                                           SkRect* outSrcRect, SkRect* outDstRect,
119                                           SkMatrix* srcToDst) {
120     SkRect srcBounds = SkRect::MakeIWH(image.fWidth, image.fHeight);
121 
122     SkRect src = origSrcRect ? *origSrcRect : srcBounds;
123     SkRect dst = origDstRect ? *origDstRect : src;
124 
125     if (src.isEmpty() || dst.isEmpty()) {
126         return ImageDrawMode::kSkip;
127     }
128 
129     if (outDstRect) {
130         srcToDst->setRectToRect(src, dst, SkMatrix::kFill_ScaleToFit);
131     } else {
132         srcToDst->setIdentity();
133     }
134 
135     if (origSrcRect && !srcBounds.contains(src)) {
136         if (!src.intersect(srcBounds)) {
137             return ImageDrawMode::kSkip;
138         }
139         srcToDst->mapRect(&dst, src);
140 
141         // Both src and dst have gotten smaller. If dstClip is provided, confirm it is still
142         // contained in dst, otherwise cannot optimize the sample area and must use a decal instead
143         if (dstClip) {
144             for (int i = 0; i < 4; ++i) {
145                 if (!dst.contains(dstClip[i].fX, dstClip[i].fY)) {
146                     // Must resort to using a decal mode restricted to the clipped 'src', and
147                     // use the original dst rect (filling in src bounds as needed)
148                     *outSrcRect = src;
149                     *outDstRect = (origDstRect ? *origDstRect
150                                                : (origSrcRect ? *origSrcRect : srcBounds));
151                     return ImageDrawMode::kDecal;
152                 }
153             }
154         }
155     }
156 
157     // The original src and dst were fully contained in the image, or there was no dst clip to
158     // worry about, or the clip was still contained in the restricted dst rect.
159     *outSrcRect = src;
160     *outDstRect = dst;
161     return ImageDrawMode::kOptimized;
162 }
163 
164 /**
165  * Checks whether the paint is compatible with using GrRenderTargetContext::drawTexture. It is more
166  * efficient than the GrTextureProducer general case.
167  */
can_use_draw_texture(const SkPaint & paint)168 static bool can_use_draw_texture(const SkPaint& paint) {
169     return (!paint.getColorFilter() && !paint.getShader() && !paint.getMaskFilter() &&
170             !paint.getImageFilter() && paint.getFilterQuality() < kMedium_SkFilterQuality);
171 }
172 
173 // Assumes srcRect and dstRect have already been optimized to fit the proxy
draw_texture(GrRenderTargetContext * rtc,const GrClip & clip,const SkMatrix & ctm,const SkPaint & paint,const SkRect & srcRect,const SkRect & dstRect,const SkPoint dstClip[4],GrAA aa,GrQuadAAFlags aaFlags,SkCanvas::SrcRectConstraint constraint,sk_sp<GrTextureProxy> proxy,SkAlphaType alphaType,SkColorSpace * colorSpace)174 static void draw_texture(GrRenderTargetContext* rtc, const GrClip& clip, const SkMatrix& ctm,
175                          const SkPaint& paint, const SkRect& srcRect, const SkRect& dstRect,
176                          const SkPoint dstClip[4], GrAA aa, GrQuadAAFlags aaFlags,
177                          SkCanvas::SrcRectConstraint constraint, sk_sp<GrTextureProxy> proxy,
178                          SkAlphaType alphaType, SkColorSpace* colorSpace) {
179     const GrColorSpaceInfo& dstInfo(rtc->colorSpaceInfo());
180     auto textureXform =
181         GrColorSpaceXform::Make(colorSpace          , alphaType,
182                                 dstInfo.colorSpace(), kPremul_SkAlphaType);
183     GrSamplerState::Filter filter;
184     switch (paint.getFilterQuality()) {
185         case kNone_SkFilterQuality:
186             filter = GrSamplerState::Filter::kNearest;
187             break;
188         case kLow_SkFilterQuality:
189             filter = GrSamplerState::Filter::kBilerp;
190             break;
191         case kMedium_SkFilterQuality:
192         case kHigh_SkFilterQuality:
193             SK_ABORT("Quality level not allowed.");
194     }
195 
196     // Must specify the strict constraint when the proxy is not functionally exact and the src
197     // rect would access pixels outside the proxy's content area without the constraint.
