1<html> 2<head> 3<title>pcre2_code_copy_with_tables specification</title> 4</head> 5<body bgcolor="#FFFFFF" text="#00005A" link="#0066FF" alink="#3399FF" vlink="#2222BB"> 6<h1>pcre2_code_copy_with_tables man page</h1> 7<p> 8Return to the <a href="index.html">PCRE2 index page</a>. 9</p> 10<p> 11This page is part of the PCRE2 HTML documentation. It was generated 12automatically from the original man page. If there is any nonsense in it, 13please consult the man page, in case the conversion went wrong. 14<br> 15<br><b> 16SYNOPSIS 17</b><br> 18<P> 19<b>#include <pcre2.h></b> 20</P> 21<P> 22<b>pcre2_code *pcre2_code_copy_with_tables(const pcre2_code *<i>code</i>);</b> 23</P> 24<br><b> 25DESCRIPTION 26</b><br> 27<P> 28This function makes a copy of the memory used for a compiled pattern, excluding 29any memory used by the JIT compiler. Without a subsequent call to 30<b>pcre2_jit_compile()</b>, the copy can be used only for non-JIT matching. 31Unlike <b>pcre2_code_copy()</b>, a separate copy of the character tables is also 32made, with the new code pointing to it. This memory will be automatically freed 33when <b>pcre2_code_free()</b> is called. The yield of the function is NULL if 34<i>code</i> is NULL or if sufficient memory cannot be obtained. 35</P> 36<P> 37There is a complete description of the PCRE2 native API in the 38<a href="pcre2api.html"><b>pcre2api</b></a> 39page and a description of the POSIX API in the 40<a href="pcre2posix.html"><b>pcre2posix</b></a> 41page. 42<p> 43Return to the <a href="index.html">PCRE2 index page</a>. 44</p> 45