1 #ifndef _VKTPIPELINESPECCONSTANTUTIL_HPP
2 #define _VKTPIPELINESPECCONSTANTUTIL_HPP
3 /*------------------------------------------------------------------------
4 * Vulkan Conformance Tests
5 * ------------------------
6 *
7 * Copyright (c) 2016 The Khronos Group Inc.
8 *
9 * Licensed under the Apache License, Version 2.0 (the "License");
10 * you may not use this file except in compliance with the License.
11 * You may obtain a copy of the License at
12 *
13 * http://www.apache.org/licenses/LICENSE-2.0
14 *
15 * Unless required by applicable law or agreed to in writing, software
16 * distributed under the License is distributed on an "AS IS" BASIS,
17 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
18 * See the License for the specific language governing permissions and
19 * limitations under the License.
20 *
21 *//*!
22 * \file
23 * \brief Pipeline specialization constants test utilities
24 *//*--------------------------------------------------------------------*/
25
26 #include "vkDefs.hpp"
27 #include "vkRef.hpp"
28 #include "vkPrograms.hpp"
29 #include "vkMemUtil.hpp"
30 #include "vkRefUtil.hpp"
31 #include "vkQueryUtil.hpp"
32
33 namespace vkt
34 {
35 namespace pipeline
36 {
37
38 class GraphicsPipelineBuilder
39 {
40 public:
GraphicsPipelineBuilder(void)41 GraphicsPipelineBuilder (void) : m_renderSize (16, 16)
42 , m_shaderStageFlags (0u) {}
43
setRenderSize(const tcu::IVec2 & size)44 GraphicsPipelineBuilder& setRenderSize (const tcu::IVec2& size) { m_renderSize = size; return *this; }
45 GraphicsPipelineBuilder& setShader (const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkShaderStageFlagBits stage, const vk::ProgramBinary& binary, const vk::VkSpecializationInfo* specInfo);
46 vk::Move<vk::VkPipeline> build (const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkPipelineLayout pipelineLayout, const vk::VkRenderPass renderPass);
47
48 private:
49 tcu::IVec2 m_renderSize;
50 vk::Move<vk::VkShaderModule> m_vertexShaderModule;
51 vk::Move<vk::VkShaderModule> m_fragmentShaderModule;
52 vk::Move<vk::VkShaderModule> m_geometryShaderModule;
53 vk::Move<vk::VkShaderModule> m_tessControlShaderModule;
54 vk::Move<vk::VkShaderModule> m_tessEvaluationShaderModule;
55 std::vector<vk::VkPipelineShaderStageCreateInfo> m_shaderStages;
56 vk::VkShaderStageFlags m_shaderStageFlags;
57
58 GraphicsPipelineBuilder (const GraphicsPipelineBuilder&); // "deleted"
59 GraphicsPipelineBuilder& operator= (const GraphicsPipelineBuilder&);
60 };
61
62 enum FeatureFlagBits
63 {
64 FEATURE_TESSELLATION_SHADER = 1u << 0,
65 FEATURE_GEOMETRY_SHADER = 1u << 1,
66 FEATURE_SHADER_FLOAT_64 = 1u << 2,
67 FEATURE_VERTEX_PIPELINE_STORES_AND_ATOMICS = 1u << 3,
68 FEATURE_FRAGMENT_STORES_AND_ATOMICS = 1u << 4,
69 };
70 typedef deUint32 FeatureFlags;
71
72 vk::VkImageCreateInfo makeImageCreateInfo (const tcu::IVec2& size, const vk::VkFormat format, const vk::VkImageUsageFlags usage);
73 void requireFeatures (const vk::InstanceInterface& vki, const vk::VkPhysicalDevice physDevice, const FeatureFlags flags);
74
75 // Ugly, brute-force replacement for the initializer list
76
77 template<typename T>
makeVector(const T & o1)78 std::vector<T> makeVector (const T& o1)
79 {
80 std::vector<T> vec;
81 vec.reserve(1);
82 vec.push_back(o1);
83 return vec;
84 }
85
86 template<typename T>
makeVector(const T & o1,const T & o2)87 std::vector<T> makeVector (const T& o1, const T& o2)
88 {
89 std::vector<T> vec;
90 vec.reserve(2);
91 vec.push_back(o1);
92 vec.push_back(o2);
93 return vec;
94 }
95
96 template<typename T>
makeVector(const T & o1,const T & o2,const T & o3)97 std::vector<T> makeVector (const T& o1, const T& o2, const T& o3)
98 {
99 std::vector<T> vec;
100 vec.reserve(3);
101 vec.push_back(o1);
102 vec.push_back(o2);
103 vec.push_back(o3);
104 return vec;
105 }
106
107 template<typename T>
makeVector(const T & o1,const T & o2,const T & o3,const T & o4)108 std::vector<T> makeVector (const T& o1, const T& o2, const T& o3, const T& o4)
109 {
110 std::vector<T> vec;
111 vec.reserve(4);
112 vec.push_back(o1);
113 vec.push_back(o2);
114 vec.push_back(o3);
115 vec.push_back(o4);
116 return vec;
117 }
118
119 } // pipeline
120 } // vkt
121
122 #endif // _VKTPIPELINESPECCONSTANTUTIL_HPP
123