198     if (constraint != SkCanvas::kStrict_SrcRectConstraint &&
199         !GrProxyProvider::IsFunctionallyExact(proxy.get())) {
200         // Conservative estimate of how much a coord could be outset from src rect:
201         // 1/2 pixel for AA and 1/2 pixel for bilerp
202         float buffer = 0.5f * (aa == GrAA::kYes) +
203                        0.5f * (filter == GrSamplerState::Filter::kBilerp);
204         SkRect safeBounds = SkRect::MakeWH(proxy->width(), proxy->height());
205         safeBounds.inset(buffer, buffer);
206         if (!safeBounds.contains(srcRect)) {
207             constraint = SkCanvas::kStrict_SrcRectConstraint;
208         }
209     }
210     SkPMColor4f color;
211     if (GrPixelConfigIsAlphaOnly(proxy->config())) {
212         color = SkColor4fPrepForDst(paint.getColor4f(), dstInfo, *rtc->caps()).premul();
213     } else {
214         float paintAlpha = paint.getColor4f().fA;
215         color = { paintAlpha, paintAlpha, paintAlpha, paintAlpha };
216     }
217 
218     if (dstClip) {
219         // Get source coords corresponding to dstClip
220         SkPoint srcQuad[4];
221         GrMapRectPoints(dstRect, srcRect, dstClip, srcQuad, 4);
222 
223         rtc->drawTextureQuad(clip, std::move(proxy), filter, paint.getBlendMode(), color,
224                              srcQuad, dstClip, aa, aaFlags,
225                              constraint == SkCanvas::kStrict_SrcRectConstraint ? &srcRect : nullptr,
226                              ctm, std::move(textureXform));
227     } else {
228         rtc->drawTexture(clip, std::move(proxy), filter, paint.getBlendMode(), color, srcRect,
229                          dstRect, aa, aaFlags, constraint, ctm, std::move(textureXform));
230     }
231 }
232 
233 // Assumes srcRect and dstRect have already been optimized to fit the proxy.
draw_texture_producer(GrContext * context,GrRenderTargetContext * rtc,const GrClip & clip,const SkMatrix & ctm,const SkPaint & paint,GrTextureProducer * producer,const SkRect & src,const SkRect & dst,const SkPoint dstClip[4],const SkMatrix & srcToDst,GrAA aa,GrQuadAAFlags aaFlags,SkCanvas::SrcRectConstraint constraint,bool attemptDrawTexture)234 static void draw_texture_producer(GrContext* context, GrRenderTargetContext* rtc,
235                                   const GrClip& clip, const SkMatrix& ctm,
236                                   const SkPaint& paint, GrTextureProducer* producer,
237                                   const SkRect& src, const SkRect& dst, const SkPoint dstClip[4],
238                                   const SkMatrix& srcToDst, GrAA aa, GrQuadAAFlags aaFlags,
239                                   SkCanvas::SrcRectConstraint constraint, bool attemptDrawTexture) {
240     if (attemptDrawTexture && can_use_draw_texture(paint)) {
241         // We've done enough checks above to allow us to pass ClampNearest() and not check for
242         // scaling adjustments.
243         auto proxy = producer->refTextureProxyForParams(GrSamplerState::ClampNearest(), nullptr);
244         if (!proxy) {
245             return;
246         }
247 
248         draw_texture(rtc, clip, ctm, paint, src, dst, dstClip, aa, aaFlags, constraint,
249                      std::move(proxy), producer->alphaType(),  producer->colorSpace());
250         return;
251     }
252 
253     const SkMaskFilter* mf = paint.getMaskFilter();
254 
255     // The shader expects proper local coords, so we can't replace local coords with texture coords
256     // if the shader will be used. If we have a mask filter we will change the underlying geometry
257     // that is rendered.
258     bool canUseTextureCoordsAsLocalCoords = !use_shader(producer->isAlphaOnly(), paint) && !mf;
259 
260     // Specifying the texture coords as local coordinates is an attempt to enable more GrDrawOp
261     // combining by not baking anything about the srcRect, dstRect, or ctm, into the texture
262     // FP. In the future this should be an opaque optimization enabled by the combination of
263     // GrDrawOp/GP and FP.
