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Searched refs:VrRecoveryUI (Results 1 – 4 of 4) sorted by relevance

/bootable/recovery/recovery_ui/
Dvr_ui.cpp25 VrRecoveryUI::VrRecoveryUI() in VrRecoveryUI() function in VrRecoveryUI
29 int VrRecoveryUI::ScreenWidth() const { in ScreenWidth()
33 int VrRecoveryUI::ScreenHeight() const { in ScreenHeight()
37 void VrRecoveryUI::DrawSurface(const GRSurface* surface, int sx, int sy, int w, int h, int dx, in DrawSurface()
43 void VrRecoveryUI::DrawTextIcon(int x, int y, const GRSurface* surface) const { in DrawTextIcon()
48 int VrRecoveryUI::DrawTextLine(int x, int y, const std::string& line, bool bold) const { in DrawTextLine()
54 int VrRecoveryUI::DrawHorizontalRule(int y) const { in DrawHorizontalRule()
62 void VrRecoveryUI::DrawHighlightBar(int /* x */, int y, int /* width */, int height) const { in DrawHighlightBar()
69 void VrRecoveryUI::DrawFill(int x, int y, int w, int h) const { in DrawFill()
Dvr_device.cpp21 return new Device(new VrRecoveryUI); in make_device()
DAndroid.bp77 // The default VR device that uses VrRecoveryUI.
/bootable/recovery/recovery_ui/include/recovery_ui/
Dvr_ui.h24 class VrRecoveryUI : public ScreenRecoveryUI {
26 VrRecoveryUI();