1 /*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "SkGpuDevice.h"
9
10 #include "GrBitmapTextureMaker.h"
11 #include "GrBlurUtils.h"
12 #include "GrCaps.h"
13 #include "GrColorSpaceXform.h"
14 #include "GrImageTextureMaker.h"
15 #include "GrRenderTargetContext.h"
16 #include "GrShape.h"
17 #include "GrStyle.h"
18 #include "GrTextureAdjuster.h"
19 #include "GrTextureMaker.h"
20 #include "SkDraw.h"
21 #include "SkGr.h"
22 #include "SkImage_Base.h"
23 #include "SkMaskFilterBase.h"
24 #include "SkYUVAIndex.h"
25 #include "effects/GrBicubicEffect.h"
26 #include "effects/GrSimpleTextureEffect.h"
27 #include "effects/GrTextureDomain.h"
28
29 namespace {
30
use_shader(bool textureIsAlphaOnly,const SkPaint & paint)31 static inline bool use_shader(bool textureIsAlphaOnly, const SkPaint& paint) {
32 return textureIsAlphaOnly && paint.getShader();
33 }
34
35 //////////////////////////////////////////////////////////////////////////////
36 // Helper functions for dropping src rect constraint in bilerp mode.
37
38 static const SkScalar kColorBleedTolerance = 0.001f;
39
has_aligned_samples(const SkRect & srcRect,const SkRect & transformedRect)40 static bool has_aligned_samples(const SkRect& srcRect, const SkRect& transformedRect) {
41 // detect pixel disalignment
42 if (SkScalarAbs(SkScalarRoundToScalar(transformedRect.left()) - transformedRect.left()) < kColorBleedTolerance &&
43 SkScalarAbs(SkScalarRoundToScalar(transformedRect.top()) - transformedRect.top()) < kColorBleedTolerance &&
44 SkScalarAbs(transformedRect.width() - srcRect.width()) < kColorBleedTolerance &&
45 SkScalarAbs(transformedRect.height() - srcRect.height()) < kColorBleedTolerance) {
46 return true;
47 }
48 return false;
49 }
50
may_color_bleed(const SkRect & srcRect,const SkRect & transformedRect,const SkMatrix & m,GrFSAAType fsaaType)51 static bool may_color_bleed(const SkRect& srcRect,
52 const SkRect& transformedRect,
53 const SkMatrix& m,
54 GrFSAAType fsaaType) {
55 // Only gets called if has_aligned_samples returned false.
56 // So we can assume that sampling is axis aligned but not texel aligned.
57 SkASSERT(!has_aligned_samples(srcRect, transformedRect));
58 SkRect innerSrcRect(srcRect), innerTransformedRect, outerTransformedRect(transformedRect);
59 if (GrFSAAType::kUnifiedMSAA == fsaaType) {
60 innerSrcRect.inset(SK_Scalar1, SK_Scalar1);
61 } else {
62 innerSrcRect.inset(SK_ScalarHalf, SK_ScalarHalf);
63 }
64 m.mapRect(&innerTransformedRect, innerSrcRect);
65
66 // The gap between outerTransformedRect and innerTransformedRect
67 // represents the projection of the source border area, which is
68 // problematic for color bleeding. We must check whether any
69 // destination pixels sample the border area.
70 outerTransformedRect.inset(kColorBleedTolerance, kColorBleedTolerance);
71 innerTransformedRect.outset(kColorBleedTolerance, kColorBleedTolerance);
72 SkIRect outer, inner;
73 outerTransformedRect.round(&outer);
74 innerTransformedRect.round(&inner);
75 // If the inner and outer rects round to the same result, it means the
76 // border does not overlap any pixel centers. Yay!
