1 // Copyright 2018 The SwiftShader Authors. All Rights Reserved. 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 #ifndef VK_COMMAND_POOL_HPP_ 16 #define VK_COMMAND_POOL_HPP_ 17 18 #include "VkObject.hpp" 19 #include <set> 20 21 namespace vk 22 { 23 24 class CommandPool : public Object<CommandPool, VkCommandPool> 25 { 26 public: 27 CommandPool(const VkCommandPoolCreateInfo* pCreateInfo, void* mem); 28 ~CommandPool() = delete; 29 void destroy(const VkAllocationCallbacks* pAllocator); 30 31 static size_t ComputeRequiredAllocationSize(const VkCommandPoolCreateInfo* pCreateInfo); 32 33 VkResult allocateCommandBuffers(VkCommandBufferLevel level, uint32_t commandBufferCount, VkCommandBuffer* pCommandBuffers); 34 void freeCommandBuffers(uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers); 35 VkResult reset(VkCommandPoolResetFlags flags); 36 void trim(VkCommandPoolTrimFlags flags); 37 38 private: 39 std::set<VkCommandBuffer>* commandBuffers; 40 }; 41 Cast(VkCommandPool object)42static inline CommandPool* Cast(VkCommandPool object) 43 { 44 return reinterpret_cast<CommandPool*>(object); 45 } 46 47 } // namespace vk 48 49 #endif // VK_COMMAND_POOL_HPP_ 50