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Searched defs:useDepth (Results 1 – 6 of 6) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fFboStencilbufferTests.cpp52 … (Context& context, const char* name, const char* desc, deUint32 format, IVec2 size, bool useDepth) in BasicFboStencilCase()
Des3fMultisampleTests.cpp184 bool useDepth; member
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineRenderToImageTests.cpp238 const bool useDepth, in makeGraphicsPipeline()
1074 const bool useDepth = (depthStencilAspect & VK_IMAGE_ASPECT_DEPTH_BIT) != 0; in testWithSizeReduction() local
1294 const bool useDepth = (depthStencilAspect & VK_IMAGE_ASPECT_DEPTH_BIT) != 0; in drawToMipLevel() local
DvktPipelineMultisampleTests.cpp892 VkFormat findSupportedDepthStencilFormat (Context& context, const bool useDepth, const bool useSten… in findSupportedDepthStencilFormat()
1277 const bool useDepth = (m_modeFlags & TEST_MODE_DEPTH_BIT) != 0; in RasterizationSamplesInstance() local
1978 const bool useDepth, in MultisampleRenderer()
DvktPipelineMultisampleSampleLocationsExtTests.cpp154 VkFormat findSupportedDepthStencilFormat (Context& context, const bool useDepth, const bool useSten… in findSupportedDepthStencilFormat()
636 const bool useDepth, in makeGraphicsPipeline()
2215 bool useDepth (void) const { return m_params.imageAspect == TEST_IMAGE_ASPECT_DEPTH; } in useDepth() function in vkt::pipeline::__anon0919ed2e0111::Draw::DrawTest
/external/deqp/modules/glshared/
DglsScissorTests.cpp816 const bool useDepth = (m_clearType == CLEAR_DEPTH || m_clearType == CLEAR_DEPTH_STENCIL); in render() local