77 return inner != outer;
78 }
79
can_ignore_bilerp_constraint(const GrTextureProducer & producer,const SkRect & srcRect,const SkMatrix & srcRectToDeviceSpace,GrFSAAType fsaaType)80 static bool can_ignore_bilerp_constraint(const GrTextureProducer& producer,
81 const SkRect& srcRect,
82 const SkMatrix& srcRectToDeviceSpace,
83 GrFSAAType fsaaType) {
84 if (srcRectToDeviceSpace.rectStaysRect()) {
85 // sampling is axis-aligned
86 SkRect transformedRect;
87 srcRectToDeviceSpace.mapRect(&transformedRect, srcRect);
88
89 if (has_aligned_samples(srcRect, transformedRect) ||
90 !may_color_bleed(srcRect, transformedRect, srcRectToDeviceSpace, fsaaType)) {
91 return true;
92 }
93 }
94 return false;
95 }
96
97 enum class ImageDrawMode {
98 // Src and dst have been restricted to the image content. May need to clamp, no need to decal.
99 kOptimized,
100 // Src and dst are their original sizes, requires use of a decal instead of plain clamping.
101 // This is used when a dst clip is provided and extends outside of the optimized dst rect.
102 kDecal,
103 // Src or dst are empty, or do not intersect the image content so don't draw anything.
104 kSkip
105 };
106
107 /**
108 * Optimize the src rect sampling area within an image (sized 'width' x 'height') such that
109 * 'outSrcRect' will be completely contained in the image's bounds. The corresponding rect
110 * to draw will be output to 'outDstRect'. The mapping between src and dst will be cached in
111 * 'srcToDst'. Outputs are not always updated when kSkip is returned.
112 *
113 * If 'origSrcRect' is null, implicitly use the image bounds. If 'origDstRect' is null, use the
114 * original src rect. 'dstClip' should be null when there is no additional clipping.
115 */
optimize_sample_area(const SkISize & image,const SkRect * origSrcRect,const SkRect * origDstRect,const SkPoint dstClip[4],SkRect * outSrcRect,SkRect * outDstRect,SkMatrix * srcToDst)116 static ImageDrawMode optimize_sample_area(const SkISize& image, const SkRect* origSrcRect,
117 const SkRect* origDstRect, const SkPoint dstClip[4],
118 SkRect* outSrcRect, SkRect* outDstRect,
119 SkMatrix* srcToDst) {
120 SkRect srcBounds = SkRect::MakeIWH(image.fWidth, image.fHeight);
121
122 SkRect src = origSrcRect ? *origSrcRect : srcBounds;
123 SkRect dst = origDstRect ? *origDstRect : src;
124
125 if (src.isEmpty() || dst.isEmpty()) {
126 return ImageDrawMode::kSkip;
127 }
128
129 if (outDstRect) {
130 srcToDst->setRectToRect(src, dst, SkMatrix::kFill_ScaleToFit);
131 } else {
132 srcToDst->setIdentity();
133 }
134
135 if (origSrcRect && !srcBounds.contains(src)) {
136 if (!src.intersect(srcBounds)) {
137 return ImageDrawMode::kSkip;
138 }
139 srcToDst->mapRect(&dst, src);
140
141 // Both src and dst have gotten smaller. If dstClip is provided, confirm it is still
142 // contained in dst, otherwise cannot optimize the sample area and must use a decal instead
143 if (dstClip) {
144 for (int i = 0; i < 4; ++i) {
145 if (!dst.contains(dstClip[i].fX, dstClip[i].fY)) {
146 // Must resort to using a decal mode restricted to the clipped 'src', and
147 // use the original dst rect (filling in src bounds as needed)
148 *outSrcRect = src;
149 *outDstRect = (origDstRect ? *origDstRect
150 : (origSrcRect ? *origSrcRect : srcBounds));
151 return ImageDrawMode::kDecal;
152 }
153 }
154 }
155 }
156
157 // The original src and dst were fully contained in the image, or there was no dst clip to
158 // worry about, or the clip was still contained in the restricted dst rect.
159 *outSrcRect = src;
160 *outDstRect = dst;
161 return ImageDrawMode::kOptimized;
162 }
163
164 /**
165 * Checks whether the paint is compatible with using GrRenderTargetContext::drawTexture. It is more
166 * efficient than the GrTextureProducer general case.
