Searched refs:CreateFPToIntLocations (Results 1 – 2 of 2) sorted by relevance
/art/compiler/optimizing/ |
D | intrinsics_arm64.cc | 239 static void CreateFPToIntLocations(ArenaAllocator* allocator, HInvoke* invoke) { in CreateFPToIntLocations() function 268 CreateFPToIntLocations(allocator_, invoke); in VisitDoubleDoubleToRawLongBits() 282 CreateFPToIntLocations(allocator_, invoke); in VisitFloatFloatToRawIntBits() 2819 CreateFPToIntLocations(allocator_, invoke); in VisitFloatIsInfinite() 2827 CreateFPToIntLocations(allocator_, invoke); in VisitDoubleIsInfinite()
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D | intrinsics_arm_vixl.cc | 259 static void CreateFPToIntLocations(ArenaAllocator* allocator, HInvoke* invoke) { in CreateFPToIntLocations() function 294 CreateFPToIntLocations(allocator_, invoke); in VisitDoubleDoubleToRawLongBits() 308 CreateFPToIntLocations(allocator_, invoke); in VisitFloatFloatToRawIntBits() 2904 CreateFPToIntLocations(allocator_, invoke); in VisitFloatIsInfinite() 2922 CreateFPToIntLocations(allocator_, invoke); in VisitDoubleIsInfinite()
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