1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2<html lang="en"> 3<head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Mesa Release Notes</title> 6 <link rel="stylesheet" type="text/css" href="../mesa.css"> 7</head> 8<body> 9 10<div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12</div> 13 14<iframe src="../contents.html"></iframe> 15<div class="content"> 16 17<h1>Mesa 17.0.7 Release Notes / June 1, 2017</h1> 18 19<p> 20Mesa 17.0.7 is a bug fix release which fixes bugs found since the 17.0.6 release. 21</p> 22<p> 23Mesa 17.0.7 implements the OpenGL 4.5 API, but the version reported by 24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26Some drivers don't support all the features required in OpenGL 4.5. OpenGL 274.5 is <strong>only</strong> available if requested at context creation 28because compatibility contexts are not supported. 29</p> 30 31 32<h2>SHA256 checksums</h2> 33<pre> 34bc68d13c6b1a053b855ac453ebf7e62bd89511adf44bad6c613e09f7fa13390a mesa-17.0.7.tar.gz 35f6d75304a229c8d10443e219d6b6c0c342567dbab5a879ebe7cfa3c9139c4492 mesa-17.0.7.tar.xz 36</pre> 37 38 39<h2>New features</h2> 40<p>None</p> 41 42 43<h2>Bug fixes</h2> 44 45<ul> 46 47<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98833">Bug 98833</a> - [REGRESSION, bisected] Wayland revert commit breaks non-Vsync fullscreen frame updates</li> 48 49<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100741">Bug 100741</a> - Chromium - Memory leak</li> 50 51<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100925">Bug 100925</a> - [HSW/BSW/BDW/SKL] Google Earth is not resolving all the details in the map correctly</li> 52 53</ul> 54 55 56<h2>Changes</h2> 57 58<p>Andres Gomez (1):</p> 59<ul> 60 <li>docs: add sha256 checksums for 17.0.6</li> 61</ul> 62 63<p>Bartosz Tomczyk (1):</p> 64<ul> 65 <li>mesa: Avoid leaking surface in st_renderbuffer_delete</li> 66</ul> 67 68<p>Chad Versace (1):</p> 69<ul> 70 <li>egl: Partially revert 23c86c74, fix eglMakeCurrent</li> 71</ul> 72 73<p>Daniel Stone (7):</p> 74<ul> 75 <li>vulkan: Fix Wayland uninitialised registry</li> 76 <li>vulkan/wsi/wayland: Remove roundtrip when creating image</li> 77 <li>vulkan/wsi/wayland: Use per-display event queue</li> 78 <li>vulkan/wsi/wayland: Use proxy wrappers for swapchain</li> 79 <li>egl/wayland: Don't open-code roundtrip</li> 80 <li>egl/wayland: Use per-surface event queues</li> 81 <li>egl/wayland: Ensure we get a back buffer</li> 82</ul> 83 84<p>Emil Velikov (5):</p> 85<ul> 86 <li>st/va: fix misplaced closing bracket</li> 87 <li>anv: automake: list shared libraries after the static ones</li> 88 <li>radv: automake: list shared libraries after the static ones</li> 89 <li>egl/wayland: select the format based on the interface used</li> 90 <li>Update version to 17.0.7</li> 91</ul> 92 93<p>Eric Anholt (2):</p> 94<ul> 95 <li>renderonly: Initialize fields of struct winsys_handle.</li> 96 <li>vc4: Don't allocate new BOs to avoid synchronization when they're shared.</li> 97</ul> 98 99<p>Hans de Goede (1):</p> 100<ul> 101 <li>glxglvnddispatch: Add missing dispatch for GetDriverConfig</li> 102</ul> 103 104<p>Ilia Mirkin (1):</p> 105<ul> 106 <li>nvc0/ir: SHLADD's middle source must be an immediate</li> 107</ul> 108 109<p>Jason Ekstrand (2):</p> 110<ul> 111 <li>i965/blorp: Do and end-of-pipe sync on both sides of fast-clear ops</li> 112 <li>i965: Round copy size to the nearest block in intel_miptree_copy</li> 113</ul> 114 115<p>Lucas Stach (1):</p> 116<ul> 117 <li>etnaviv: stop oversizing buffer resources</li> 118</ul> 119 120<p>Nanley Chery (2):</p> 121<ul> 122 <li>anv/formats: Update the three-channel BC1 mappings</li> 123 <li>i965/formats: Update the three-channel DXT1 mappings</li> 124</ul> 125 126<p>Pohjolainen, Topi (1):</p> 127<ul> 128 <li>intel/isl/gen7: Use stencil vertical alignment of 8 instead of 4</li> 129</ul> 130 131<p>Samuel Iglesias Gonsálvez (3):</p> 132<ul> 133 <li>i965/vec4/gs: restore the uniform values which was overwritten by failed vec4_gs_visitor execution</li> 134 <li>i965/vec4: fix swizzle and writemask when loading an uniform with constant offset</li> 135 <li>i965/vec4: load dvec3/4 uniforms first in the push constant buffer</li> 136</ul> 137 138<p>Tom Stellard (1):</p> 139<ul> 140 <li>gallivm: Make sure module has the correct data layout when pass manager runs</li> 141</ul> 142 143</div> 144</body> 145</html> 146