167 */
can_use_draw_texture(const SkPaint & paint)168 static bool can_use_draw_texture(const SkPaint& paint) {
169 return (!paint.getColorFilter() && !paint.getShader() && !paint.getMaskFilter() &&
170 !paint.getImageFilter() && paint.getFilterQuality() < kMedium_SkFilterQuality);
171 }
172
173 // Assumes srcRect and dstRect have already been optimized to fit the proxy
draw_texture(GrRenderTargetContext * rtc,const GrClip & clip,const SkMatrix & ctm,const SkPaint & paint,const SkRect & srcRect,const SkRect & dstRect,const SkPoint dstClip[4],GrAA aa,GrQuadAAFlags aaFlags,SkCanvas::SrcRectConstraint constraint,sk_sp<GrTextureProxy> proxy,SkAlphaType alphaType,SkColorSpace * colorSpace)174 static void draw_texture(GrRenderTargetContext* rtc, const GrClip& clip, const SkMatrix& ctm,
175 const SkPaint& paint, const SkRect& srcRect, const SkRect& dstRect,
176 const SkPoint dstClip[4], GrAA aa, GrQuadAAFlags aaFlags,
177 SkCanvas::SrcRectConstraint constraint, sk_sp<GrTextureProxy> proxy,
178 SkAlphaType alphaType, SkColorSpace* colorSpace) {
179 const GrColorSpaceInfo& dstInfo(rtc->colorSpaceInfo());
180 auto textureXform =
181 GrColorSpaceXform::Make(colorSpace , alphaType,
182 dstInfo.colorSpace(), kPremul_SkAlphaType);
183 GrSamplerState::Filter filter;
184 switch (paint.getFilterQuality()) {
185 case kNone_SkFilterQuality:
186 filter = GrSamplerState::Filter::kNearest;
187 break;
188 case kLow_SkFilterQuality:
189 filter = GrSamplerState::Filter::kBilerp;
190 break;
191 case kMedium_SkFilterQuality:
192 case kHigh_SkFilterQuality:
193 SK_ABORT("Quality level not allowed.");
194 }
195
196 // Must specify the strict constraint when the proxy is not functionally exact and the src
197 // rect would access pixels outside the proxy's content area without the constraint.
198 if (constraint != SkCanvas::kStrict_SrcRectConstraint &&
199 !GrProxyProvider::IsFunctionallyExact(proxy.get())) {
200 // Conservative estimate of how much a coord could be outset from src rect:
201 // 1/2 pixel for AA and 1/2 pixel for bilerp
202 float buffer = 0.5f * (aa == GrAA::kYes) +
203 0.5f * (filter == GrSamplerState::Filter::kBilerp);
204 SkRect safeBounds = SkRect::MakeWH(proxy->width(), proxy->height());
205 safeBounds.inset(buffer, buffer);
206 if (!safeBounds.contains(srcRect)) {
207 constraint = SkCanvas::kStrict_SrcRectConstraint;
208 }
209 }
210 SkPMColor4f color;
211 if (GrPixelConfigIsAlphaOnly(proxy->config())) {
212 color = SkColor4fPrepForDst(paint.getColor4f(), dstInfo, *rtc->caps()).premul();
213 } else {
214 float paintAlpha = paint.getColor4f().fA;
215 color = { paintAlpha, paintAlpha, paintAlpha, paintAlpha };
216 }
217
218 if (dstClip) {
219 // Get source coords corresponding to dstClip
220 SkPoint srcQuad[4];
221 GrMapRectPoints(dstRect, srcRect, dstClip, srcQuad, 4);
222
223 rtc->drawTextureQuad(clip, std::move(proxy), filter, paint.getBlendMode(), color,
224 srcQuad, dstClip, aa, aaFlags,
225 constraint == SkCanvas::kStrict_SrcRectConstraint ? &srcRect : nullptr,
226 ctm, std::move(textureXform));
227 } else {
228 rtc->drawTexture(clip, std::move(proxy), filter, paint.getBlendMode(), color, srcRect,
229 dstRect, aa, aaFlags, constraint, ctm, std::move(textureXform));
230 }
231 }
232
233 // Assumes srcRect and dstRect have already been optimized to fit the proxy.
