1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2<html lang="en"> 3<head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Mesa Release Notes</title> 6 <link rel="stylesheet" type="text/css" href="../mesa.css"> 7</head> 8<body> 9 10<div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12</div> 13 14<iframe src="../contents.html"></iframe> 15<div class="content"> 16 17<h1>Mesa 13.0.6 Release Notes / March 20, 2017</h1> 18 19<p> 20Mesa 13.0.6 is a bug fix release which fixes bugs found since the 13.0.5 release. 21</p> 22<p> 23Mesa 13.0.6 implements the OpenGL 4.4 API, but the version reported by 24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26Some drivers don't support all the features required in OpenGL 4.4. OpenGL 274.4 is <strong>only</strong> available if requested at context creation 28because compatibility contexts are not supported. 29</p> 30 31 32<h2>SHA256 checksums</h2> 33<pre> 341076590f29103f022a2cd87e6dff6ae77072013745603d06b0410c373ab2bb1a mesa-13.0.6.tar.gz 3529ef104a7fc082d352b1599bd6cb1d040be424ccd22f5e0eb7ee9b0e9acd3597 mesa-13.0.6.tar.xz 36</pre> 37 38 39<h2>New features</h2> 40<p>None</p> 41 42 43<h2>Bug fixes</h2> 44 45<ul> 46 47<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68504">Bug 68504</a> - 9.2-rc1 workaround for clover build failure on ppc/altivec: cannot convert 'bool' to '__vector(4) __bool int' in return</li> 48 49<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97102">Bug 97102</a> - [dri][swr] stack overflow / infinite loop with GALLIUM_DRIVER=swr</li> 50 51<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98869">Bug 98869</a> - Electronic Super Joy graphic artefacts (regression,bisected)</li> 52 53<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99401">Bug 99401</a> - [g33] regression: piglit.spec.!opengl 1_0.gl-1_0-beginend-coverage</li> 54 55<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99456">Bug 99456</a> - Firefox crashing when opening about:support with WebGL2 enabled</li> 56 57<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99677">Bug 99677</a> - heap-use-after-free in glsl</li> 58 59<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99715">Bug 99715</a> - Don't print: "Note: Buggy applications may crash, if they do please report to vendor"</li> 60 61<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99850">Bug 99850</a> - Tessellation bug on Carrizo</li> 62 63<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100049">Bug 100049</a> - "ralloc: Make sure ralloc() allocations match malloc()'s alignment." causes seg fault in 32bit build</li> 64 65</ul> 66 67<h2>Changes</h2> 68 69<p>Alex Smith (2):</p> 70<ul> 71 <li>radv: Emit pending flushes before executing a secondary command buffer</li> 72 <li>radv: Flush before copying with PKT3_WRITE_DATA in CmdUpdateBuffer</li> 73</ul> 74 75<p>Bartosz Tomczyk (1):</p> 76<ul> 77 <li>glsl: fix heap-buffer-overflow</li> 78</ul> 79 80<p>Bas Nieuwenhuizen (8):</p> 81<ul> 82 <li>radv: Pass CMASK alignment to application.</li> 83 <li>radv: Pass DCC alignment to application.</li> 84 <li>radv: Never try to create more than max_sets descriptor sets.</li> 85 <li>radv: Reset emitted compute pipeline when calling secondary cmd buffer.</li> 86 <li>radv: Only use PKT3_OCCLUSION_QUERY when it doesn't hang.</li> 87 <li>radv: Use correct size for availability flag.</li> 88 <li>radv: Disable HTILE for textures with multiple layers/levels.</li> 89 <li>radv: Emit cache flushes before CP DMA.</li> 90</ul> 91 92<p>Ben Crocker (3):</p> 93<ul> 94 <li>gallivm: Improve debug output (V2)</li> 95 <li>gallivm: Override getHostCPUName() "generic" w/ "pwr8" (v4)</li> 96 <li>gallivm: Reenable PPC VSX (v3)</li> 97</ul> 98 99<p>Brendan King (1):</p> 100<ul> 101 <li>egl/dri3: implement query surface hook</li> 102</ul> 103 104<p>Bruce Cherniak (1):</p> 105<ul> 106 <li>swr: Prune empty nodes in CalculateProcessorTopology.