1 // Copyright 2018 The SwiftShader Authors. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //    http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef VK_COMMAND_POOL_HPP_
16 #define VK_COMMAND_POOL_HPP_
17 
18 #include "VkObject.hpp"
19 #include <set>
20 
21 namespace vk
22 {
23 
24 class CommandPool : public Object<CommandPool, VkCommandPool>
25 {
26 public:
27 	CommandPool(const VkCommandPoolCreateInfo* pCreateInfo, void* mem);
28 	~CommandPool() = delete;
29 	void destroy(const VkAllocationCallbacks* pAllocator);
30 
31 	static size_t ComputeRequiredAllocationSize(const VkCommandPoolCreateInfo* pCreateInfo);
32 
33 	VkResult allocateCommandBuffers(VkCommandBufferLevel level, uint32_t commandBufferCount, VkCommandBuffer* pCommandBuffers);
34 	void freeCommandBuffers(uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers);
35 	VkResult reset(VkCommandPoolResetFlags flags);
36 	void trim(VkCommandPoolTrimFlags flags);
37 
38 private:
39 	std::set<VkCommandBuffer>* commandBuffers;
40 };
41 
Cast(VkCommandPool object)42 static inline CommandPool* Cast(VkCommandPool object)
43 {
44 	return reinterpret_cast<CommandPool*>(object);
45 }
46 
47 } // namespace vk
48 
49 #endif // VK_COMMAND_POOL_HPP_
50