draw_texture_producer(GrContext * context,GrRenderTargetContext * rtc,const GrClip & clip,const SkMatrix & ctm,const SkPaint & paint,GrTextureProducer * producer,const SkRect & src,const SkRect & dst,const SkPoint dstClip[4],const SkMatrix & srcToDst,GrAA aa,GrQuadAAFlags aaFlags,SkCanvas::SrcRectConstraint constraint,bool attemptDrawTexture)234 static void draw_texture_producer(GrContext* context, GrRenderTargetContext* rtc,
235 const GrClip& clip, const SkMatrix& ctm,
236 const SkPaint& paint, GrTextureProducer* producer,
237 const SkRect& src, const SkRect& dst, const SkPoint dstClip[4],
238 const SkMatrix& srcToDst, GrAA aa, GrQuadAAFlags aaFlags,
239 SkCanvas::SrcRectConstraint constraint, bool attemptDrawTexture) {
240 if (attemptDrawTexture && can_use_draw_texture(paint)) {
241 // We've done enough checks above to allow us to pass ClampNearest() and not check for
242 // scaling adjustments.
243 auto proxy = producer->refTextureProxyForParams(GrSamplerState::ClampNearest(), nullptr);
244 if (!proxy) {
245 return;
246 }
247
248 draw_texture(rtc, clip, ctm, paint, src, dst, dstClip, aa, aaFlags, constraint,
249 std::move(proxy), producer->alphaType(), producer->colorSpace());
250 return;
251 }
252
253 const SkMaskFilter* mf = paint.getMaskFilter();
254
255 // The shader expects proper local coords, so we can't replace local coords with texture coords
256 // if the shader will be used. If we have a mask filter we will change the underlying geometry
257 // that is rendered.
258 bool canUseTextureCoordsAsLocalCoords = !use_shader(producer->isAlphaOnly(), paint) && !mf;
259
260 // Specifying the texture coords as local coordinates is an attempt to enable more GrDrawOp
261 // combining by not baking anything about the srcRect, dstRect, or ctm, into the texture
262 // FP. In the future this should be an opaque optimization enabled by the combination of
263 // GrDrawOp/GP and FP.
264 if (mf && as_MFB(mf)->hasFragmentProcessor()) {
265 mf = nullptr;
266 }
267 bool doBicubic;
268 GrSamplerState::Filter fm = GrSkFilterQualityToGrFilterMode(
269 paint.getFilterQuality(), ctm, srcToDst,
270 context->priv().options().fSharpenMipmappedTextures, &doBicubic);
271 const GrSamplerState::Filter* filterMode = doBicubic ? nullptr : &fm;
272
273 GrTextureProducer::FilterConstraint constraintMode;
274 if (SkCanvas::kFast_SrcRectConstraint == constraint) {
275 constraintMode = GrTextureAdjuster::kNo_FilterConstraint;
276 } else {
277 constraintMode = GrTextureAdjuster::kYes_FilterConstraint;
278 }
279
280 // If we have to outset for AA then we will generate texture coords outside the src rect. The
281 // same happens for any mask filter that extends the bounds rendered in the dst.
282 // This is conservative as a mask filter does not have to expand the bounds rendered.
283 bool coordsAllInsideSrcRect = aaFlags == GrQuadAAFlags::kNone && !mf;
284
285 // Check for optimization to drop the src rect constraint when on bilerp.
