1 /*-------------------------------------------------------------------------
2  * drawElements Quality Program OpenGL ES 2.0 Module
3  * -------------------------------------------------
4  *
5  * Copyright 2014 The Android Open Source Project
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  *      http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  *//*!
20  * \file
21  * \brief Texture size tests.
22  *//*--------------------------------------------------------------------*/
23 
24 #include "es2fTextureSizeTests.hpp"
25 #include "glsTextureTestUtil.hpp"
26 #include "gluTexture.hpp"
27 #include "gluStrUtil.hpp"
28 #include "gluTextureUtil.hpp"
29 #include "gluPixelTransfer.hpp"
30 #include "tcuTestLog.hpp"
31 #include "tcuTextureUtil.hpp"
32 
33 #include "glwEnums.hpp"
34 #include "glwFunctions.hpp"
35 
36 namespace deqp
37 {
38 namespace gles2
39 {
40 namespace Functional
41 {
42 
43 using tcu::TestLog;
44 using std::vector;
45 using std::string;
46 using tcu::Sampler;
47 using namespace glu;
48 using namespace gls::TextureTestUtil;
49 using namespace glu::TextureTestUtil;
50 
51 class Texture2DSizeCase : public tcu::TestCase
52 {
53 public:
54 							Texture2DSizeCase		(tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 format, deUint32 dataType, int width, int height, bool mipmaps);
55 							~Texture2DSizeCase		(void);
56 
57 	void					init					(void);
58 	void					deinit					(void);
59 	IterateResult			iterate					(void);
60 
61 private:
62 							Texture2DSizeCase		(const Texture2DSizeCase& other);
63 	Texture2DSizeCase&		operator=				(const Texture2DSizeCase& other);
64 
65 	glu::RenderContext&		m_renderCtx;
66 
67 	deUint32				m_format;
68 	deUint32				m_dataType;
69 	int						m_width;
70 	int						m_height;
71 	bool					m_useMipmaps;
72 
73 	glu::Texture2D*			m_texture;
74 	TextureRenderer			m_renderer;
75 };
76 
Texture2DSizeCase(tcu::TestContext & testCtx,glu::RenderContext & renderCtx,const char * name,const char * description,deUint32 format,deUint32 dataType,int width,int height,bool mipmaps)77 Texture2DSizeCase::Texture2DSizeCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 format, deUint32 dataType, int width, int height, bool mipmaps)
78 	: TestCase		(testCtx, name, description)
79 	, m_renderCtx	(renderCtx)
80 	, m_format		(format)
81 	, m_dataType	(dataType)
82 	, m_width		(width)
83 	, m_height		(height)
84 	, m_useMipmaps	(mipmaps)
85 	, m_texture		(DE_NULL)
86 	, m_renderer	(renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP)
87 {
88 }
89 
~Texture2DSizeCase(void)90 Texture2DSizeCase::~Texture2DSizeCase (void)
91 {
92 	Texture2DSizeCase::deinit();
93 }
94 
init(void)95 void Texture2DSizeCase::init (void)
96 {
97 	DE_ASSERT(!m_texture);
98 	m_texture = new Texture2D(m_renderCtx, m_format, m_dataType, m_width, m_height);
99 
100 	int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1;
101 
102 	// Fill levels.
103 	for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
104 	{
105 		m_texture->getRefTexture().allocLevel(levelNdx);
106 		tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(levelNdx), tcu::Vec4(-1.0f, -1.0f, -1.0f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f));
107 	}
108 }
109 
deinit(void)110 void Texture2DSizeCase::deinit (void)
111 {
112 	delete m_texture;
113 	m_texture = DE_NULL;
114 
115 	m_renderer.clear();
116 }
117 
iterate(void)118 Texture2DSizeCase::IterateResult Texture2DSizeCase::iterate (void)
119 {
120 	const glw::Functions&	gl				= m_renderCtx.getFunctions();
121 	TestLog&				log				= m_testCtx.getLog();
122 	RandomViewport			viewport		(m_renderCtx.getRenderTarget(), 128, 128, deStringHash(getName()));
123 	tcu::Surface			renderedFrame	(viewport.width, viewport.height);
124 	tcu::Surface			referenceFrame	(viewport.width, viewport.height);
125 	const tcu::IVec4		texBits			= tcu::getTextureFormatBitDepth(glu::mapGLTransferFormat(m_format, m_dataType));
126 	const tcu::PixelFormat&	rtFmt			= m_renderCtx.getRenderTarget().getPixelFormat();
127 	const tcu::PixelFormat	thresholdFormat(de::min(texBits[0], rtFmt.redBits), de::min(texBits[1], rtFmt.greenBits), de::min(texBits[2], rtFmt.blueBits), de::min(texBits[3], rtFmt.alphaBits));
128 	tcu::RGBA				threshold		= thresholdFormat.getColorThreshold() + tcu::RGBA(7,7,7,7);
129 	deUint32				wrapS			= GL_CLAMP_TO_EDGE;
130 	deUint32				wrapT			= GL_CLAMP_TO_EDGE;
131 	// Do not minify with GL_NEAREST. A large POT texture with a small POT render target will produce
132 	// indeterminate results.
