Searched defs:weapons (Results 1 – 4 of 4) sorted by relevance
49 int weapons = Monster.createWeaponsVector(builder, weaps); in main() local
42 auto weapons = builder.CreateVector(weapons_vector); in main() local
60 let weapons = builder.create_vector(&[sword, axe]); in main() localVariable
290 …pub fn weapons(&'a self) -> Option<flatbuffers::Vector<flatbuffers::ForwardsUOffset<Weapon<'a>>>> { in weapons() method320 …pub weapons: Option<flatbuffers::WIPOffset<flatbuffers::Vector<'a , flatbuffers::ForwardsUOffset<W… field