286 if (filterMode && GrSamplerState::Filter::kBilerp == *filterMode &&
287 GrTextureAdjuster::kYes_FilterConstraint == constraintMode && coordsAllInsideSrcRect) {
288 SkMatrix combinedMatrix;
289 combinedMatrix.setConcat(ctm, srcToDst);
290 if (can_ignore_bilerp_constraint(*producer, src, combinedMatrix, rtc->fsaaType())) {
291 constraintMode = GrTextureAdjuster::kNo_FilterConstraint;
292 }
293 }
294
295 SkMatrix textureMatrix;
296 if (canUseTextureCoordsAsLocalCoords) {
297 textureMatrix = SkMatrix::I();
298 } else {
299 if (!srcToDst.invert(&textureMatrix)) {
300 return;
301 }
302 }
303 auto fp = producer->createFragmentProcessor(textureMatrix, src, constraintMode,
304 coordsAllInsideSrcRect, filterMode);
305 fp = GrColorSpaceXformEffect::Make(std::move(fp), producer->colorSpace(), producer->alphaType(),
306 rtc->colorSpaceInfo().colorSpace());
307 if (!fp) {
308 return;
309 }
310
311 GrPaint grPaint;
312 if (!SkPaintToGrPaintWithTexture(context, rtc->colorSpaceInfo(), paint, ctm,
313 std::move(fp), producer->isAlphaOnly(), &grPaint)) {
314 return;
315 }
316
317 if (!mf) {
318 // Can draw the image directly (any mask filter on the paint was converted to an FP already)
319 if (dstClip) {
320 SkPoint srcClipPoints[4];
321 SkPoint* srcClip = nullptr;
322 if (canUseTextureCoordsAsLocalCoords) {
323 // Calculate texture coordinates that match the dst clip
324 GrMapRectPoints(dst, src, dstClip, srcClipPoints, 4);
325 srcClip = srcClipPoints;
326 }
327 rtc->fillQuadWithEdgeAA(clip, std::move(grPaint), aa, aaFlags, ctm, dstClip, srcClip);
328 } else {
329 // Provide explicit texture coords when possible, otherwise rely on texture matrix
330 rtc->fillRectWithEdgeAA(clip, std::move(grPaint), aa, aaFlags, ctm, dst,
331 canUseTextureCoordsAsLocalCoords ? &src : nullptr);
332 }
333 } else {
334 // Must draw the mask filter as a GrShape. For now, this loses the per-edge AA information
335 // since it always draws with AA, but that is should not be noticeable since the mask filter
336 // is probably a blur.
337 GrShape shape;
338 if (dstClip) {
339 // Represent it as an SkPath formed from the dstClip
340 SkPath path;
341 path.addPoly(dstClip, 4, true);
342 shape = GrShape(path);
343 } else {
344 shape = GrShape(dst);
345 }
346
347 GrBlurUtils::drawShapeWithMaskFilter(
348 context, rtc, clip, shape, std::move(grPaint), ctm, mf);
349 }
350 }
351
352 } // anonymous namespace
353
354 //////////////////////////////////////////////////////////////////////////////
355
drawImageQuad(const SkImage * image,const SkRect * srcRect,const SkRect * dstRect,const SkPoint dstClip[4],GrAA aa,GrQuadAAFlags aaFlags,const SkMatrix * preViewMatrix,const SkPaint & paint,SkCanvas::SrcRectConstraint constraint)356 void SkGpuDevice::drawImageQuad(const SkImage* image, const SkRect* srcRect, const SkRect* dstRect,
357 const SkPoint dstClip[4], GrAA aa, GrQuadAAFlags aaFlags,
358 const SkMatrix* preViewMatrix, const SkPaint& paint,
359 SkCanvas::SrcRectConstraint constraint) {
360 SkRect src;
361 SkRect dst;
362 SkMatrix srcToDst;
363 ImageDrawMode mode = optimize_sample_area(SkISize::Make(image->width(), image->height()),
364 srcRect, dstRect, dstClip, &src, &dst, &srcToDst);
365 if (mode == ImageDrawMode::kSkip) {
366 return;
367 }
368
369 if (src.contains(image->bounds())) {
370 constraint = SkCanvas::kFast_SrcRectConstraint;
371 }
372 // Depending on the nature of image, it can flow through more or less optimal pipelines
373 bool useDecal = mode == ImageDrawMode::kDecal;
374 bool attemptDrawTexture = !useDecal; // rtc->drawTexture() only clamps
375
376 // Get final CTM matrix
377 SkMatrix ctm = this->ctm();
378 if (preViewMatrix) {
379 ctm.preConcat(*preViewMatrix);
380 }
381
382 // YUVA images can be stored in multiple images with different plane resolutions, so this
383 // uses an effect to combine them dynamically on the GPU. This is done before requesting a
384 // pinned texture proxy because YUV images force-flatten to RGBA in that scenario.
