Searched refs:ADDRESSING_MIRROR (Results 1 – 8 of 8) sorted by relevance
/external/swiftshader/src/Renderer/ |
D | Sampler.hpp | 105 ADDRESSING_MIRROR, enumerator
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/external/swiftshader/src/Device/ |
D | Sampler.hpp | 105 ADDRESSING_MIRROR, enumerator
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | utilities.cpp | 670 case GL_MIRRORED_REPEAT_OES: return sw::ADDRESSING_MIRROR; in ConvertTextureWrap()
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/external/swiftshader/src/Pipeline/ |
D | SamplerCore.cpp | 1548 case AddressingMode::ADDRESSING_MIRROR: in applyOffset() 2169 else if(addressingMode == ADDRESSING_MIRROR) in address() 2249 case ADDRESSING_MIRROR: in address() 2313 case ADDRESSING_MIRROR: in address() 2334 case ADDRESSING_MIRROR: in address()
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/external/swiftshader/src/Shader/ |
D | SamplerCore.cpp | 1639 case AddressingMode::ADDRESSING_MIRROR: in applyOffset() 2311 else if(addressingMode == ADDRESSING_MIRROR) in address() 2391 case ADDRESSING_MIRROR: in address() 2455 case ADDRESSING_MIRROR: in address() 2476 case ADDRESSING_MIRROR: in address()
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/external/swiftshader/src/D3D8/ |
D | Direct3DDevice8.cpp | 3543 renderer->setAddressingModeU(sw::SAMPLER_PIXEL, stage, sw::ADDRESSING_MIRROR); in SetTextureStageState() 3565 renderer->setAddressingModeV(sw::SAMPLER_PIXEL, stage, sw::ADDRESSING_MIRROR); in SetTextureStageState() 3706 renderer->setAddressingModeW(sw::SAMPLER_PIXEL, stage, sw::ADDRESSING_MIRROR); in SetTextureStageState()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | utilities.cpp | 2177 case GL_MIRRORED_REPEAT: return sw::ADDRESSING_MIRROR; in ConvertTextureWrap()
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/external/swiftshader/src/D3D9/ |
D | Direct3DDevice9.cpp | 4178 renderer->setAddressingModeU(type, index, sw::ADDRESSING_MIRROR); in SetSamplerState() 4200 renderer->setAddressingModeV(type, index, sw::ADDRESSING_MIRROR); in SetSamplerState() 4222 renderer->setAddressingModeW(type, index, sw::ADDRESSING_MIRROR); in SetSamplerState()
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