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11  <h1>The Mesa 3D Graphics Library</h1>
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16
17<h1>Mesa 17.1.8 Release Notes / August 28, 2017</h1>
18
19<p>
20Mesa 17.1.8 is a bug fix release which fixes bugs found since the 17.1.7 release.
21</p>
22<p>
23Mesa 17.1.8 implements the OpenGL 4.5 API, but the version reported by
24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26Some drivers don't support all the features required in OpenGL 4.5.  OpenGL
274.5 is <strong>only</strong> available if requested at context creation
28because compatibility contexts are not supported.
29</p>
30
31
32<h2>SHA256 checksums</h2>
33<pre>
34faa59a677e88fd5224cdfebcdb6ca9ad3e3c64bd562baa8d5c3c1faeef1066b6  mesa-17.1.8.tar.gz
3575ed2eaeae26ddd536150f294386468ae2e1a7717948c41cd14b7875be5269db  mesa-17.1.8.tar.xz
36</pre>
37
38
39<h2>New features</h2>
40<p>None</p>
41
42
43<h2>Bug fixes</h2>
44
45<ul>
46
47<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=101910">Bug 101910</a> - [BYT] ES31-CTS.functional.copy_image.non_compressed.viewclass_96_bits.rgb32f_rgb32f</li>
48
49<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=102308">Bug 102308</a> - segfault in glCompressedTextureSubImage3D</li>
50
51</ul>
52
53
54<h2>Changes</h2>
55
56<p>Andres Gomez (6):</p>
57<ul>
58  <li>docs: add sha256 checksums for 17.1.7</li>
59  <li>cherry-ignore: cherry-ignore: added 17.2 nominations.</li>
60  <li>cherry-ignore: add "i965/tex: Don't pass samples to miptree_create_for_teximage"</li>
61  <li>cherry-ignore: add "i965: Make a BRW_NEW_FAST_CLEAR_COLOR dirty bit."</li>
62  <li>cherry-ignore: add "egl/drm: Fix misused x and y offsets in swrast_*_image*"</li>
63  <li>Update version to 17.1.8</li>
64</ul>
65
66<p>Christoph Haag (1):</p>
67<ul>
68  <li>mesa: only copy requested compressed teximage cubemap faces</li>
69</ul>
70
71<p>Dave Airlie (1):</p>
72<ul>
73  <li>radv: don't crash if we have no framebuffer</li>
74</ul>
75
76<p>Ilia Mirkin (2):</p>
77<ul>
78  <li>glsl: add a few missing int64 constant propagation cases</li>
79  <li>nv50/ir: properly set sType for TXF ops to U32</li>
80</ul>
81
82<p>Jason Ekstrand (1):</p>
83<ul>
84  <li>i965: Stop looking at NewDriverState when emitting 3DSTATE_URB</li>
85</ul>
86
87<p>Kai Chen (1):</p>
88<ul>
89  <li>egl/wayland: Use roundtrips when awaiting buffer release</li>
90</ul>
91
92<p>Lionel Landwerlin (1):</p>
93<ul>
94  <li>i965: perf: minimize the chances to spread queries across batchbuffers</li>
95</ul>
96
97<p>Marek Olšák (1):</p>
98<ul>
99  <li>radeonsi/gfx9: add a temporary workaround for a tessellation driver bug</li>
100</ul>
101
102<p>Tim Rowley (1):</p>
103<ul>
104  <li>swr/rast: switch gen_knobs.cpp license</li>
105</ul>
106
107<p>Topi Pohjolainen (1):</p>
108<ul>
109  <li>intel/blorp: Adjust intra-tile x when faking rgb with red-only</li>
110</ul>
111
112
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