385 if (as_IB(image)->isYUVA()) {
386 SK_HISTOGRAM_BOOLEAN("DrawTiled", false);
387 LogDrawScaleFactor(ctm, srcToDst, paint.getFilterQuality());
388
389 GrYUVAImageTextureMaker maker(fContext.get(), image, useDecal);
390 draw_texture_producer(fContext.get(), fRenderTargetContext.get(), this->clip(), ctm,
391 paint, &maker, src, dst, dstClip, srcToDst, aa, aaFlags, constraint,
392 /* attempt draw texture */ false);
393 return;
394 }
395
396 // Pinned texture proxies can be rendered directly as textures, or with relatively simple
397 // adjustments applied to the image content (scaling, mipmaps, color space, etc.)
398 uint32_t pinnedUniqueID;
399 if (sk_sp<GrTextureProxy> proxy = as_IB(image)->refPinnedTextureProxy(this->context(),
400 &pinnedUniqueID)) {
401 SK_HISTOGRAM_BOOLEAN("DrawTiled", false);
402 LogDrawScaleFactor(ctm, srcToDst, paint.getFilterQuality());
403
404 SkAlphaType alphaType = image->alphaType();
405 SkColorSpace* colorSpace = as_IB(image)->colorSpace();
406
407 if (attemptDrawTexture && can_use_draw_texture(paint)) {
408 draw_texture(fRenderTargetContext.get(), this->clip(), ctm, paint, src, dst,
409 dstClip, aa, aaFlags, constraint, std::move(proxy), alphaType, colorSpace);
410 return;
411 }
412
413 GrTextureAdjuster adjuster(fContext.get(), std::move(proxy), alphaType, pinnedUniqueID,
414 colorSpace, useDecal);
415 draw_texture_producer(fContext.get(), fRenderTargetContext.get(), this->clip(), ctm,
416 paint, &adjuster, src, dst, dstClip, srcToDst, aa, aaFlags,
417 constraint, /* attempt draw_texture */ false);
418 return;
419 }
420
421 // Next up, try tiling the image
422 // TODO (michaelludwig): Implement this with per-edge AA flags to handle seaming properly
423 // instead of going through drawBitmapRect (which will be removed from SkDevice in the future)
424 SkBitmap bm;
425 if (this->shouldTileImage(image, &src, constraint, paint.getFilterQuality(), ctm, srcToDst)) {
426 // only support tiling as bitmap at the moment, so force raster-version
427 if (!as_IB(image)->getROPixels(&bm)) {
428 return;
429 }
430 this->drawBitmapRect(bm, &src, dst, paint, constraint);
431 return;
432 }
433
434 // This is the funnel for all non-tiled bitmap/image draw calls. Log a histogram entry.
435 SK_HISTOGRAM_BOOLEAN("DrawTiled", false);
436 LogDrawScaleFactor(ctm, srcToDst, paint.getFilterQuality());
437
438 // Lazily generated images must get drawn as a texture producer that handles the final
439 // texture creation.