264     if (mf && as_MFB(mf)->hasFragmentProcessor()) {
265         mf = nullptr;
266     }
267     bool doBicubic;
268     GrSamplerState::Filter fm = GrSkFilterQualityToGrFilterMode(
269             paint.getFilterQuality(), ctm, srcToDst,
270             context->priv().options().fSharpenMipmappedTextures, &doBicubic);
271     const GrSamplerState::Filter* filterMode = doBicubic ? nullptr : &fm;
272 
273     GrTextureProducer::FilterConstraint constraintMode;
274     if (SkCanvas::kFast_SrcRectConstraint == constraint) {
275         constraintMode = GrTextureAdjuster::kNo_FilterConstraint;
276     } else {
277         constraintMode = GrTextureAdjuster::kYes_FilterConstraint;
278     }
279 
280     // If we have to outset for AA then we will generate texture coords outside the src rect. The
281     // same happens for any mask filter that extends the bounds rendered in the dst.
282     // This is conservative as a mask filter does not have to expand the bounds rendered.
283     bool coordsAllInsideSrcRect = aaFlags == GrQuadAAFlags::kNone && !mf;
284 
285     // Check for optimization to drop the src rect constraint when on bilerp.
286     if (filterMode && GrSamplerState::Filter::kBilerp == *filterMode &&
287         GrTextureAdjuster::kYes_FilterConstraint == constraintMode && coordsAllInsideSrcRect) {
288         SkMatrix combinedMatrix;
289         combinedMatrix.setConcat(ctm, srcToDst);
290         if (can_ignore_bilerp_constraint(*producer, src, combinedMatrix, rtc->fsaaType())) {
291             constraintMode = GrTextureAdjuster::kNo_FilterConstraint;
292         }
293     }
294 
295     SkMatrix textureMatrix;
296     if (canUseTextureCoordsAsLocalCoords) {
297         textureMatrix = SkMatrix::I();
298     } else {
299         if (!srcToDst.invert(&textureMatrix)) {
300             return;
301         }
302     }
303     auto fp = producer->createFragmentProcessor(textureMatrix, src, constraintMode,
304                                                 coordsAllInsideSrcRect, filterMode);
305     fp = GrColorSpaceXformEffect::Make(std::move(fp), producer->colorSpace(), producer->alphaType(),
306                                        rtc->colorSpaceInfo().colorSpace());
307     if (!fp) {
308         return;
309     }
310 
311     GrPaint grPaint;
312     if (!SkPaintToGrPaintWithTexture(context, rtc->colorSpaceInfo(), paint, ctm,
313                                      std::move(fp), producer->isAlphaOnly(), &grPaint)) {
314         return;
315     }
316 
317     if (!mf) {
318         // Can draw the image directly (any mask filter on the paint was converted to an FP already)
319         if (dstClip) {
320             SkPoint srcClipPoints[4];
321             SkPoint* srcClip = nullptr;
322             if (canUseTextureCoordsAsLocalCoords) {
323                 // Calculate texture coordinates that match the dst clip
324                 GrMapRectPoints(dst, src, dstClip, srcClipPoints, 4);
325                 srcClip = srcClipPoints;
326             }
327             rtc->fillQuadWithEdgeAA(clip, std::move(grPaint), aa, aaFlags, ctm, dstClip, srcClip);
328         } else {
329             // Provide explicit texture coords when possible, otherwise rely on texture matrix
330             rtc->fillRectWithEdgeAA(clip, std::move(grPaint), aa, aaFlags, ctm, dst,
331                                     canUseTextureCoordsAsLocalCoords ? &src : nullptr);
332         }
333     } else {
334         // Must draw the mask filter as a GrShape. For now, this loses the per-edge AA information
335         // since it always draws with AA, but that is should not be noticeable since the mask filter
336         // is probably a blur.
