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3<title>pcre2_code_copy_with_tables specification</title>
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6<h1>pcre2_code_copy_with_tables man page</h1>
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15<br><b>
16SYNOPSIS
17</b><br>
18<P>
19<b>#include &#60;pcre2.h&#62;</b>
20</P>
21<P>
22<b>pcre2_code *pcre2_code_copy_with_tables(const pcre2_code *<i>code</i>);</b>
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24<br><b>
25DESCRIPTION
26</b><br>
27<P>
28This function makes a copy of the memory used for a compiled pattern, excluding
29any memory used by the JIT compiler. Without a subsequent call to
30<b>pcre2_jit_compile()</b>, the copy can be used only for non-JIT matching.
31Unlike <b>pcre2_code_copy()</b>, a separate copy of the character tables is also
32made, with the new code pointing to it. This memory will be automatically freed
33when <b>pcre2_code_free()</b> is called. The yield of the function is NULL if
34<i>code</i> is NULL or if sufficient memory cannot be obtained.
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