</li> 107</ul> 108 109<p>Connor Abbott (1):</p> 110<ul> 111 <li>anv: fix Get*MemoryRequirements for !LLC</li> 112</ul> 113 114<p>Dave Airlie (13):</p> 115<ul> 116 <li>radv: program a default point size.</li> 117 <li>radv: handle transfer_write as a dst flag.</li> 118 <li>radv/ac: handle nir irem opcode.</li> 119 <li>radv/ac: implement txs for buffer textures.</li> 120 <li>radv/ac: correctly size shared memory usage.</li> 121 <li>radv/ac: avoid the fmask path when doing txs.</li> 122 <li>radv: pass FMASK alignment to application</li> 123 <li>tgsi: fix memory leak in tgsi sanity check</li> 124 <li>radv: fix depth format in blit2d.</li> 125 <li>radv: fix txs for sampler buffers</li> 126 <li>radv: drop Z24 support.</li> 127 <li>radv: disable mip point pre clamping.</li> 128 <li>radv: setup llvm target data layout</li> 129</ul> 130 131<p>Emil Velikov (6):</p> 132<ul> 133 <li>docs: add sha256 checksums for 13.0.5</li> 134 <li>Revert "get-pick-list.sh: Require explicit "13.0" for nominating stable patches"</li> 135 <li>cherry-ignore: don't pick nir_op_pack_double optimisation fix</li> 136 <li>i965: move brw_define.h ifndef guard to the top</li> 137 <li>cherry-ignore: add ANV fast clears related fixes</li> 138 <li>Update version to 13.0.6</li> 139</ul> 140 141<p>Fredrik Höglund (2):</p> 142<ul> 143 <li>radv: fix the dynamic buffer index in vkCmdBindDescriptorSets</li> 144 <li>radv/ac: fix multiple descriptor sets with dynamic buffers</li> 145</ul> 146 147<p>George Kyriazis (1):</p> 148<ul> 149 <li>swr: Align query results allocation</li> 150</ul> 151 152<p>Grazvydas Ignotas (3):</p> 153<ul> 154 <li>r300g: only allow byteswapped formats on big endian</li> 155 <li>gallium/u_queue: fix a crash with atexit handlers</li> 156 <li>gallium/u_queue: set num_threads correctly if not all threads start</li> 157</ul> 158 159<p>Gregory Hainaut (1):</p> 160<ul> 161 <li>glapi: fix typo in count_scale</li> 162</ul> 163 164<p>Ian Romanick (1):</p> 165<ul> 166 <li>mesa: Don't advertise GL_OES_read_format in core profile</li> 167</ul> 168 169<p>Ilia Mirkin (8):</p> 170<ul> 171 <li>nvc0: increase number of ubo binding points</li> 172 <li>nvc0/ir: fix robustness guarantees for constbuf loads on kepler+ compute</li> 173 <li>nvc0/ir: fix ubo max clamp, reset file index</li> 174 <li>gm107/ir: fix address offset bitfield for ATOMS</li> 175 <li>nvc0: set the render condition in the compute object</li> 176 <li>st/mesa: don't pass compare mode for stencil-sampled textures</li> 177 <li>nvc0: take extra pushbuf space into account for pushbuf_space calls</li> 178 <li>nvc0: increase alignment to 256 for texture buffers on fermi</li> 179</ul> 180 181<p>Jacob Lifshay (1):</p> 182<ul> 183 <li>vulkan/wsi: Improve the DRI3 error message</li> 184</ul> 185 186<p>Jason Ekstrand (11):</p> 187<ul> 188 <li>i965: Use a better guardband calculation.</li> 189 <li>intel/blorp: Swizzle clear colors on the CPU</li> 190 <li>i965/fs: Remove the inline pack_double_2x32 optimization</li> 191 <li>anv: Add an invalidate_range helper</li> 192 <li>anv/query: clflush the bo map on non-LLC platforms</li> 193 <li>genxml: Make MI_STORE_DATA_IMM more consistent</li> 194 <li>anv/query: Perform CmdResetQueryPool on the GPU</li> 195 <li>blorp/exec: Use uint32_t for copying varying data</li> 196 <li>intel/blorp: Explicitly flush all allocated state</li> 197 <li>anv: Accurately advertise dynamic descriptor limits</li> 198 <li>anv: Properly handle destroying NULL devices and instances</li> 199</ul> 200 201<p>Jonas Pfeil (1):</p> 202<ul> 203 <li>ralloc: Make sure ralloc() allocations match malloc()'s alignment.