Searched refs:A_IN1 (Results 1 – 4 of 4) sorted by relevance
413 A_IN1, enumerator
1707 { A_IN1, 1 }, in setupDefaultInputs()
607 case 1: useAttribute(location, A_IN1); break; in ShaderOperatorCaseInstance()
800 useAttribute(5u, A_IN1); in ShaderTextureFunctionInstance()824 useAttribute(5u, A_IN1); in ShaderTextureFunctionInstance()