Searched defs:uniformColor (Results 1 – 3 of 3) sorted by relevance
/external/skia/src/gpu/effects/ |
D | GrOverrideInputFragmentProcessor.h | 49 SkPMColor4f uniformColor; variable 55 SkPMColor4f uniformColor, in GrOverrideInputFragmentProcessor()
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D | GrOverrideInputFragmentProcessor.cpp | 31 auto uniformColor = _outer.uniformColor; in emitCode() local
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/external/deqp/modules/gles31/functional/ |
D | es31fShaderFramebufferFetchTests.cpp | 566 …extureFormatTestCase::genReferenceTexture (const tcu::Vec4& fbColor, const tcu::Vec4& uniformColor) in genReferenceTexture() 597 const tcu::Vec4 uniformColor = scaleColorValue(m_texFmt, tcu::Vec4(0.1f, 0.1f, 0.1f, 1.0f)); in iterate() local 710 …enderTargetsTestCase::genReferenceTexture (const tcu::Vec4& fbColor, const tcu::Vec4& uniformColor) in genReferenceTexture() 744 const tcu::Vec4 uniformColor = scaleColorValue(m_texFmt, tcu::Vec4(0.1f, 0.1f, 0.1f, 1.0f)); in iterate() local 816 …LastFragDataTestCase::genReferenceTexture (const tcu::Vec4& fbColor, const tcu::Vec4& uniformColor) in genReferenceTexture() 826 const tcu::Vec4 uniformColor = scaleColorValue(m_texFmt, tcu::Vec4(0.1f, 0.1f, 0.1f, 1.0f)); in iterate() local 1000 …leAssignmentTestCase::genReferenceTexture (const tcu::Vec4& fbColor, const tcu::Vec4& uniformColor) in genReferenceTexture() 1022 const tcu::Vec4 uniformColor = scaleColorValue(m_texFmt, tcu::Vec4(0.25f, 0.0f, 0.0f, 1.0f)); in iterate() local 1182 …se::genReferenceTexture (int level, const vector<tcu::Vec4>& colors, const tcu::Vec4& uniformColor) in genReferenceTexture() 1206 const tcu::Vec4 uniformColor = scaleColorValue(m_texFmt, tcu::Vec4(0.1f, 0.0f, 0.0f, 1.0f)); in iterate() local [all …]
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