Searched defs:use_rp2 (Results 1 – 3 of 3) sorted by relevance
835 bool use_rp2 = (rp_version == RENDER_PASS_VERSION_2); in CreateRenderPassGeneric() local
361 const bool use_rp2 = (rp_version == RENDER_PASS_VERSION_2); in ValidateRenderPassLayoutAgainstFramebufferImageUsage() local3423 const bool use_rp2 = (rp_version == RENDER_PASS_VERSION_2); in ValidateLayoutVsAttachmentDescription() local3466 const bool use_rp2 = (rp_version == RENDER_PASS_VERSION_2); in ValidateLayouts() local
9355 const bool use_rp2 = (rp_version == RENDER_PASS_VERSION_2); in ValidateRenderPassDAG() local9493 const bool use_rp2 = (rp_version == RENDER_PASS_VERSION_2); in ValidateAttachmentIndex() local9538 const bool use_rp2 = (rp_version == RENDER_PASS_VERSION_2); in AddAttachmentUse() local9567 const bool use_rp2 = (rp_version == RENDER_PASS_VERSION_2); in ValidateRenderpassAttachmentUsage() local9806 const bool use_rp2 = (rp_version == RENDER_PASS_VERSION_2); in ValidateCreateRenderPass() local10203 const bool use_rp2 = (rp_version == RENDER_PASS_VERSION_2); in ValidateCmdBeginRenderPass() local10341 const bool use_rp2 = (rp_version == RENDER_PASS_VERSION_2); in ValidateCmdNextSubpass() local10400 const bool use_rp2 = (rp_version == RENDER_PASS_VERSION_2); in ValidateCmdEndRenderPass() local