440 if (image->isLazyGenerated()) {
441 GrImageTextureMaker maker(fContext.get(), image, SkImage::kAllow_CachingHint, useDecal);
442 draw_texture_producer(fContext.get(), fRenderTargetContext.get(), this->clip(), ctm,
443 paint, &maker, src, dst, dstClip, srcToDst, aa, aaFlags, constraint,
444 attemptDrawTexture);
445 return;
446 }
447 if (as_IB(image)->getROPixels(&bm)) {
448 GrBitmapTextureMaker maker(fContext.get(), bm, useDecal);
449 draw_texture_producer(fContext.get(), fRenderTargetContext.get(), this->clip(), ctm,
450 paint, &maker, src, dst, dstClip, srcToDst, aa, aaFlags, constraint,
451 attemptDrawTexture);
452 }
453
454 // Otherwise don't know how to draw it
455 }
456
457 // For ease-of-use, the temporary API treats null dstClipCounts as if it were the proper sized
458 // array, filled with all 0s (so dstClips can be null too)
tmp_drawImageSetV3(const SkCanvas::ImageSetEntry set[],int dstClipCounts[],int preViewMatrixIdx[],int count,const SkPoint dstClips[],const SkMatrix preViewMatrices[],const SkPaint & paint,SkCanvas::SrcRectConstraint constraint)459 void SkGpuDevice::tmp_drawImageSetV3(const SkCanvas::ImageSetEntry set[], int dstClipCounts[],
460 int preViewMatrixIdx[], int count, const SkPoint dstClips[],
461 const SkMatrix preViewMatrices[], const SkPaint& paint,
462 SkCanvas::SrcRectConstraint constraint) {
463 SkASSERT(count > 0);
464
465 if (!can_use_draw_texture(paint)) {
466 // Send every entry through drawImageQuad() to handle the more complicated paint
467 int dstClipIndex = 0;
468 for (int i = 0; i < count; ++i) {
469 // Only no clip or quad clip are supported
470 SkASSERT(!dstClipCounts || dstClipCounts[i] == 0 || dstClipCounts[i] == 4);
471
472 int xform = preViewMatrixIdx ? preViewMatrixIdx[i] : -1;
473 SkASSERT(xform < 0 || preViewMatrices);
474
475 // Always send GrAA::kYes to preserve seaming across tiling in MSAA
476 this->drawImageQuad(set[i].fImage.get(), &set[i].fSrcRect, &set[i].fDstRect,
477 (dstClipCounts && dstClipCounts[i] > 0) ? dstClips + dstClipIndex : nullptr,
478 GrAA::kYes, SkToGrQuadAAFlags(set[i].fAAFlags),
479 xform < 0 ? nullptr : preViewMatrices + xform, paint, constraint);
480 if (dstClipCounts) {
481 dstClipIndex += dstClipCounts[i];
482 }
483 }
484 return;
485 }
486
487 GrSamplerState::Filter filter = kNone_SkFilterQuality == paint.getFilterQuality() ?
488 GrSamplerState::Filter::kNearest : GrSamplerState::Filter::kBilerp;
489 SkBlendMode mode = paint.getBlendMode();
490
491 SkAutoTArray<GrRenderTargetContext::TextureSetEntry> textures(count);
492 // We accumulate compatible proxies until we find an an incompatible one or reach the end and
493 // issue the accumulated 'n' draws starting at 'base'.
494 int base = 0, n = 0;
495 auto draw = [&] {
496 if (n > 0) {
497 auto textureXform = GrColorSpaceXform::Make(
498 set[base].fImage->colorSpace(), set[base].fImage->alphaType(),
499 fRenderTargetContext->colorSpaceInfo().colorSpace(), kPremul_SkAlphaType);
500 fRenderTargetContext->drawTextureSet(this->clip(), textures.get() + base, n,
501 filter, mode, GrAA::kYes, this->ctm(),
502 std::move(textureXform));
503 }
504 };
505 int dstClipIndex = 0;
506 for (int i = 0; i < count; ++i) {
507 // Manage the dst clip pointer tracking before any continues are used so we don't lose
508 // our place in the dstClips array.
509 int clipCount = (dstClipCounts ? dstClipCounts[i] : 0);
510 SkASSERT(clipCount == 0 || (dstClipCounts[i] == 4 && dstClips));
511 const SkPoint* clip = clipCount > 0 ? dstClips + dstClipIndex : nullptr;
512 if (dstClipCounts) {
513 dstClipIndex += dstClipCounts[i];
514 }
515 // The default SkBaseDevice implementation is based on drawImageRect which does not allow
516 // non-sorted src rects. TODO: Decide this is OK or make sure we handle it.
