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Searched refs:CreateFPToIntLocations (Results 1 – 2 of 2) sorted by relevance

/art/compiler/optimizing/
Dintrinsics_arm64.cc239 static void CreateFPToIntLocations(ArenaAllocator* allocator, HInvoke* invoke) { in CreateFPToIntLocations() function
268 CreateFPToIntLocations(allocator_, invoke); in VisitDoubleDoubleToRawLongBits()
282 CreateFPToIntLocations(allocator_, invoke); in VisitFloatFloatToRawIntBits()
2819 CreateFPToIntLocations(allocator_, invoke); in VisitFloatIsInfinite()
2827 CreateFPToIntLocations(allocator_, invoke); in VisitDoubleIsInfinite()
Dintrinsics_arm_vixl.cc259 static void CreateFPToIntLocations(ArenaAllocator* allocator, HInvoke* invoke) { in CreateFPToIntLocations() function
294 CreateFPToIntLocations(allocator_, invoke); in VisitDoubleDoubleToRawLongBits()
308 CreateFPToIntLocations(allocator_, invoke); in VisitFloatFloatToRawIntBits()
2904 CreateFPToIntLocations(allocator_, invoke); in VisitFloatIsInfinite()
2922 CreateFPToIntLocations(allocator_, invoke); in VisitDoubleIsInfinite()