337         GrShape shape;
338         if (dstClip) {
339             // Represent it as an SkPath formed from the dstClip
340             SkPath path;
341             path.addPoly(dstClip, 4, true);
342             shape = GrShape(path);
343         } else {
344             shape = GrShape(dst);
345         }
346 
347         GrBlurUtils::drawShapeWithMaskFilter(
348                 context, rtc, clip, shape, std::move(grPaint), ctm, mf);
349     }
350 }
351 
352 } // anonymous namespace
353 
354 //////////////////////////////////////////////////////////////////////////////
355 
drawImageQuad(const SkImage * image,const SkRect * srcRect,const SkRect * dstRect,const SkPoint dstClip[4],GrAA aa,GrQuadAAFlags aaFlags,const SkMatrix * preViewMatrix,const SkPaint & paint,SkCanvas::SrcRectConstraint constraint)356 void SkGpuDevice::drawImageQuad(const SkImage* image, const SkRect* srcRect, const SkRect* dstRect,
357                                 const SkPoint dstClip[4], GrAA aa, GrQuadAAFlags aaFlags,
358                                 const SkMatrix* preViewMatrix, const SkPaint& paint,
359                                 SkCanvas::SrcRectConstraint constraint) {
360     SkRect src;
361     SkRect dst;
362     SkMatrix srcToDst;
363     ImageDrawMode mode = optimize_sample_area(SkISize::Make(image->width(), image->height()),
364                                               srcRect, dstRect, dstClip, &src, &dst, &srcToDst);
365     if (mode == ImageDrawMode::kSkip) {
366         return;
367     }
368 
369     if (src.contains(image->bounds())) {
370         constraint = SkCanvas::kFast_SrcRectConstraint;
371     }
372     // Depending on the nature of image, it can flow through more or less optimal pipelines
373     bool useDecal = mode == ImageDrawMode::kDecal;
374     bool attemptDrawTexture = !useDecal; // rtc->drawTexture() only clamps
375 
376     // Get final CTM matrix
377     SkMatrix ctm = this->ctm();
378     if (preViewMatrix) {
379         ctm.preConcat(*preViewMatrix);
380     }
381 
382     // YUVA images can be stored in multiple images with different plane resolutions, so this
383     // uses an effect to combine them dynamically on the GPU. This is done before requesting a
384     // pinned texture proxy because YUV images force-flatten to RGBA in that scenario.
385     if (as_IB(image)->isYUVA()) {
386         SK_HISTOGRAM_BOOLEAN("DrawTiled", false);
387         LogDrawScaleFactor(ctm, srcToDst, paint.getFilterQuality());
388 
389         GrYUVAImageTextureMaker maker(fContext.get(), image, useDecal);
390         draw_texture_producer(fContext.get(), fRenderTargetContext.get(), this->clip(), ctm,
391                               paint, &maker, src, dst, dstClip, srcToDst, aa, aaFlags, constraint,
392                               /* attempt draw texture */ false);
393         return;
394     }
395 
396     // Pinned texture proxies can be rendered directly as textures, or with relatively simple
397     // adjustments applied to the image content (scaling, mipmaps, color space, etc.)
398     uint32_t pinnedUniqueID;
399     if (sk_sp<GrTextureProxy> proxy = as_IB(image)->refPinnedTextureProxy(this->context(),
400                                                                           &pinnedUniqueID)) {
401         SK_HISTOGRAM_BOOLEAN("DrawTiled", false);
402         LogDrawScaleFactor(ctm, srcToDst, paint.getFilterQuality());
403 
404         SkAlphaType alphaType = image->alphaType();
405         SkColorSpace* colorSpace = as_IB(image)->colorSpace();
406 
407         if (attemptDrawTexture && can_use_draw_texture(paint)) {
408             draw_texture(fRenderTargetContext.get(), this->clip(), ctm, paint, src,  dst,
409                          dstClip, aa, aaFlags, constraint, std::move(proxy), alphaType, colorSpace);
410             return;
411         }
412 
413         GrTextureAdjuster adjuster(fContext.get(), std::move(proxy), alphaType, pinnedUniqueID,
414                                    colorSpace, useDecal);
415         draw_texture_producer(fContext.get(), fRenderTargetContext.get(), this->clip(), ctm,
416                               paint, &adjuster, src, dst, dstClip, srcToDst, aa, aaFlags,
417                               constraint, /* attempt draw_texture */ false);
418         return;
419     }
420 
421     // Next up, try tiling the image
422     // TODO (michaelludwig): Implement this with per-edge AA flags to handle seaming properly
423     // instead of going through drawBitmapRect (which will be removed from SkDevice in the future)
424     SkBitmap bm;
425     if (this->shouldTileImage(image, &src, constraint, paint.getFilterQuality(), ctm, srcToDst)) {
426         // only support tiling as bitmap at the moment, so force raster-version
427         if (!as_IB(image)->getROPixels(&bm)) {
428             return;
429         }
430         this->drawBitmapRect(bm, &src, dst, paint, constraint);
431         return;
432     }
433 
434     // This is the funnel for all non-tiled bitmap/image draw calls. Log a histogram entry.
435     SK_HISTOGRAM_BOOLEAN("DrawTiled", false);
436     LogDrawScaleFactor(ctm, srcToDst, paint.getFilterQuality());
437 
438     // Lazily generated images must get drawn as a texture producer that handles the final
439     // texture creation.