517 if (!set[i].fSrcRect.isSorted()) {
518 draw();
519 base = i + 1;
520 n = 0;
521 continue;
522 }
523
524 uint32_t uniqueID;
525 textures[i].fProxy = as_IB(set[i].fImage.get())->refPinnedTextureProxy(this->context(),
526 &uniqueID);
527 if (!textures[i].fProxy) {
528 // FIXME(michaelludwig) - If asTextureProxyRef fails, does going through drawImageQuad
529 // make sense? Does that catch the lazy-image cases then?
530 // FIXME(michaelludwig) - Both refPinnedTextureProxy and asTextureProxyRef for YUVA
531 // images force flatten the planes. It would be nice to detect a YUVA image entry and
532 // send it to drawImageQuad (which uses a special effect for YUV)
533 textures[i].fProxy =
534 as_IB(set[i].fImage.get())
535 ->asTextureProxyRef(fContext.get(), GrSamplerState::ClampBilerp(),
536 nullptr);
537 // If we failed to make a proxy then flush the accumulated set and reset for the next
538 // image.
539 if (!textures[i].fProxy) {
540 draw();
541 base = i + 1;
542 n = 0;
543 continue;
544 }
545 }
546
547 int xform = preViewMatrixIdx ? preViewMatrixIdx[i] : -1;
548 SkASSERT(xform < 0 || preViewMatrices);
549
550 textures[i].fSrcRect = set[i].fSrcRect;
551 textures[i].fDstRect = set[i].fDstRect;
552 textures[i].fDstClipQuad = clip;
553 textures[i].fPreViewMatrix = xform < 0 ? nullptr : preViewMatrices + xform;
554 textures[i].fAlpha = set[i].fAlpha * paint.getAlphaf();
555 textures[i].fAAFlags = SkToGrQuadAAFlags(set[i].fAAFlags);
556
557 if (n > 0 &&
558 (!GrTextureProxy::ProxiesAreCompatibleAsDynamicState(textures[i].fProxy.get(),
559 textures[base].fProxy.get()) ||
560 set[i].fImage->alphaType() != set[base].fImage->alphaType() ||
561 !SkColorSpace::Equals(set[i].fImage->colorSpace(), set[base].fImage->colorSpace()))) {
562 draw();
563 base = i;
564 n = 1;
565 } else {
566 ++n;
567 }
568 }
569 draw();
570 }
571
572 // TODO (michaelludwig) - to be removed when drawBitmapRect doesn't need it anymore
drawTextureProducer(GrTextureProducer * producer,const SkRect * srcRect,const SkRect * dstRect,SkCanvas::SrcRectConstraint constraint,const SkMatrix & viewMatrix,const SkPaint & paint,bool attemptDrawTexture)573 void SkGpuDevice::drawTextureProducer(GrTextureProducer* producer,
574 const SkRect* srcRect,
575 const SkRect* dstRect,
576 SkCanvas::SrcRectConstraint constraint,
577 const SkMatrix& viewMatrix,
578 const SkPaint& paint,
579 bool attemptDrawTexture) {
580 // The texture refactor split the old logic of drawTextureProducer into the beginning of
581 // drawImageQuad() and into the static draw_texture_producer. Replicate necessary logic that
582 // drawImageQuad() handles.
583 SkRect src;
584 SkRect dst;
585 SkMatrix srcToDst;
586 ImageDrawMode mode = optimize_sample_area(SkISize::Make(producer->width(), producer->height()),
587 srcRect, dstRect, nullptr, &src, &dst, &srcToDst);
588 if (mode == ImageDrawMode::kSkip) {
589 return;
590 }
591 // There's no dstClip to worry about and the producer is already made so we wouldn't be able
592 // to tell it to use decals if we had to
593 SkASSERT(mode != ImageDrawMode::kDecal);
594
595 draw_texture_producer(fContext.get(), fRenderTargetContext.get(), this->clip(), viewMatrix,
596 paint, producer, src, dst, /* clip */ nullptr, srcToDst,
597 GrAA(paint.isAntiAlias()),
598 paint.isAntiAlias() ? GrQuadAAFlags::kAll : GrQuadAAFlags::kNone,
599 constraint, attemptDrawTexture);
600 }
601