1 // Copyright 2016 PDFium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
6 
7 #include "core/fpdfapi/render/cpdf_charposlist.h"
8 
9 #include "core/fpdfapi/font/cpdf_cidfont.h"
10 #include "core/fpdfapi/font/cpdf_font.h"
11 
CPDF_CharPosList()12 CPDF_CharPosList::CPDF_CharPosList() {
13   m_pCharPos = nullptr;
14   m_nChars = 0;
15 }
16 
~CPDF_CharPosList()17 CPDF_CharPosList::~CPDF_CharPosList() {
18   FX_Free(m_pCharPos);
19 }
20 
Load(const std::vector<uint32_t> & charCodes,const std::vector<float> & charPos,CPDF_Font * pFont,float FontSize)21 void CPDF_CharPosList::Load(const std::vector<uint32_t>& charCodes,
22                             const std::vector<float>& charPos,
23                             CPDF_Font* pFont,
24                             float FontSize) {
25   m_pCharPos = FX_Alloc(FXTEXT_CHARPOS, charCodes.size());
26   m_nChars = 0;
27   CPDF_CIDFont* pCIDFont = pFont->AsCIDFont();
28   bool bVertWriting = pCIDFont && pCIDFont->IsVertWriting();
29   for (size_t iChar = 0; iChar < charCodes.size(); ++iChar) {
30     uint32_t CharCode = charCodes[iChar];
31     if (CharCode == static_cast<uint32_t>(-1))
32       continue;
33 
34     bool bVert = false;
35     FXTEXT_CHARPOS& charpos = m_pCharPos[m_nChars++];
36     if (pCIDFont)
37       charpos.m_bFontStyle = true;
38     WideString unicode = pFont->UnicodeFromCharCode(CharCode);
39     charpos.m_Unicode = !unicode.IsEmpty() ? unicode[0] : CharCode;
40     charpos.m_GlyphIndex = pFont->GlyphFromCharCode(CharCode, &bVert);
41     uint32_t GlyphID = charpos.m_GlyphIndex;
42 #if _FX_PLATFORM_ == _FX_PLATFORM_APPLE_
43     charpos.m_ExtGID = pFont->GlyphFromCharCodeExt(CharCode);
44     GlyphID = charpos.m_ExtGID;
45 #endif
46     CFX_Font* pCurrentFont;
47     if (GlyphID != static_cast<uint32_t>(-1)) {
48       charpos.m_FallbackFontPosition = -1;
49       pCurrentFont = pFont->GetFont();
50     } else {
51       charpos.m_FallbackFontPosition =
52           pFont->FallbackFontFromCharcode(CharCode);
53       charpos.m_GlyphIndex = pFont->FallbackGlyphFromCharcode(
54           charpos.m_FallbackFontPosition, CharCode);
55       pCurrentFont = pFont->GetFontFallback(charpos.m_FallbackFontPosition);
56 #if _FX_PLATFORM_ == _FX_PLATFORM_APPLE_
57       charpos.m_ExtGID = charpos.m_GlyphIndex;
58 #endif
59     }
60 
61     if (!pFont->IsEmbedded() && !pFont->IsCIDFont())
62       charpos.m_FontCharWidth = pFont->GetCharWidthF(CharCode);
63     else
64       charpos.m_FontCharWidth = 0;
65 
66     charpos.m_Origin = CFX_PointF(iChar > 0 ? charPos[iChar - 1] : 0, 0);
67     charpos.m_bGlyphAdjust = false;
68 
69     float scalingFactor = 1.0f;
70     if (!pFont->IsEmbedded() && pFont->HasFontWidths() && !bVertWriting &&
71         !pCurrentFont->GetSubstFont()->m_bFlagMM) {
72       int pdfGlyphWidth = pFont->GetCharWidthF(CharCode);
73       int ftGlyphWidth =
74           pCurrentFont ? pCurrentFont->GetGlyphWidth(charpos.m_GlyphIndex) : 0;
75       if (ftGlyphWidth && pdfGlyphWidth > ftGlyphWidth + 1) {
76         // Move the initial x position by half of the excess (transformed to
77         // text space coordinates).
78         charpos.m_Origin.x +=
79             (pdfGlyphWidth - ftGlyphWidth) * FontSize / 2000.0f;
80       } else if (pdfGlyphWidth && ftGlyphWidth &&
81                  pdfGlyphWidth < ftGlyphWidth) {
82         scalingFactor = static_cast<float>(pdfGlyphWidth) / ftGlyphWidth;
83         ASSERT(scalingFactor >= 0.0f);
84         charpos.m_AdjustMatrix[0] = scalingFactor;
85         charpos.m_AdjustMatrix[1] = 0.0f;
86         charpos.m_AdjustMatrix[2] = 0.0f;
87         charpos.m_AdjustMatrix[3] = 1.0f;
88         charpos.m_bGlyphAdjust = true;
89       }
90     }
91     if (!pCIDFont)
92       continue;
93 
94     uint16_t CID = pCIDFont->CIDFromCharCode(CharCode);
95     if (bVertWriting) {
96       charpos.m_Origin = CFX_PointF(0, charpos.m_Origin.x);
97 
98       short vx;
99       short vy;
100       pCIDFont->GetVertOrigin(CID, vx, vy);
101       charpos.m_Origin.x -= FontSize * vx / 1000;
102       charpos.m_Origin.y -= FontSize * vy / 1000;
103     }
104 
105     const uint8_t* pTransform = pCIDFont->GetCIDTransform(CID);
106     if (pTransform && !bVert) {
107       charpos.m_AdjustMatrix[0] =
108           pCIDFont->CIDTransformToFloat(pTransform[0]) * scalingFactor;
109       charpos.m_AdjustMatrix[1] =
110           pCIDFont->CIDTransformToFloat(pTransform[1]) * scalingFactor;
111       charpos.m_AdjustMatrix[2] = pCIDFont->CIDTransformToFloat(pTransform[2]);
112       charpos.m_AdjustMatrix[3] = pCIDFont->CIDTransformToFloat(pTransform[3]);
113       charpos.m_Origin.x +=
114           pCIDFont->CIDTransformToFloat(pTransform[4]) * FontSize;
115       charpos.m_Origin.y +=
116           pCIDFont->CIDTransformToFloat(pTransform[5]) * FontSize;
117       charpos.m_bGlyphAdjust = true;
118     }
119   }
120 }
121