440     if (image->isLazyGenerated()) {
441         GrImageTextureMaker maker(fContext.get(), image, SkImage::kAllow_CachingHint, useDecal);
442         draw_texture_producer(fContext.get(), fRenderTargetContext.get(), this->clip(), ctm,
443                               paint, &maker, src, dst, dstClip, srcToDst, aa, aaFlags, constraint,
444                               attemptDrawTexture);
445         return;
446     }
447     if (as_IB(image)->getROPixels(&bm)) {
448         GrBitmapTextureMaker maker(fContext.get(), bm, useDecal);
449         draw_texture_producer(fContext.get(), fRenderTargetContext.get(), this->clip(), ctm,
450                               paint, &maker, src, dst, dstClip, srcToDst, aa, aaFlags, constraint,
451                               attemptDrawTexture);
452     }
453 
454     // Otherwise don't know how to draw it
455 }
456 
457 // For ease-of-use, the temporary API treats null dstClipCounts as if it were the proper sized
458 // array, filled with all 0s (so dstClips can be null too)
tmp_drawImageSetV3(const SkCanvas::ImageSetEntry set[],int dstClipCounts[],int preViewMatrixIdx[],int count,const SkPoint dstClips[],const SkMatrix preViewMatrices[],const SkPaint & paint,SkCanvas::SrcRectConstraint constraint)459 void SkGpuDevice::tmp_drawImageSetV3(const SkCanvas::ImageSetEntry set[], int dstClipCounts[],
460                                      int preViewMatrixIdx[], int count, const SkPoint dstClips[],
461                                      const SkMatrix preViewMatrices[], const SkPaint& paint,
462                                      SkCanvas::SrcRectConstraint constraint) {
463     SkASSERT(count > 0);
464 
465     if (!can_use_draw_texture(paint)) {
466         // Send every entry through drawImageQuad() to handle the more complicated paint
467         int dstClipIndex = 0;
468         for (int i = 0; i < count; ++i) {
469             // Only no clip or quad clip are supported
470             SkASSERT(!dstClipCounts || dstClipCounts[i] == 0 || dstClipCounts[i] == 4);
471 
472             int xform = preViewMatrixIdx ? preViewMatrixIdx[i] : -1;
473             SkASSERT(xform < 0 || preViewMatrices);
474 
475             // Always send GrAA::kYes to preserve seaming across tiling in MSAA
476             this->drawImageQuad(set[i].fImage.get(), &set[i].fSrcRect, &set[i].fDstRect,
477                     (dstClipCounts && dstClipCounts[i] > 0) ? dstClips + dstClipIndex : nullptr,
478                     GrAA::kYes, SkToGrQuadAAFlags(set[i].fAAFlags),
479                     xform < 0 ? nullptr : preViewMatrices + xform, paint, constraint);
480             if (dstClipCounts) {
481                 dstClipIndex += dstClipCounts[i];
482             }
483         }
484         return;
485     }
486 
487     GrSamplerState::Filter filter = kNone_SkFilterQuality == paint.getFilterQuality() ?
488             GrSamplerState::Filter::kNearest : GrSamplerState::Filter::kBilerp;
489     SkBlendMode mode = paint.getBlendMode();
490 
491     SkAutoTArray<GrRenderTargetContext::TextureSetEntry> textures(count);
492     // We accumulate compatible proxies until we find an an incompatible one or reach the end and
493     // issue the accumulated 'n' draws starting at 'base'.
494     int base = 0, n = 0;
495     auto draw = [&] {
496         if (n > 0) {
497             auto textureXform = GrColorSpaceXform::Make(
498                     set[base].fImage->colorSpace(), set[base].fImage->alphaType(),
499                     fRenderTargetContext->colorSpaceInfo().colorSpace(), kPremul_SkAlphaType);
500             fRenderTargetContext->drawTextureSet(this->clip(), textures.get() + base, n,
501                                                  filter, mode, GrAA::kYes, this->ctm(),
502                                                  std::move(textureXform));
503         }
504     };
505     int dstClipIndex = 0;
506     for (int i = 0; i < count; ++i) {
507         // Manage the dst clip pointer tracking before any continues are used so we don't lose
508         // our place in the dstClips array.
509         int clipCount = (dstClipCounts ? dstClipCounts[i] : 0);
510         SkASSERT(clipCount == 0 || (dstClipCounts[i] == 4 && dstClips));
511         const SkPoint* clip = clipCount > 0 ? dstClips + dstClipIndex : nullptr;
512         if (dstClipCounts) {
513             dstClipIndex += dstClipCounts[i];
514         }
515         // The default SkBaseDevice implementation is based on drawImageRect which does not allow
516         // non-sorted src rects. TODO: Decide this is OK or make sure we handle it.