</li> 204</ul> 205 206<p>Jose Maria Casanova Crespo (1):</p> 207<ul> 208 <li>glsl: non-last member unsized array on SSBO must fail compilation on GLSL ES 3.1</li> 209</ul> 210 211<p>Kenneth Graunke (7):</p> 212<ul> 213 <li>i965: Fix fast depth clears for surfaces with a dimension of 16384.</li> 214 <li>i965: Use a UW source type for CS_OPCODE_CS_TERMINATE.</li> 215 <li>i965: Fix check for negative pitch in can_do_fast_copy_blit().</li> 216 <li>i965: Support the force_glsl_version driconf option.</li> 217 <li>i965: Combine the Gen6 SF and Clip viewport atoms.</li> 218 <li>mesa: Do (TCS && !TES) draw time validation in ES as well.</li> 219 <li>egl: Ensure ResetNotificationStrategy matches for shared contexts.</li> 220</ul> 221 222<p>Lionel Landwerlin (3):</p> 223<ul> 224 <li>spirv: don't assert with location decorations on non i/o variables</li> 225 <li>anv: wsi: report presentation error per image request</li> 226 <li>i965/fs: fix uninitialized memory access</li> 227</ul> 228 229<p>Marc Di Luzio (1):</p> 230<ul> 231 <li>glsl: correct compute shader checks for memoryBarrier functions</li> 232</ul> 233 234<p>Marek Olšák (10):</p> 235<ul> 236 <li>st/mesa: destroy pipe_context before destroying st_context (v2)</li> 237 <li>radeonsi: don't invoke DCC decompression in update_all_texture_descriptors</li> 238 <li>radeonsi: fix UNSIGNED_BYTE index buffer fallback with non-zero start (v2)</li> 239 <li>gallium/util: remove unused u_index_modify helpers</li> 240 <li>gallium/u_index_modify: don't add PIPE_TRANSFER_UNSYNCHRONIZED unconditionally</li> 241 <li>gallium/u_queue: fix random crashes when the app calls exit()</li> 242 <li>st/mesa: reset sample_mask, min_sample, and render_condition for PBO ops</li> 243 <li>st/mesa: set blend state for PBO readbacks</li> 244 <li>radeonsi: fix broken tessellation on Carrizo and Stoney</li> 245 <li>radeonsi: mark all bound shader buffer ranges as initialized</li> 246</ul> 247 248<p>Matt Turner (1):</p> 249<ul> 250 <li>clover: Work around build failure with AltiVec.</li> 251</ul> 252 253<p>Nicolai Hähnle (12):</p> 254<ul> 255 <li>mesa/main: fix meta caller of _mesa_ClampColor</li> 256 <li>radeonsi: fix texture gather on stencil textures</li> 257 <li>glsl: split DIV_TO_MUL_RCP into single- and double-precision flags</li> 258 <li>glx/dri3: handle NULL pointers in loader-to-DRI3 drawable conversion</li> 259 <li>glx/dri3: guard in_current_context against a disappeared drawable</li> 260 <li>glx: guard swap-interval functions against destroyed drawables</li> 261 <li>dri/common: clear the loaderPrivate pointer in driDestroyDrawable</li> 262 <li>winsys/amdgpu: reduce max_alloc_size based on GTT limits</li> 263 <li>radeonsi: handle MultiDrawIndirect in si_get_draw_start_count</li> 264 <li>radeonsi: fix UINT/SINT clamping for 10-bit formats on <= CIK</li> 265 <li>st/glsl_to_tgsi: avoid iterating past the head of the instruction list</li> 266 <li>st/mesa: inform the driver of framebuffer changes before compute dispatches</li> 267</ul> 268 269<p>Samuel Iglesias Gonsálvez (6):</p> 270<ul> 271 <li>glsl: fix heap-use-after-free in ast_declarator_list::hir()</li> 272 <li>i965/fs: mark last DF uniform array element as 64 bit live one</li> 273 <li>i965/fs: detect different bit size accesses to uniforms to push them in proper locations</li> 274 <li>i965/fs: fix indirect load DF uniforms on BSW/BXT</li> 275 <li>i965/fs: fix source type when emitting MOV_INDIRECT to read ICP handles</li> 276 <li>i965/fs: emit MOV_INDIRECT with the source with the right register type</li> 277</ul> 278 279<p>Samuel Pitoiset (1):</p> 280<ul> 281 <li>winsys/amdgpu: avoid potential segfault in amdgpu_bo_map()</li> 282</ul> 283 284 285</div> 286</body> 287</html> 288