1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2<html lang="en"> 3<head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Mesa Release Notes</title> 6 <link rel="stylesheet" type="text/css" href="../mesa.css"> 7</head> 8<body> 9 10<div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12</div> 13 14<iframe src="../contents.html"></iframe> 15<div class="content"> 16 17<h1>Mesa 11.0.5 Release Notes / November 11, 2015</h1> 18 19<p> 20Mesa 11.0.5 is a bug fix release which fixes bugs found since the 11.0.4 release. 21</p> 22<p> 23Mesa 11.0.5 implements the OpenGL 4.1 API, but the version reported by 24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26Some drivers don't support all the features required in OpenGL 4.1. OpenGL 274.1 is <strong>only</strong> available if requested at context creation 28because compatibility contexts are not supported. 29</p> 30 31 32<h2>SHA256 checksums</h2> 33<pre> 348495ef5c06f7f726452462b7d408a5b40048373ff908f2283a3b4d1f49b45ee6 mesa-11.0.5.tar.gz 359c255a2a6695fcc6ef4a279e1df0aeaf417dc142f39ee59dfb533d80494bb67a mesa-11.0.5.tar.xz 36</pre> 37 38 39<h2>New features</h2> 40<p>None</p> 41 42<h2>Bug fixes</h2> 43 44<p>This list is likely incomplete.</p> 45 46<ul> 47 48<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91993">Bug 91993</a> - Graphical glitch in Astromenace (open-source game).</li> 49 50<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92214">Bug 92214</a> - Flightgear crashes during splashboot with R600 driver, LLVM 3.7.0 and mesa 11.0.2</li> 51 52<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92437">Bug 92437</a> - osmesa: Expose GL entry points for Windows build, via .def file</li> 53 54<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92476">Bug 92476</a> - [cts] ES2-CTS.gtf.GL2ExtensionTests.egl_image.egl_image fails</li> 55 56<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92623">Bug 92623</a> - Differences in prog_data ignored when caching fragment programs (causes hangs)</li> 57 58</ul> 59 60 61<h2>Changes</h2> 62 63<p>Alex Deucher (1):</p> 64<ul> 65 <li>radeon/uvd: don't expose HEVC on old UVD hw (v3)</li> 66</ul> 67 68<p>Ben Widawsky (1):</p> 69<ul> 70 <li>i965/skl: Add GT4 PCI IDs</li> 71</ul> 72 73<p>Emil Velikov (4):</p> 74<ul> 75 <li>docs: add sha256 checksums for 11.0.4</li> 76 <li>cherry-ignore: ignore a possible wrong nomination</li> 77 <li>Revert "mesa/glformats: Undo code changes from _mesa_base_tex_format() move"</li> 78 <li>Update version to 11.0.5</li> 79</ul> 80 81<p>Emmanuel Gil Peyrot (1):</p> 82<ul> 83 <li>gbm.h: Add a missing stddef.h include for size_t.</li> 84</ul> 85 86<p>Eric Anholt (1):</p> 87<ul> 88 <li>vc4: When the create ioctl fails, free our cache and try again.</li> 89</ul> 90 91<p>Ian Romanick (1):</p> 92<ul> 93 <li>i965: Fix is-renderable check in intel_image_target_renderbuffer_storage</li> 94</ul> 95 96<p>Ilia Mirkin (3):</p> 97<ul> 98 <li>nvc0: respect edgeflag attribute width</li> 99 <li>nouveau: set MaxDrawBuffers to the same value as MaxColorAttachments</li> 100 <li>nouveau: relax fence emit space assert</li> 101</ul> 102 103<p>Ivan Kalvachev (1):</p> 104<ul> 105 <li>r600g: Fix special negative immediate constants when using ABS modifier.</li> 106</ul> 107 108<p>Jason Ekstrand (2):</p> 109<ul> 110 <li>nir/lower_vec_to_movs: Pass the shader around directly</li> 111 <li>nir: Report progress from lower_vec_to_movs().</li> 112</ul> 113 114<p>Jose Fonseca (2):</p> 115<ul> 116 <li>gallivm: Translate all util_cpu_caps bits to LLVM attributes.</li> 117 <li>gallivm: Explicitly disable unsupported CPU features.</li> 118</ul> 119 120<p>Julien Isorce (4):</p> 121<ul> 122 <li>st/va: pass picture desc to begin and decode</li> 123 <li>nvc0: fix crash when nv50_miptree_from_handle fails</li> 124 <li>st/va: do not destroy old buffer when new one failed</li> 125 <li>st/va: add more errors checks in vlVaBufferSetNumElements and vlVaMapBuffer</li> 126</ul> 127 128<p>Kenneth Graunke (6):</p> 129<ul> 130 <li>i965: Fix missing BRW_NEW_*_PROG_DATA flagging caused by cache reuse.</li> 131 <li>nir: Report progress from nir_split_var_copies().</li> 132 <li>nir: Properly invalidate metadata in nir_split_var_copies().</li> 133 <li>nir: Properly invalidate metadata in nir_opt_copy_prop().</li> 134 <li>nir: Properly invalidate metadata in nir_lower_vec_to_movs().</li> 135 <li>nir: Properly invalidate metadata in nir_opt_remove_phis().</li> 136</ul> 137 138<p>Marek Olšák (1):</p> 139<ul> 140 <li>radeonsi: add register definitions for Stoney</li> 141</ul> 142 143<p>Nanley Chery (1):</p> 144<ul> 145 <li>mesa/glformats: Undo code changes from _mesa_base_tex_format() move</li> 146</ul> 147 148<p>Nicolai Hähnle (1):</p> 149<ul> 150 <li>st/mesa: fix mipmap generation for immutable textures with incomplete pyramids</li> 151</ul> 152 153<p>Nigel Stewart (1):</p> 154<ul> 155 <li>osmesa: Expose GL entry points for Windows build via DEF file.</li> 156</ul> 157 158<p>Roland Scheidegger (1):</p> 159<ul> 160 <li>gallivm: disable f16c when not using AVX</li> 161</ul> 162 163<p>Samuel Li (2):</p> 164<ul> 165 <li>radeonsi: add support for Stoney asics (v3)</li> 166 <li>radeonsi: add Stoney pci ids</li> 167</ul> 168 169 170</div> 171</body> 172</html> 173