1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2<html lang="en"> 3<head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Mesa Release Notes</title> 6 <link rel="stylesheet" type="text/css" href="../mesa.css"> 7</head> 8<body> 9 10<div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12</div> 13 14<iframe src="../contents.html"></iframe> 15<div class="content"> 16 17<h1>Mesa 17.1.8 Release Notes / August 28, 2017</h1> 18 19<p> 20Mesa 17.1.8 is a bug fix release which fixes bugs found since the 17.1.7 release. 21</p> 22<p> 23Mesa 17.1.8 implements the OpenGL 4.5 API, but the version reported by 24glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26Some drivers don't support all the features required in OpenGL 4.5. OpenGL 274.5 is <strong>only</strong> available if requested at context creation 28because compatibility contexts are not supported. 29</p> 30 31 32<h2>SHA256 checksums</h2> 33<pre> 34faa59a677e88fd5224cdfebcdb6ca9ad3e3c64bd562baa8d5c3c1faeef1066b6 mesa-17.1.8.tar.gz 3575ed2eaeae26ddd536150f294386468ae2e1a7717948c41cd14b7875be5269db mesa-17.1.8.tar.xz 36</pre> 37 38 39<h2>New features</h2> 40<p>None</p> 41 42 43<h2>Bug fixes</h2> 44 45<ul> 46 47<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=101910">Bug 101910</a> - [BYT] ES31-CTS.functional.copy_image.non_compressed.viewclass_96_bits.rgb32f_rgb32f</li> 48 49<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=102308">Bug 102308</a> - segfault in glCompressedTextureSubImage3D</li> 50 51</ul> 52 53 54<h2>Changes</h2> 55 56<p>Andres Gomez (6):</p> 57<ul> 58 <li>docs: add sha256 checksums for 17.1.7</li> 59 <li>cherry-ignore: cherry-ignore: added 17.2 nominations.</li> 60 <li>cherry-ignore: add "i965/tex: Don't pass samples to miptree_create_for_teximage"</li> 61 <li>cherry-ignore: add "i965: Make a BRW_NEW_FAST_CLEAR_COLOR dirty bit."</li> 62 <li>cherry-ignore: add "egl/drm: Fix misused x and y offsets in swrast_*_image*"</li> 63 <li>Update version to 17.1.8</li> 64</ul> 65 66<p>Christoph Haag (1):</p> 67<ul> 68 <li>mesa: only copy requested compressed teximage cubemap faces</li> 69</ul> 70 71<p>Dave Airlie (1):</p> 72<ul> 73 <li>radv: don't crash if we have no framebuffer</li> 74</ul> 75 76<p>Ilia Mirkin (2):</p> 77<ul> 78 <li>glsl: add a few missing int64 constant propagation cases</li> 79 <li>nv50/ir: properly set sType for TXF ops to U32</li> 80</ul> 81 82<p>Jason Ekstrand (1):</p> 83<ul> 84 <li>i965: Stop looking at NewDriverState when emitting 3DSTATE_URB</li> 85</ul> 86 87<p>Kai Chen (1):</p> 88<ul> 89 <li>egl/wayland: Use roundtrips when awaiting buffer release</li> 90</ul> 91 92<p>Lionel Landwerlin (1):</p> 93<ul> 94 <li>i965: perf: minimize the chances to spread queries across batchbuffers</li> 95</ul> 96 97<p>Marek Olšák (1):</p> 98<ul> 99 <li>radeonsi/gfx9: add a temporary workaround for a tessellation driver bug</li> 100</ul> 101 102<p>Tim Rowley (1):</p> 103<ul> 104 <li>swr/rast: switch gen_knobs.cpp license</li> 105</ul> 106 107<p>Topi Pohjolainen (1):</p> 108<ul> 109 <li>intel/blorp: Adjust intra-tile x when faking rgb with red-only</li> 110</ul> 111 112 113</div> 114</body> 115</html> 116