Searched refs:LoadBitmap (Results 1 – 2 of 2) sorted by relevance
809 std::unique_ptr<GRSurface> ScreenRecoveryUI::LoadBitmap(const std::string& filename) { in LoadBitmap() function in ScreenRecoveryUI892 error_icon_ = LoadBitmap("icon_error"); in Init()894 progress_bar_empty_ = LoadBitmap("progress_empty"); in Init()895 progress_bar_fill_ = LoadBitmap("progress_fill"); in Init()896 stage_marker_empty_ = LoadBitmap("stage_empty"); in Init()897 stage_marker_fill_ = LoadBitmap("stage_fill"); in Init()904 fastbootd_logo_ = LoadBitmap("fastbootd"); in Init()955 intro_frames_.emplace_back(LoadBitmap(frame_name)); in LoadAnimation()961 loop_frames_.emplace_back(LoadBitmap(frame_name)); in LoadAnimation()
307 std::unique_ptr<GRSurface> LoadBitmap(const std::string& filename);