1 // <auto-generated> 2 // automatically generated by the FlatBuffers compiler, do not modify 3 // </auto-generated> 4 5 namespace MyGame.Example 6 { 7 8 public enum AnyUniqueAliases : byte 9 { 10 NONE = 0, 11 M = 1, 12 T = 2, 13 M2 = 3, 14 }; 15 16 17 } 18