517         if (!set[i].fSrcRect.isSorted()) {
518             draw();
519             base = i + 1;
520             n = 0;
521             continue;
522         }
523 
524         uint32_t uniqueID;
525         textures[i].fProxy = as_IB(set[i].fImage.get())->refPinnedTextureProxy(this->context(),
526                                                                                &uniqueID);
527         if (!textures[i].fProxy) {
528             // FIXME(michaelludwig) - If asTextureProxyRef fails, does going through drawImageQuad
529             // make sense? Does that catch the lazy-image cases then?
530             // FIXME(michaelludwig) - Both refPinnedTextureProxy and asTextureProxyRef for YUVA
531             // images force flatten the planes. It would be nice to detect a YUVA image entry and
532             // send it to drawImageQuad (which uses a special effect for YUV)
533             textures[i].fProxy =
534                     as_IB(set[i].fImage.get())
535                             ->asTextureProxyRef(fContext.get(), GrSamplerState::ClampBilerp(),
536                                                 nullptr);
537             // If we failed to make a proxy then flush the accumulated set and reset for the next
538             // image.
539             if (!textures[i].fProxy) {
540                 draw();
541                 base = i + 1;
542                 n = 0;
543                 continue;
544             }
545         }
546 
547         int xform = preViewMatrixIdx ? preViewMatrixIdx[i] : -1;
548         SkASSERT(xform < 0 || preViewMatrices);
549 
550         textures[i].fSrcRect = set[i].fSrcRect;
551         textures[i].fDstRect = set[i].fDstRect;
552         textures[i].fDstClipQuad = clip;
553         textures[i].fPreViewMatrix = xform < 0 ? nullptr : preViewMatrices + xform;
554         textures[i].fAlpha = set[i].fAlpha * paint.getAlphaf();
555         textures[i].fAAFlags = SkToGrQuadAAFlags(set[i].fAAFlags);
556 
557         if (n > 0 &&
558             (!GrTextureProxy::ProxiesAreCompatibleAsDynamicState(textures[i].fProxy.get(),
559                                                                  textures[base].fProxy.get()) ||
560              set[i].fImage->alphaType() != set[base].fImage->alphaType() ||
561              !SkColorSpace::Equals(set[i].fImage->colorSpace(), set[base].fImage->colorSpace()))) {
562             draw();
563             base = i;
564             n = 1;
565         } else {
566             ++n;
567         }
568     }
569     draw();
570 }
571 
572 // TODO (michaelludwig) - to be removed when drawBitmapRect doesn't need it anymore
drawTextureProducer(GrTextureProducer * producer,const SkRect * srcRect,const SkRect * dstRect,SkCanvas::SrcRectConstraint constraint,const SkMatrix & viewMatrix,const SkPaint & paint,bool attemptDrawTexture)573 void SkGpuDevice::drawTextureProducer(GrTextureProducer* producer,
574                                       const SkRect* srcRect,
575                                       const SkRect* dstRect,
576                                       SkCanvas::SrcRectConstraint constraint,
577                                       const SkMatrix& viewMatrix,
578                                       const SkPaint& paint,
579                                       bool attemptDrawTexture) {
580     // The texture refactor split the old logic of drawTextureProducer into the beginning of
581     // drawImageQuad() and into the static draw_texture_producer. Replicate necessary logic that
582     // drawImageQuad() handles.
583     SkRect src;
584     SkRect dst;
585     SkMatrix srcToDst;
586     ImageDrawMode mode = optimize_sample_area(SkISize::Make(producer->width(), producer->height()),
587                                               srcRect, dstRect, nullptr, &src, &dst, &srcToDst);
588     if (mode == ImageDrawMode::kSkip) {
589         return;
590     }
591     // There's no dstClip to worry about and the producer is already made so we wouldn't be able
592     // to tell it to use decals if we had to
593     SkASSERT(mode != ImageDrawMode::kDecal);
594 
595     draw_texture_producer(fContext.get(), fRenderTargetContext.get(), this->clip(), viewMatrix,
596                           paint, producer, src, dst, /* clip */ nullptr, srcToDst,
597                           GrAA(paint.isAntiAlias()),
598                           paint.isAntiAlias() ? GrQuadAAFlags::kAll : GrQuadAAFlags::kNone,
599                           constraint, attemptDrawTexture);
600 }
601