1 /**************************************************************************** 2 * Copyright (C) 2016 Intel Corporation. All Rights Reserved. 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice shall be included 12 * in all copies or substantial portions of the Software. 13 * 14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 17 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 18 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 19 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 20 ***************************************************************************/ 21 22 #ifndef SWR_FENCE_WORK_H 23 #define SWR_FENCE_WORK_H 24 25 typedef void(*SWR_WORK_CALLBACK_FUNC)(struct swr_fence_work *work); 26 27 struct swr_fence_work { 28 SWR_WORK_CALLBACK_FUNC callback; 29 30 union { 31 void *data; 32 struct swr_vertex_shader *swr_vs; 33 struct swr_fragment_shader *swr_fs; 34 struct swr_geometry_shader *swr_gs; 35 } free; 36 37 struct swr_fence_work *next; 38 }; 39 40 void swr_fence_do_work(struct swr_fence *fence); 41 42 bool swr_fence_work_free(struct pipe_fence_handle *fence, void *data, 43 bool aligned_free = false); 44 bool swr_fence_work_delete_vs(struct pipe_fence_handle *fence, 45 struct swr_vertex_shader *swr_vs); 46 bool swr_fence_work_delete_fs(struct pipe_fence_handle *fence, 47 struct swr_fragment_shader *swr_vs); 48 bool swr_fence_work_delete_gs(struct pipe_fence_handle *fence, 49 struct swr_geometry_shader *swr_gs); 50 #endif 51