Searched refs:AdbConnectionState (Results 1 – 2 of 2) sorted by relevance
42 class AdbConnectionState; variable45 explicit AdbConnectionDebuggerController(AdbConnectionState* connection) in AdbConnectionDebuggerController()57 AdbConnectionState* connection_;63 explicit AdbConnectionDdmCallback(AdbConnectionState* connection) : connection_(connection) {} in AdbConnectionDdmCallback()70 AdbConnectionState* connection_;73 class AdbConnectionState {75 explicit AdbConnectionState(const std::string& name);
80 static AdbConnectionState* gState;123 AdbConnectionState::AdbConnectionState(const std::string& agent_name) in AdbConnectionState() function in adbconnection::AdbConnectionState170 AdbConnectionState* this_;209 void AdbConnectionState::StartDebuggerThreads() { in StartDebuggerThreads()278 void AdbConnectionState::CloseFds() { in CloseFds()296 void AdbConnectionState::NotifyDdms(bool active) { in NotifyDdms()307 uint32_t AdbConnectionState::NextDdmId() { in NextDdmId()312 void AdbConnectionState::PublishDdmData(uint32_t type, const art::ArrayRef<const uint8_t>& data) { in PublishDdmData()316 void AdbConnectionState::SendDdmPacket(uint32_t id, in SendDdmPacket()403 void AdbConnectionState::SendAgentFds(bool require_handshake) { in SendAgentFds()[all …]