Searched defs:uniform_type (Results 1 – 6 of 6) sorted by relevance
/external/deqp/external/openglcts/modules/gles31/ |
D | es31cTextureStorageMultisampleGetActiveUniformTests.cpp | 326 glw::GLenum uniform_type = GL_NONE; in iterate() local
|
D | es31cLayoutBindingTests.hpp | 81 char const* uniform_type; // sampler2D, image2D... member
|
D | es31cShaderAtomicCountersTests.cpp | 449 …ool CheckUniform(GLuint prog, const GLchar* uniform_name, GLuint uniform_index, GLint uniform_type, in CheckUniform()
|
D | es31cLayoutBindingTests.cpp | 793 String buildUniformDecl(const String& keyword, const String& layout, const String& uniform_type, in buildUniformDecl()
|
/external/deqp/external/openglcts/modules/gl/ |
D | gl4cGPUShaderFP64Tests.cpp | 3344 for (std::vector<uniformTypeDetails>::const_iterator uniform_type = m_uniform_types.begin(); in iterate() local 3590 const uniformTypeDetails& uniform_type, glw::GLint& out_buffer_size, in inspectProgram() 3733 …PUShaderFP64Test2::prepareProgram(shaderStage shader_stage, const uniformTypeDetails& uniform_type, in prepareProgram() 4106 …4Test2::prepareUniformDefinitions(shaderStage shader_stage, const uniformTypeDetails& uniform_type, in prepareUniformDefinitions() 4134 …UShaderFP64Test2::prepareUniforms(shaderStage shader_stage, const uniformTypeDetails& uniform_type, in prepareUniforms() 4219 …Test2::prepareUniformVerification(shaderStage shader_stage, const uniformTypeDetails& uniform_type, in prepareUniformVerification() 15216 std::string uniform_type = Utils::getVariableTypeString(argument_type); in prepareVertexShaderCode() local
|
D | gl4cShaderAtomicCountersTests.cpp | 544 …ool CheckUniform(GLuint prog, const GLchar* uniform_name, GLuint uniform_index, GLint uniform_type, in CheckUniform()
|