Searched refs:TestableScreenRecoveryUI (Results 1 – 1 of 1) sorted by relevance
302 class TestableScreenRecoveryUI : public ScreenRecoveryUI { class321 void TestableScreenRecoveryUI::SetKeyBuffer(const std::vector<KeyCode>& buffer) { in SetKeyBuffer()326 int TestableScreenRecoveryUI::KeyHandler(int key, bool) const { in KeyHandler()334 int TestableScreenRecoveryUI::WaitKey() { in WaitKey()354 ui_ = std::make_unique<TestableScreenRecoveryUI>(); in SetUp()363 std::unique_ptr<TestableScreenRecoveryUI> ui_;430 std::bind(&TestableScreenRecoveryUI::KeyHandler, ui_.get(), in TEST_F()442 std::bind(&TestableScreenRecoveryUI::KeyHandler, ui_.get(), in TEST_F()455 std::bind(&TestableScreenRecoveryUI::KeyHandler, ui_.get(), in TEST_F()484 std::bind(&TestableScreenRecoveryUI::KeyHandler, ui_.get(), in TEST_F()[all …]