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Searched refs:ActualBaseLength (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/subzero/src/
DIceMangling.cpp171 uint32_t ActualBaseLength = BaseLength; in mangleName() local
172 if (NameBase[ActualBaseLength] == 'I') { in mangleName()
173 ++ActualBaseLength; in mangleName()
174 while (NameBase[ActualBaseLength] != 'E' && in mangleName()
175 NameBase[ActualBaseLength] != '\0') in mangleName()
176 ++ActualBaseLength; in mangleName()
178 strncpy(OrigName.data(), NameBase.data(), ActualBaseLength); in mangleName()
179 OrigName[ActualBaseLength] = '\0'; in mangleName()
180 strcpy(OrigSuffix.data(), NameBase.data() + ActualBaseLength); in mangleName()