133 	deUint32				minFilter		= m_useMipmaps ? GL_NEAREST_MIPMAP_NEAREST : GL_LINEAR;
134 	deUint32				magFilter		= GL_NEAREST;
135 	vector<float>			texCoord;
136 
137 	computeQuadTexCoord2D(texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f));
138 
139 	// Setup base viewport.
140 	gl.viewport(viewport.x, viewport.y, viewport.width, viewport.height);
141 
142 	// Upload texture data to GL.
143 	m_texture->upload();
144 
145 	// Bind to unit 0.
146 	gl.activeTexture(GL_TEXTURE0);
147 	gl.bindTexture(GL_TEXTURE_2D, m_texture->getGLTexture());
148 
149 	gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S,		wrapS);
150 	gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T,		wrapT);
151 	gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,	minFilter);
152 	gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER,	magFilter);
153 	GLU_EXPECT_NO_ERROR(gl.getError(), "Set texturing state");
154 
155 	// Draw.
156 	m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_2D);
157 	glu::readPixels(m_renderCtx, viewport.x, viewport.y, renderedFrame.getAccess());
158 
159 	// Compute reference.
160 	sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_2D, mapGLSampler(wrapS, wrapT, minFilter, magFilter)));
161 
162 	// Compare and log.
163 	bool isOk = compareImages(log, referenceFrame, renderedFrame, threshold);
164 
165 	m_testCtx.setTestResult(isOk ? QP_TEST_RESULT_PASS	: QP_TEST_RESULT_FAIL,
166 							isOk ? "Pass"				: "Image comparison failed");
167 
168 	return STOP;
169 }
170 
171 class TextureCubeSizeCase : public tcu::TestCase
172 {
173 public:
174 							TextureCubeSizeCase		(tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 format, deUint32 dataType, int width, int height, bool mipmaps);
175 							~TextureCubeSizeCase	(void);
176 
177 	void					init					(void);
178 	void					deinit					(void);
179 	IterateResult			iterate					(void);
180 
181 private:
182 							TextureCubeSizeCase		(const TextureCubeSizeCase& other);
183 	TextureCubeSizeCase&	operator=				(const TextureCubeSizeCase& other);
184 
185 	bool					testFace				(tcu::CubeFace face);
186 
187 	glu::RenderContext&		m_renderCtx;
188 
189 	deUint32				m_format;
190 	deUint32				m_dataType;
191 	int						m_width;
192 	int						m_height;
193 	bool					m_useMipmaps;
194 
195 	glu::TextureCube*		m_texture;
196 	TextureRenderer			m_renderer;
197 
198 	int						m_curFace;
199 	bool					m_isOk;
200 };
201 
TextureCubeSizeCase(tcu::TestContext & testCtx,glu::RenderContext & renderCtx,const char * name,const char * description,deUint32 format,deUint32 dataType,int width,int height,bool mipmaps)202 TextureCubeSizeCase::TextureCubeSizeCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 format, deUint32 dataType, int width, int height, bool mipmaps)
203 	: TestCase		(testCtx, name, description)
204 	, m_renderCtx	(renderCtx)
205 	, m_format		(format)
206 	, m_dataType	(dataType)
207 	, m_width		(width)
208 	, m_height		(height)
209 	, m_useMipmaps	(mipmaps)
210 	, m_texture		(DE_NULL)
211 	, m_renderer	(renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP)
212 	, m_curFace		(0)
213 	, m_isOk		(false)
214 {
215 }
216 
~TextureCubeSizeCase(void)217 TextureCubeSizeCase::~TextureCubeSizeCase (void)
218 {
219 	TextureCubeSizeCase::deinit();
220 }
221 
init(void)222 void TextureCubeSizeCase::init (void)
223 {
224 	DE_ASSERT(!m_texture);
225 	DE_ASSERT(m_width == m_height);
226 	m_texture = new TextureCube(m_renderCtx, m_format, m_dataType, m_width);
227 
228 	static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] =
229 	{
230 		{ tcu::Vec4(-1.0f, -1.0f, -1.0f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f) }, // negative x
231 		{ tcu::Vec4( 0.0f, -1.0f, -1.0f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f) }, // positive x
232 		{ tcu::Vec4(-1.0f,  0.0f, -1.0f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f) }, // negative y
233 		{ tcu::Vec4(-1.0f, -1.0f,  0.0f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f) }, // positive y
234 		{ tcu::Vec4(-1.0f, -1.0f, -1.0f, 0.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f) }, // negative z
235 		{ tcu::Vec4( 0.0f,  0.0f,  0.0f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f) }  // positive z
236 	};
237 
238 	int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1;
239 
240 	// Fill levels.
