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Searched defs:uniformNdx (Results 1 – 9 of 9) sorted by relevance

/external/deqp/modules/glshared/
DglsRandomShaderProgram.cpp87 for (int uniformNdx = 0; uniformNdx < numUnifiedUniforms; uniformNdx++) in generateProgramDeclaration() local
159 for (int uniformNdx = 0; uniformNdx < m_numUnifiedUniforms; uniformNdx++) in refreshUniforms() local
DglsUniformBlockCase.cpp613 for (int uniformNdx = firstUniformNdx; uniformNdx < uniformIndicesEnd; uniformNdx++) in computeStd140Layout() local
1009 int uniformNdx = layout.getUniformIndex(fullApiName.c_str()); in generateCompareSrc() local
1236 for (int uniformNdx = 0; uniformNdx < numActiveUniforms; uniformNdx++) in getGLUniformLayout() local
1454 for (int uniformNdx = 0; uniformNdx < (int)glLayout.uniforms.size(); uniformNdx++) in iterate() local
1793 for (int uniformNdx = 0; uniformNdx < numUniforms; uniformNdx++) in checkLayoutIndices() local
1828 for (int uniformNdx = 0; uniformNdx < numUniforms; uniformNdx++) in checkLayoutBounds() local
/external/deqp/modules/gles31/functional/
Des31fUniformLocationTests.cpp281 for (int uniformNdx = 0; uniformNdx < int(uniformList.size()); uniformNdx++) in genShaderSources() local
385 for (int uniformNdx = 0; uniformNdx < int(uniformList.size()); uniformNdx++) in verifyLocations() local
555 for (unsigned int uniformNdx = 0; uniformNdx < uniformList.size(); uniformNdx++) in render() local
/external/deqp/external/openglcts/modules/common/
DglcUniformBlockCase.cpp590 for (int uniformNdx = firstUniformNdx; uniformNdx < uniformIndicesEnd; uniformNdx++) in computeStd140Layout() local
938 int uniformNdx = layout.getUniformIndex(fullApiName.c_str()); in generateCompareSrc() local
1185 for (int uniformNdx = 0; uniformNdx < numActiveUniforms; uniformNdx++) in getGLUniformLayout() local
1409 for (int uniformNdx = 0; uniformNdx < (int)glLayout.uniforms.size(); uniformNdx++) in iterate() local
1755 for (int uniformNdx = 0; uniformNdx < numUniforms; uniformNdx++) in checkLayoutIndices() local
1793 for (int uniformNdx = 0; uniformNdx < numUniforms; uniformNdx++) in checkLayoutBounds() local
/external/deqp/external/vulkancts/modules/vulkan/ubo/
DvktUniformBlockCase.cpp732 for (int uniformNdx = firstUniformNdx; uniformNdx < uniformIndicesEnd; uniformNdx++) in computeReferenceLayout() local
1118 const int uniformNdx = layout.getUniformLayoutIndex(blockNdx, name.str()); in getBlockMemberOffset() local
1503 int uniformNdx = layout.getUniformLayoutIndex(blockNdx, fullApiName); in generateCompareSrc() local
2080 for (size_t uniformNdx = 0; uniformNdx < m_layout.uniforms.size(); uniformNdx++) in iterate() local
/external/deqp/modules/gles2/functional/
Des2fShaderStateQueryTests.cpp1266 for (int uniformNdx = 0; uniformNdx < DE_LENGTH_OF_ARRAY(uniformNames); ++uniformNdx) in test() local
/external/deqp/modules/gles3/performance/
Des3pShaderCompilationCases.cpp1771 for (int uniformNdx = 0; uniformNdx < (int)progCtx.uniforms.size(); uniformNdx++) in setShaderInputs() local
/external/deqp/modules/gles2/performance/
Des2pShaderCompilationCases.cpp1751 for (int uniformNdx = 0; uniformNdx < (int)progCtx.uniforms.size(); uniformNdx++) in setShaderInputs() local
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp4406 …for (size_t uniformNdx = 0; uniformNdx < m_currentProgram->m_program->m_uniforms.size(); ++uniform… in drawWithReference() local