241 	for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
242 	{
243 		for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
244 		{
245 			m_texture->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx);
246 			fillWithComponentGradients(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), gradients[face][0], gradients[face][1]);
247 		}
248 	}
249 
250 	// Upload texture data to GL.
251 	m_texture->upload();
252 
253 	// Initialize iteration state.
254 	m_curFace	= 0;
255 	m_isOk		= true;
256 }
257 
deinit(void)258 void TextureCubeSizeCase::deinit (void)
259 {
260 	delete m_texture;
261 	m_texture = DE_NULL;
262 
263 	m_renderer.clear();
264 }
265 
testFace(tcu::CubeFace face)266 bool TextureCubeSizeCase::testFace (tcu::CubeFace face)
267 {
268 	const glw::Functions&	gl				= m_renderCtx.getFunctions();
269 	TestLog&				log				= m_testCtx.getLog();
270 	RandomViewport			viewport		(m_renderCtx.getRenderTarget(), 128, 128, deStringHash(getName())+(deUint32)face);
271 	tcu::Surface			renderedFrame	(viewport.width, viewport.height);
272 	tcu::Surface			referenceFrame	(viewport.width, viewport.height);
273 	const tcu::IVec4		texBits			= tcu::getTextureFormatBitDepth(glu::mapGLTransferFormat(m_format, m_dataType));
274 	const tcu::PixelFormat&	rtFmt			= m_renderCtx.getRenderTarget().getPixelFormat();
275 	const tcu::PixelFormat	thresholdFormat(de::min(texBits[0], rtFmt.redBits), de::min(texBits[1], rtFmt.greenBits), de::min(texBits[2], rtFmt.blueBits), de::min(texBits[3], rtFmt.alphaBits));
276 	tcu::RGBA				threshold		= thresholdFormat.getColorThreshold() + tcu::RGBA(7,7,7,7);
277 	deUint32				wrapS			= GL_CLAMP_TO_EDGE;
278 	deUint32				wrapT			= GL_CLAMP_TO_EDGE;
279 	// Do not minify with GL_NEAREST. A large POT texture with a small POT render target will produce
280 	// indeterminate results.
281 	deUint32				minFilter		= m_useMipmaps ? GL_NEAREST_MIPMAP_NEAREST : GL_LINEAR;
282 	deUint32				magFilter		= GL_NEAREST;
283 	vector<float>			texCoord;
284 
285 	computeQuadTexCoordCube(texCoord, face);
286 
287 	// \todo [2011-10-28 pyry] Image set name / section?
288 	log << TestLog::Message << face << TestLog::EndMessage;
289 
290 	// Setup base viewport.
291 	gl.viewport(viewport.x, viewport.y, viewport.width, viewport.height);
292 
293 	// Bind to unit 0.
294 	gl.activeTexture(GL_TEXTURE0);
295 	gl.bindTexture(GL_TEXTURE_CUBE_MAP, m_texture->getGLTexture());
296 
297 	gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, wrapS);
298 	gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, wrapT);
299 	gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, minFilter);
300 	gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, magFilter);
301 	GLU_EXPECT_NO_ERROR(gl.getError(), "Set texturing state");
302 
303 	m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_CUBE);
304 	glu::readPixels(m_renderCtx, viewport.x, viewport.y, renderedFrame.getAccess());
305 
306 	// Compute reference.
307 	Sampler sampler = mapGLSampler(wrapS, wrapT, minFilter, magFilter);
308 	sampler.seamlessCubeMap = false;
309 	sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_CUBE, sampler));
310 
311 	// Compare and log.
312 	return compareImages(log, referenceFrame, renderedFrame, threshold);
313 }
314 
iterate(void)315 TextureCubeSizeCase::IterateResult TextureCubeSizeCase::iterate (void)
316 {
317 	// Execute test for all faces.
318 	if (!testFace((tcu::CubeFace)m_curFace))
319 		m_isOk = false;
320 
321 	m_curFace += 1;
322 
323 	if (m_curFace == tcu::CUBEFACE_LAST)
324 	{
325 		m_testCtx.setTestResult(m_isOk ? QP_TEST_RESULT_PASS	: QP_TEST_RESULT_FAIL,
326 								m_isOk ? "Pass"					: "Image comparison failed");
327 		return STOP;
328 	}
329 	else
330 		return CONTINUE;
331 }
332 
TextureSizeTests(Context & context)333 TextureSizeTests::TextureSizeTests (Context& context)
334 	: TestCaseGroup(context, "size", "Texture Size Tests")
335 {
336 }
337 
~TextureSizeTests(void)338 TextureSizeTests::~TextureSizeTests (void)
339 {
340 }
341 
init(void)342 void TextureSizeTests::init (void)
343 {
344 	struct
345 	{
346 		int	width;
347 		int	height;
348 	} sizes2D[] =
349 	{
350 		{   64,   64 }, // Spec-mandated minimum.
351 		{   65,   63 },
352 		{  512,  512 },
353 		{ 1024, 1024 },
354 		{ 2048, 2048 }
355 	};
356 
357 	struct
358 	{
359 		int	width;
360 		int	height;
361 	} sizesCube[] =
362 	{
363 		{  15,  15 },
364 		{  16,  16 }, // Spec-mandated minimum
365 		{  64,  64 },
366 		{ 128, 128 },
367 		{ 256, 256 },
368 		{ 512, 512 }
369 	};
370 
371 	struct
372 	{
373 		const char*	name;
374 		deUint32	format;
375 		deUint32	dataType;
376 	} formats[] =
377 	{
378 		{ "l8",			GL_LUMINANCE,		GL_UNSIGNED_BYTE },
379 		{ "rgba4444",	GL_RGBA,			GL_UNSIGNED_SHORT_4_4_4_4 },
380 		{ "rgb888",		GL_RGB,				GL_UNSIGNED_BYTE },
381 		{ "rgba8888",	GL_RGBA,			GL_UNSIGNED_BYTE }
382 	};
383 
384 	// 2D cases.
385 	tcu::TestCaseGroup* group2D = new tcu::TestCaseGroup(m_testCtx, "2d", "2D Texture Size Tests");
386 	addChild(group2D);
387 	for (int sizeNdx = 0; sizeNdx < DE_LENGTH_OF_ARRAY(sizes2D); sizeNdx++)
388 	{
389 		int		width	= sizes2D[sizeNdx].width;
390 		int		height	= sizes2D[sizeNdx].height;
391 		bool	isPOT	= deIsPowerOfTwo32(width) && deIsPowerOfTwo32(height);
392 
393 		for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(formats); formatNdx++)
394 		{
395 			for (int mipmap = 0; mipmap < (isPOT ? 2 : 1); mipmap++)
396 			{
397 				std::ostringstream name;
398 				name << width << "x" << height << "_" << formats[formatNdx].name << (mipmap ? "_mipmap" : "");
399 
400 				group2D->addChild(new Texture2DSizeCase(m_testCtx, m_context.getRenderContext(), name.str().c_str(), "",
401 														formats[formatNdx].format, formats[formatNdx].dataType,
402 														width, height, mipmap != 0));
403 			}
404 		}
405 	}
406 
407 	// Cubemap cases.
408 	tcu::TestCaseGroup* groupCube = new tcu::TestCaseGroup(m_testCtx, "cube", "Cubemap Texture Size Tests");
409 	addChild(groupCube);
410 	for (int sizeNdx = 0; sizeNdx < DE_LENGTH_OF_ARRAY(sizesCube); sizeNdx++)
411 	{
412 		int		width	= sizesCube[sizeNdx].width;
413 		int		height	= sizesCube[sizeNdx].height;
414 		bool	isPOT	= deIsPowerOfTwo32(width) && deIsPowerOfTwo32(height);
415 
416 		for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(formats); formatNdx++)
417 		{
418 			for (int mipmap = 0; mipmap < (isPOT ? 2 : 1); mipmap++)
419 			{
420 				std::ostringstream name;
421 				name << width << "x" << height << "_" << formats[formatNdx].name << (mipmap ? "_mipmap" : "");
422 
423 				groupCube->addChild(new TextureCubeSizeCase(m_testCtx, m_context.getRenderContext(), name.str().c_str(), "",
424 															formats[formatNdx].format, formats[formatNdx].dataType,
425 															width, height, mipmap != 0));
426 			}
427 		}
428 	}
429 }
430 
431 } // Functional
432 } // gles2
433 } // deqp
434